Proton/lsteamclient/cppISteamNetworking_SteamNetworking006.h
2024-02-15 15:53:26 +02:00

218 lines
7.4 KiB
C

struct cppISteamNetworking_SteamNetworking006;
struct cppISteamNetworking_SteamNetworking006_SendP2PPacket_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
const void *pubData;
uint32_t cubData;
uint32_t eP2PSendType;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking006_SendP2PPacket( struct cppISteamNetworking_SteamNetworking006_SendP2PPacket_params *params );
struct cppISteamNetworking_SteamNetworking006_IsP2PPacketAvailable_params
{
void *linux_side;
bool _ret;
uint32_t *pcubMsgSize;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking006_IsP2PPacketAvailable( struct cppISteamNetworking_SteamNetworking006_IsP2PPacketAvailable_params *params );
struct cppISteamNetworking_SteamNetworking006_ReadP2PPacket_params
{
void *linux_side;
bool _ret;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
CSteamID *psteamIDRemote;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking006_ReadP2PPacket( struct cppISteamNetworking_SteamNetworking006_ReadP2PPacket_params *params );
struct cppISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
};
extern void cppISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser_params *params );
struct cppISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
};
extern void cppISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser_params *params );
struct cppISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser( struct cppISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser_params *params );
struct cppISteamNetworking_SteamNetworking006_GetP2PSessionState_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
P2PSessionState_t *pConnectionState;
};
extern void cppISteamNetworking_SteamNetworking006_GetP2PSessionState( struct cppISteamNetworking_SteamNetworking006_GetP2PSessionState_params *params );
struct cppISteamNetworking_SteamNetworking006_AllowP2PPacketRelay_params
{
void *linux_side;
bool _ret;
bool bAllow;
};
extern void cppISteamNetworking_SteamNetworking006_AllowP2PPacketRelay( struct cppISteamNetworking_SteamNetworking006_AllowP2PPacketRelay_params *params );
struct cppISteamNetworking_SteamNetworking006_CreateListenSocket_params
{
void *linux_side;
uint32_t _ret;
int32_t nVirtualP2PPort;
SteamIPAddress_t nIP;
uint16_t nPort;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking006_CreateListenSocket( struct cppISteamNetworking_SteamNetworking006_CreateListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
CSteamID steamIDTarget;
int32_t nVirtualPort;
int32_t nTimeoutSec;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking006_CreateConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
SteamIPAddress_t nIP;
uint16_t nPort;
int32_t nTimeoutSec;
};
extern void cppISteamNetworking_SteamNetworking006_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking006_CreateConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking006_DestroySocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking006_DestroySocket( struct cppISteamNetworking_SteamNetworking006_DestroySocket_params *params );
struct cppISteamNetworking_SteamNetworking006_DestroyListenSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking006_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking006_DestroyListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking006_SendDataOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubData;
uint32_t cubData;
bool bReliable;
};
extern void cppISteamNetworking_SteamNetworking006_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking006_SendDataOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking006_RetrieveDataFromSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking006_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking006_RetrieveDataFromSocket_params *params );
struct cppISteamNetworking_SteamNetworking006_IsDataAvailable_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking006_IsDataAvailable( struct cppISteamNetworking_SteamNetworking006_IsDataAvailable_params *params );
struct cppISteamNetworking_SteamNetworking006_RetrieveData_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking006_RetrieveData( struct cppISteamNetworking_SteamNetworking006_RetrieveData_params *params );
struct cppISteamNetworking_SteamNetworking006_GetSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
CSteamID *pSteamIDRemote;
int32_t *peSocketStatus;
SteamIPAddress_t *punIPRemote;
uint16_t *punPortRemote;
};
extern void cppISteamNetworking_SteamNetworking006_GetSocketInfo( struct cppISteamNetworking_SteamNetworking006_GetSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking006_GetListenSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
SteamIPAddress_t *pnIP;
uint16_t *pnPort;
};
extern void cppISteamNetworking_SteamNetworking006_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking006_GetListenSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking006_GetSocketConnectionType_params
{
void *linux_side;
uint32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking006_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking006_GetSocketConnectionType_params *params );
struct cppISteamNetworking_SteamNetworking006_GetMaxPacketSize_params
{
void *linux_side;
int32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking006_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking006_GetMaxPacketSize_params *params );