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29 lines
3.4 KiB
C
29 lines
3.4 KiB
C
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats(void *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat(void *, const char *, int32 *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2(void *, const char *, float *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat(void *, const char *, int32);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_2(void *, const char *, float);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UpdateAvgRateStat(void *, const char *, float, double);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievement(void *, const char *, bool *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetAchievement(void *, const char *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ClearAchievement(void *, const char *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_StoreStats(void *);
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extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementIcon(void *, const char *);
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extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementDisplayAttribute(void *, const char *, const char *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_IndicateAchievementProgress(void *, const char *, uint32, uint32);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestUserStats(void *, CSteamID);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat(void *, CSteamID, const char *, int32 *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_2(void *, CSteamID, const char *, float *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserAchievement(void *, CSteamID, const char *, bool *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ResetAllStats(void *, bool);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindOrCreateLeaderboard(void *, const char *, ELeaderboardSortMethod, ELeaderboardDisplayType);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindLeaderboard(void *, const char *);
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extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardName(void *, SteamLeaderboard_t);
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extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardEntryCount(void *, SteamLeaderboard_t);
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extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardSortMethod(void *, SteamLeaderboard_t);
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extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, LeaderboardEntry_t *, int32 *, int);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers(void *);
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