mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 07:05:46 +03:00
633 lines
22 KiB
Python
Executable File
633 lines
22 KiB
Python
Executable File
#!/usr/bin/env python3
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#script to launch Wine with the correct environment
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from __future__ import print_function
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import filecmp
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import json
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import os
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import shutil
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import struct
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import subprocess
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import sys
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import tarfile
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from filelock import FileLock
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#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
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#and edit it if needed.
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CURRENT_PREFIX_VERSION="3.16-1"
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PFX="Proton: "
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ld_path_var = "LD_LIBRARY_PATH"
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def log(msg):
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sys.stderr.write(PFX + msg + os.linesep)
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sys.stderr.flush()
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def remove_tracked_files(prefix):
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if not os.path.exists(prefix + "/tracked_files"):
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log("Prefix has no tracked_files??")
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return
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with open(prefix + "/tracked_files", "r") as tracked_files:
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dirs = []
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for f in tracked_files:
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path = prefix + "/pfx/" + f.strip()
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if os.path.exists(path):
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if os.path.isfile(path) or os.path.islink(path):
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os.remove(path)
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else:
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dirs.append(path)
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for d in dirs:
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try:
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os.rmdir(d)
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except OSError:
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#not empty
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pass
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os.remove(prefix + "/tracked_files")
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os.remove(prefix + "/version")
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def upgrade_pfx(old_ver):
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if old_ver == CURRENT_PREFIX_VERSION:
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return
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log("Upgrading prefix from " + str(old_ver) + " to " + CURRENT_PREFIX_VERSION + " (" + os.environ["STEAM_COMPAT_DATA_PATH"] + ")")
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if old_ver is None:
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return
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if not '-' in old_ver:
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#How can this happen??
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log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
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#If it does, just let the Wine upgrade happen and hope it works...
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return
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try:
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old_proton_ver, old_prefix_ver = old_ver.split('-')
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old_proton_maj, old_proton_min = old_proton_ver.split('.')
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new_proton_ver, new_prefix_ver = CURRENT_PREFIX_VERSION.split('-')
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new_proton_maj, new_proton_min = new_proton_ver.split('.')
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if int(new_proton_maj) < int(old_proton_maj) or \
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(int(new_proton_maj) == int(old_proton_maj) and \
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int(new_proton_min) < int(old_proton_min)):
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log("Removing newer prefix")
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if old_proton_ver == "3.7" and not os.path.exists(os.environ["STEAM_COMPAT_DATA_PATH"] + "/tracked_files"):
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#proton 3.7 did not generate tracked_files, so copy it into place first
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shutil.copy(basedir + "/proton_3.7_tracked_files", os.environ["STEAM_COMPAT_DATA_PATH"] + "/tracked_files")
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remove_tracked_files(os.environ["STEAM_COMPAT_DATA_PATH"])
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return
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if old_proton_ver == "3.7" and old_prefix_ver == "1":
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if not os.path.exists(prefix + "/drive_c/windows/syswow64/kernel32.dll"):
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#shipped a busted 64-bit-only installation on 20180822. detect and wipe clean
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log("Detected broken 64-bit-only installation, re-creating prefix.")
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shutil.rmtree(prefix)
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return
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except ValueError:
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log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
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#Just let the Wine upgrade happen and hope it works...
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return
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def run_wine(args):
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subprocess.call(args, env=env, stderr=lfile)
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def makedirs(path):
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try:
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os.makedirs(path)
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except OSError:
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#already exists
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pass
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def real_copy(src, dst):
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if os.path.islink(src):
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os.symlink(os.readlink(src), dst)
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else:
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shutil.copy(src,dst)
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def mergedirs(src, dst, tracked_files):
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for src_dir, dirs, files in os.walk(src):
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rel_dir = src_dir.replace(src, "", 1).lstrip('/')
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if len(rel_dir) > 0:
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rel_dir = rel_dir + "/"
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dst_dir = src_dir.replace(src, dst, 1)
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if not os.path.exists(dst_dir):
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os.makedirs(dst_dir)
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tracked_files.write(rel_dir + "\n")
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for dir_ in dirs:
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src_file = os.path.join(src_dir, dir_)
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dst_file = os.path.join(dst_dir, dir_)
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if os.path.islink(src_file) and not os.path.exists(dst_file):
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real_copy(src_file, dst_file)
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for file_ in files:
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src_file = os.path.join(src_dir, file_)
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dst_file = os.path.join(dst_dir, file_)
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if not os.path.exists(dst_file):
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real_copy(src_file, dst_file)
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tracked_files.write(rel_dir + file_ + "\n")
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if not "STEAM_COMPAT_DATA_PATH" in os.environ:
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log("No compat data path?")
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sys.exit(1)
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basedir = os.path.dirname(sys.argv[0])
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bindir = basedir + "/dist/bin/"
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libdir = basedir + "/dist/lib"
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lib64dir = basedir + "/dist/lib64"
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fontsdir = basedir + "/dist/share/fonts"
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wine_path = bindir + "/wine"
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#extract if needed
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dist_lock = FileLock(basedir + "/dist.lock", timeout=-1)
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with dist_lock:
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if not os.path.exists(basedir + "/dist") or \
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not os.path.exists(basedir + "/dist/version") or \
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not filecmp.cmp(basedir + "/version", basedir + "/dist/version"):
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if os.path.exists(basedir + "/dist"):
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shutil.rmtree(basedir + "/dist")
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tar = tarfile.open(basedir + "/proton_dist.tar.gz", mode="r:gz")
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tar.extractall(path=basedir + "/dist")
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tar.close()
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shutil.copy(basedir + "/version", basedir + "/dist/")
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env = dict(os.environ)
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dlloverrides = {}
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if "HOST_LC_ALL" in env and len(env["HOST_LC_ALL"]) > 0:
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#steam sets LC_ALL=C to help some games, but Wine requires the real value
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#in order to do path conversion between win32 and host. steam sets
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#HOST_LC_ALL to allow us to use the real value.
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env["LC_ALL"] = env["HOST_LC_ALL"]
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else:
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env.pop("LC_ALL", "")
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#for performance, logging is disabled by default; override with user_settings.py
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env["DXVK_LOG_LEVEL"] = "none"
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env["WINEDEBUG"] = "-all"
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env.pop("WINEARCH", "")
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if ld_path_var in os.environ:
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env[ld_path_var] = lib64dir + ":" + libdir + ":" + os.environ[ld_path_var]
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else:
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env[ld_path_var] = lib64dir + ":" + libdir
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env["WINEDLLPATH"] = lib64dir + "/wine:" + libdir + "/wine"
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if "PATH" in os.environ:
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env["PATH"] = bindir + ":" + os.environ["PATH"]
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else:
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env["PATH"] = bindir
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with dist_lock:
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if not os.path.isdir(basedir + "/dist/share/default_pfx"):
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#make default prefix
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env["WINEPREFIX"] = basedir + "/dist/share/default_pfx"
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run_wine([wine_path, "wineboot"])
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run_wine([bindir + "/wineserver", "-w"])
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prefix = os.environ["STEAM_COMPAT_DATA_PATH"] + "/pfx/"
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env["WINEPREFIX"] = prefix
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if "PROTON_LOG" in env:
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env["WINEDEBUG"] = "+timestamp,+pid,+tid,+seh,+debugstr,+module"
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#load environment overrides
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if os.path.exists(basedir + "/user_settings.py"):
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try:
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import user_settings
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env.update(user_settings.user_settings)
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except:
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log("************************************************")
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log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
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log("%s" % sys.exc_info()[1])
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log("************************************************")
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def check_environment(env_name, config_name):
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if not env_name in env:
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return False
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if env[env_name] == "0" or len(env[env_name]) == 0:
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config_opts.discard(config_name)
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else:
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config_opts.add(config_name)
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return True
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if "STEAM_COMPAT_CONFIG" in os.environ:
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config_opts = set(os.environ["STEAM_COMPAT_CONFIG"].split(","))
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else:
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config_opts = set()
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if "wined3d11" in config_opts:
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config_opts.add("wined3d")
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if not check_environment("PROTON_USE_WINED3D", "wined3d"):
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check_environment("PROTON_USE_WINED3D11", "wined3d")
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check_environment("PROTON_NO_D3D11", "nod3d11")
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check_environment("PROTON_NO_D3D10", "nod3d10")
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check_environment("PROTON_NO_ESYNC", "noesync")
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check_environment("PROTON_FORCE_LARGE_ADDRESS_AWARE", "forcelgadd")
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check_environment("PROTON_OLD_GL_STRING", "oldglstr")
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if not "noesync" in config_opts:
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env["WINEESYNC"] = "1"
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if "oldglstr" in config_opts:
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#mesa override
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env["MESA_EXTENSION_MAX_YEAR"] = "2003"
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#nvidia override
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env["__GL_ExtensionStringVersion"] = "17700"
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if "forcelgadd" in config_opts:
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#forcelgadd should be used just for testing whether a game is helped by
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#setting LARGE_ADDRESS_AWARE. If it does, then add an AppDefault in the
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#registry, so that it doesn't impact every executable in the prefix.
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env["WINE_LARGE_ADDRESS_AWARE"] = "1"
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lfile = None
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if "SteamGameId" in env:
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if env["WINEDEBUG"] != "-all":
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lfile_path = os.environ["HOME"] + "/steam-" + os.environ["SteamGameId"] + ".log"
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if os.path.exists(lfile_path):
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os.remove(lfile_path)
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lfile = open(lfile_path, "w+")
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lfile.write("======================\n")
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with open(basedir + "/version", "r") as f:
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lfile.write("Proton: " + f.readline().strip() + "\n")
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lfile.write("SteamGameId: " + env["SteamGameId"] + "\n")
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lfile.write("Command: " + str(sys.argv[2:]) + "\n")
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lfile.write("======================\n")
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lfile.flush()
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else:
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env["WINEDEBUG"] = "-all"
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def create_fonts_symlinks(prefix_path):
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fontsmap = [
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( "LiberationSans-Regular.ttf", "arial.ttf" ),
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( "LiberationSans-Bold.ttf", "arialbd.ttf" ),
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( "LiberationSerif-Regular.ttf", "times.ttf" ),
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( "LiberationMono-Regular.ttf", "cour.ttf" ),
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]
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windowsfonts = prefix_path + "/drive_c/windows/Fonts"
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makedirs(windowsfonts)
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for p in fontsmap:
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lname = os.path.join(windowsfonts, p[1])
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fname = os.path.join(fontsdir, p[0])
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if os.path.lexists(lname):
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if os.path.islink(lname):
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os.remove(lname)
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os.symlink(fname, lname)
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else:
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os.symlink(fname, lname)
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prefix_lock = FileLock(os.environ["STEAM_COMPAT_DATA_PATH"] + "/pfx.lock", timeout=-1)
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with prefix_lock:
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version_file = os.environ["STEAM_COMPAT_DATA_PATH"] + "/version"
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if os.path.exists(version_file):
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with open(version_file, "r") as f:
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upgrade_pfx(f.readline().strip())
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else:
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upgrade_pfx(None)
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if not os.path.exists(prefix + "/user.reg"):
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#copy default prefix into place
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with open(os.environ["STEAM_COMPAT_DATA_PATH"] + "/tracked_files", "w") as tfiles:
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mergedirs(basedir + "/dist/share/default_pfx", prefix, tfiles)
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with open(version_file, "w") as f:
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f.write(CURRENT_PREFIX_VERSION + "\n")
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#create font files symlinks
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create_fonts_symlinks(prefix)
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#copy steam files into place
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if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in os.environ:
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#modern steam client sets this
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steamdir = os.environ["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
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else:
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#linux-only fallback, really shouldn't get here
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steamdir = os.environ["HOME"] + ".steam/root/"
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dst = prefix + "/drive_c/Program Files (x86)/"
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makedirs(dst + "Steam")
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filestocopy = ["steamclient.dll",
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"steamclient64.dll",
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"Steam.dll"]
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for f in filestocopy:
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if os.path.isfile(steamdir + "/legacycompat/" + f):
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dstfile = dst + "Steam/" + f
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if os.path.isfile(dstfile):
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os.remove(dstfile)
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shutil.copy(steamdir + "/legacycompat/" + f, dstfile)
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#copy openvr files into place
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dst = prefix + "/drive_c/vrclient/bin/"
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makedirs(dst)
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shutil.copy(basedir + "/dist/lib/wine/fakedlls/vrclient.dll", dst)
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shutil.copy(basedir + "/dist/lib64/wine/fakedlls/vrclient_x64.dll", dst)
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shutil.copy(basedir + "/dist/lib/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/syswow64/")
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shutil.copy(basedir + "/dist/lib64/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/system32/")
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#parse linux openvr config and present it in win32 format to the app.
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#logic from openvr's CVRPathRegistry_Public::GetPaths
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#check environment for overrides
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vr_runtime = None
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if "VR_OVERRIDE" in env:
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vr_runtime = env["VR_OVERRIDE"]
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env.pop("VR_OVERRIDE")
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vr_config = None
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if "VR_CONFIG_PATH" in env:
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vr_config = env["VR_CONFIG_PATH"]
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env.pop("VR_CONFIG_PATH")
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vr_log = None
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if "VR_LOG_PATH" in env:
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vr_log = env["VR_LOG_PATH"]
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env.pop("VR_LOG_PATH")
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#load from json if needed
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if vr_runtime is None or \
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vr_config is None or \
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vr_log is None:
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try:
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path = os.environ.get("XDG_CONFIG_HOME", os.environ["HOME"] + "/.config")
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path = path + "/openvr/openvrpaths.vrpath"
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with open(path, "r") as jfile:
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j = json.load(jfile)
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if vr_runtime is None:
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vr_runtime = j["runtime"][0]
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if vr_config is None:
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vr_config = j["config"][0]
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if vr_log is None:
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vr_log = j["log"][0]
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except (TypeError, ValueError, OSError):
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log("Missing or invalid openvrpaths.vrpath file! " + str(sys.exc_info()[1]))
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makedirs(prefix + "/drive_c/users/steamuser/Local Settings/Application Data/openvr")
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#remove existing file
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vrpaths_name = prefix + "/drive_c/users/steamuser/Local Settings/Application Data/openvr/openvrpaths.vrpath"
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if os.path.exists(vrpaths_name):
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os.remove(vrpaths_name)
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#dump new file
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if not vr_runtime is None:
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try:
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env["PROTON_VR_RUNTIME"] = vr_runtime
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j = { "runtime": [ "C:\\vrclient\\", "C:\\vrclient" ] }
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if not vr_config is None:
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win_vr_config = subprocess.check_output([wine_path, "winepath", "-w", vr_config], env=env, stderr=lfile).decode("utf-8")
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j["config"] = [ win_vr_config.strip() ]
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if not vr_log is None:
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win_vr_log = subprocess.check_output([wine_path, "winepath", "-w", vr_log], env=env, stderr=lfile).decode("utf-8")
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j["log"] = [ win_vr_log.strip() ]
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j["version"] = 1
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j["jsonid"] = "vrpathreg"
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with open(vrpaths_name, "w") as vfile:
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json.dump(j, vfile, indent=2)
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except (ValueError, OSError):
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log("Unable to write VR config! " + str(sys.exc_info()[1]))
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dxvkfiles = ("d3d11", "d3d10", "d3d10core", "d3d10_1", "dxgi")
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def make_dxvk_links(dll_dir, link_dir):
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for f in dxvkfiles:
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dst = link_dir + "/" + f + ".dll"
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src = dll_dir + "/" + f + ".dll"
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if os.path.lexists(dst):
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os.remove(dst)
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os.symlink(src, dst)
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if "wined3d" in config_opts:
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#use gl-based wined3d for d3d11 and d3d10
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make_dxvk_links(basedir + "/dist/lib64/wine/fakedlls/",
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prefix + "drive_c/windows/system32")
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make_dxvk_links(basedir + "/dist/lib/wine/fakedlls/",
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prefix + "drive_c/windows/syswow64")
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else:
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#use vulkan-based dxvk for d3d11 and d3d10
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make_dxvk_links(basedir + "/dist/lib64/wine/dxvk/",
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prefix + "drive_c/windows/system32")
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make_dxvk_links(basedir + "/dist/lib/wine/dxvk/",
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prefix + "drive_c/windows/syswow64")
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for f in dxvkfiles:
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dlloverrides[f] = "n"
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if "nod3d11" in config_opts:
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dlloverrides["d3d11"] = ""
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if "dxgi" in dlloverrides:
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del dlloverrides["dxgi"]
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if "nod3d10" in config_opts:
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dlloverrides["d3d10_1"] = ""
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dlloverrides["d3d10"] = ""
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dlloverrides["dxgi"] = ""
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s = ""
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for dll in dlloverrides:
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setting = dlloverrides[dll]
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if len(s) > 0:
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s = s + ";" + dll + "=" + setting
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else:
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s = dll + "=" + setting
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if "WINEDLLOVERRIDES" in os.environ:
|
|
env["WINEDLLOVERRIDES"] = os.environ["WINEDLLOVERRIDES"] + ";" + s
|
|
else:
|
|
env["WINEDLLOVERRIDES"] = s
|
|
|
|
ARCH_UNKNOWN=0
|
|
ARCH_I386=1
|
|
ARCH_X86_64=2
|
|
def determine_architecture(path):
|
|
#algorithm from file's msdos magic file
|
|
try:
|
|
with open(path, "rb") as f:
|
|
magic = f.read(2)
|
|
if magic != b"MZ":
|
|
return ARCH_UNKNOWN
|
|
f.seek(0x18)
|
|
reloc = struct.unpack('<H', f.read(2))[0]
|
|
if reloc < 0x40:
|
|
#DOS
|
|
return ARCH_I386
|
|
f.seek(0x3c)
|
|
pe_offs = struct.unpack('<L', f.read(4))[0]
|
|
f.seek(pe_offs)
|
|
magic = f.read(4)
|
|
if magic != b"PE\0\0":
|
|
return ARCH_UNKNOWN
|
|
f.seek(pe_offs + 4)
|
|
arch = struct.unpack('<H', f.read(2))[0]
|
|
if arch == 0x8664:
|
|
return ARCH_X86_64
|
|
if arch == 0x014c:
|
|
return ARCH_I386
|
|
return ARCH_UNKNOWN
|
|
except OSError:
|
|
return ARCH_UNKNOWN
|
|
|
|
game_arch = determine_architecture(sys.argv[2])
|
|
|
|
def dump_dbg_env(f):
|
|
f.write("PATH=\"" + env["PATH"] + "\" \\\n")
|
|
f.write("\tTERM=\"xterm\" \\\n") #XXX
|
|
f.write("\tWINEDEBUG=\"-all\" \\\n")
|
|
f.write("\tWINEDLLPATH=\"" + env["WINEDLLPATH"] + "\" \\\n")
|
|
f.write("\t" + ld_path_var + "=\"" + env[ld_path_var] + "\" \\\n")
|
|
f.write("\tWINEPREFIX=\"" + env["WINEPREFIX"] + "\" \\\n")
|
|
if "WINEESYNC" in env:
|
|
f.write("\tWINEESYNC=\"" + env["WINEESYNC"] + "\" \\\n")
|
|
if "SteamGameId" in env:
|
|
f.write("\tSteamGameId=\"" + env["SteamGameId"] + "\" \\\n")
|
|
if "SteamAppId" in env:
|
|
f.write("\tSteamAppId=\"" + env["SteamAppId"] + "\" \\\n")
|
|
if "PROTON_VR_RUNTIME" in env:
|
|
f.write("\tPROTON_VR_RUNTIME=\"" + env["PROTON_VR_RUNTIME"] + "\" \\\n")
|
|
if "WINEDLLOVERRIDES" in env:
|
|
f.write("\tWINEDLLOVERRIDES=\"" + env["WINEDLLOVERRIDES"] + "\" \\\n")
|
|
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in env:
|
|
f.write("\tSTEAM_COMPAT_CLIENT_INSTALL_PATH=\"" + env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] + "\" \\\n")
|
|
if "WINE_LARGE_ADDRESS_AWARE" in env:
|
|
f.write("\tWINE_LARGE_ADDRESS_AWARE=\"" + env["WINE_LARGE_ADDRESS_AWARE"] + "\" \\\n")
|
|
|
|
def dump_dbg_scripts():
|
|
exe_name = os.path.basename(sys.argv[2])
|
|
|
|
tmpdir = env.get("PROTON_DEBUG_DIR", "/tmp") + "/proton_" + os.environ["USER"] + "/"
|
|
makedirs(tmpdir)
|
|
|
|
with open(tmpdir + "winedbg", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg with args\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg \"$@\"\n")
|
|
os.chmod(tmpdir + "winedbg", 0o755)
|
|
|
|
with open(tmpdir + "winedbg_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "winedbg_run", 0o755)
|
|
|
|
with open(tmpdir + "gdb_attach", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and auto-attach to already-running program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("EXE_NAME=${1:-\"" + exe_name + "\"}\n")
|
|
f.write("WPID_HEX=$(\"" + tmpdir + "winedbg\" --command 'info process' | grep -i \"$EXE_NAME\" | cut -f2 -d' ' | tr -d '0')\n")
|
|
f.write("if [ -z \"$WPID_HEX\" ]; then \n")
|
|
f.write(" echo \"Program does not appear to be running: \\\"$EXE_NAME\\\"\"\n")
|
|
f.write(" exit 1\n")
|
|
f.write("fi\n")
|
|
f.write("WPID_DEC=$(printf %d 0x$WPID_HEX)\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg --gdb $WPID_DEC\n")
|
|
os.chmod(tmpdir + "gdb_attach", 0o755)
|
|
|
|
with open(tmpdir + "gdb_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg --gdb \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "gdb_run", 0o755)
|
|
|
|
with open(tmpdir + "run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run game or given command in environment\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
dump_dbg_env(f)
|
|
if game_arch == ARCH_UNKNOWN:
|
|
f.write("\t\"" + wine_path + "\" start \"${@:-${DEF_CMD[@]}}\"\n")
|
|
else:
|
|
f.write("\t\"" + wine_path + "\" \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "run", 0o755)
|
|
|
|
def run():
|
|
if "PROTON_DUMP_DEBUG_COMMANDS" in env:
|
|
try:
|
|
dump_dbg_scripts()
|
|
except OSError:
|
|
log("Unable to write debug scripts! " + str(sys.exc_info()[1]))
|
|
if game_arch == ARCH_UNKNOWN:
|
|
#probably a batch script or something, hopefully start.exe can handle it
|
|
run_wine([wine_path, "start", "/unix"] + sys.argv[2:])
|
|
else:
|
|
run_wine([wine_path] + sys.argv[2:])
|
|
|
|
if sys.version_info[0] == 2:
|
|
binary_stdout = sys.stdout
|
|
elif sys.version_info[0] == 3:
|
|
binary_stdout = sys.stdout.buffer
|
|
else:
|
|
raise Exception("Unsupported python version")
|
|
|
|
#determine mode
|
|
if sys.argv[1] == "run":
|
|
#start target app
|
|
run()
|
|
elif sys.argv[1] == "waitforexitandrun":
|
|
#wait for wineserver to shut down
|
|
run_wine([bindir + "/wineserver", "-w"])
|
|
#then run
|
|
run()
|
|
elif sys.argv[1] == "getcompatpath":
|
|
#linux -> windows path
|
|
path = subprocess.check_output([wine_path, "winepath", "-w", sys.argv[2]], env=env, stderr=lfile)
|
|
binary_stdout.write(path)
|
|
elif sys.argv[1] == "getnativepath":
|
|
#windows -> linux path
|
|
path = subprocess.check_output([wine_path, "winepath", sys.argv[2]], env=env, stderr=lfile)
|
|
binary_stdout.write(path)
|
|
else:
|
|
log("Need a verb.")
|
|
sys.exit(1)
|
|
|
|
sys.exit(0)
|
|
|
|
# vim: set syntax=python:
|