mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 23:25:50 +03:00
441 lines
20 KiB
C++
441 lines
20 KiB
C++
//====== Copyright 1996-2013, Valve Corporation, All rights reserved. =======
|
|
//
|
|
// Purpose: interface to valve controller
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef ISTEAMCONTROLLER_H
|
|
#define ISTEAMCONTROLLER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "isteamclient.h"
|
|
|
|
#define STEAM_CONTROLLER_MAX_COUNT 16
|
|
|
|
#define STEAM_CONTROLLER_MAX_ANALOG_ACTIONS 16
|
|
|
|
#define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 128
|
|
|
|
#define STEAM_CONTROLLER_MAX_ORIGINS 8
|
|
|
|
// When sending an option to a specific controller handle, you can send to all controllers via this command
|
|
#define STEAM_CONTROLLER_HANDLE_ALL_CONTROLLERS UINT64_MAX
|
|
|
|
#define STEAM_CONTROLLER_MIN_ANALOG_ACTION_DATA -1.0f
|
|
#define STEAM_CONTROLLER_MAX_ANALOG_ACTION_DATA 1.0f
|
|
|
|
enum ESteamControllerPad
|
|
{
|
|
k_ESteamControllerPad_Left,
|
|
k_ESteamControllerPad_Right
|
|
};
|
|
|
|
enum EControllerSource
|
|
{
|
|
k_EControllerSource_None,
|
|
k_EControllerSource_LeftTrackpad,
|
|
k_EControllerSource_RightTrackpad,
|
|
k_EControllerSource_Joystick,
|
|
k_EControllerSource_ABXY,
|
|
k_EControllerSource_Switch,
|
|
k_EControllerSource_LeftTrigger,
|
|
k_EControllerSource_RightTrigger,
|
|
k_EControllerSource_Gyro,
|
|
k_EControllerSource_CenterTrackpad, // PS4
|
|
k_EControllerSource_RightJoystick, // Traditional Controllers
|
|
k_EControllerSource_DPad, // Traditional Controllers
|
|
k_EControllerSource_Count
|
|
};
|
|
|
|
enum EControllerSourceMode
|
|
{
|
|
k_EControllerSourceMode_None,
|
|
k_EControllerSourceMode_Dpad,
|
|
k_EControllerSourceMode_Buttons,
|
|
k_EControllerSourceMode_FourButtons,
|
|
k_EControllerSourceMode_AbsoluteMouse,
|
|
k_EControllerSourceMode_RelativeMouse,
|
|
k_EControllerSourceMode_JoystickMove,
|
|
k_EControllerSourceMode_JoystickMouse,
|
|
k_EControllerSourceMode_JoystickCamera,
|
|
k_EControllerSourceMode_ScrollWheel,
|
|
k_EControllerSourceMode_Trigger,
|
|
k_EControllerSourceMode_TouchMenu,
|
|
k_EControllerSourceMode_MouseJoystick,
|
|
k_EControllerSourceMode_MouseRegion,
|
|
k_EControllerSourceMode_RadialMenu,
|
|
k_EControllerSourceMode_SingleButton,
|
|
k_EControllerSourceMode_Switches
|
|
};
|
|
|
|
enum EControllerActionOrigin
|
|
{
|
|
// Steam Controller
|
|
k_EControllerActionOrigin_None,
|
|
k_EControllerActionOrigin_A,
|
|
k_EControllerActionOrigin_B,
|
|
k_EControllerActionOrigin_X,
|
|
k_EControllerActionOrigin_Y,
|
|
k_EControllerActionOrigin_LeftBumper,
|
|
k_EControllerActionOrigin_RightBumper,
|
|
k_EControllerActionOrigin_LeftGrip,
|
|
k_EControllerActionOrigin_RightGrip,
|
|
k_EControllerActionOrigin_Start,
|
|
k_EControllerActionOrigin_Back,
|
|
k_EControllerActionOrigin_LeftPad_Touch,
|
|
k_EControllerActionOrigin_LeftPad_Swipe,
|
|
k_EControllerActionOrigin_LeftPad_Click,
|
|
k_EControllerActionOrigin_LeftPad_DPadNorth,
|
|
k_EControllerActionOrigin_LeftPad_DPadSouth,
|
|
k_EControllerActionOrigin_LeftPad_DPadWest,
|
|
k_EControllerActionOrigin_LeftPad_DPadEast,
|
|
k_EControllerActionOrigin_RightPad_Touch,
|
|
k_EControllerActionOrigin_RightPad_Swipe,
|
|
k_EControllerActionOrigin_RightPad_Click,
|
|
k_EControllerActionOrigin_RightPad_DPadNorth,
|
|
k_EControllerActionOrigin_RightPad_DPadSouth,
|
|
k_EControllerActionOrigin_RightPad_DPadWest,
|
|
k_EControllerActionOrigin_RightPad_DPadEast,
|
|
k_EControllerActionOrigin_LeftTrigger_Pull,
|
|
k_EControllerActionOrigin_LeftTrigger_Click,
|
|
k_EControllerActionOrigin_RightTrigger_Pull,
|
|
k_EControllerActionOrigin_RightTrigger_Click,
|
|
k_EControllerActionOrigin_LeftStick_Move,
|
|
k_EControllerActionOrigin_LeftStick_Click,
|
|
k_EControllerActionOrigin_LeftStick_DPadNorth,
|
|
k_EControllerActionOrigin_LeftStick_DPadSouth,
|
|
k_EControllerActionOrigin_LeftStick_DPadWest,
|
|
k_EControllerActionOrigin_LeftStick_DPadEast,
|
|
k_EControllerActionOrigin_Gyro_Move,
|
|
k_EControllerActionOrigin_Gyro_Pitch,
|
|
k_EControllerActionOrigin_Gyro_Yaw,
|
|
k_EControllerActionOrigin_Gyro_Roll,
|
|
|
|
// PS4 Dual Shock
|
|
k_EControllerActionOrigin_PS4_X,
|
|
k_EControllerActionOrigin_PS4_Circle,
|
|
k_EControllerActionOrigin_PS4_Triangle,
|
|
k_EControllerActionOrigin_PS4_Square,
|
|
k_EControllerActionOrigin_PS4_LeftBumper,
|
|
k_EControllerActionOrigin_PS4_RightBumper,
|
|
k_EControllerActionOrigin_PS4_Options, //Start
|
|
k_EControllerActionOrigin_PS4_Share, //Back
|
|
k_EControllerActionOrigin_PS4_LeftPad_Touch,
|
|
k_EControllerActionOrigin_PS4_LeftPad_Swipe,
|
|
k_EControllerActionOrigin_PS4_LeftPad_Click,
|
|
k_EControllerActionOrigin_PS4_LeftPad_DPadNorth,
|
|
k_EControllerActionOrigin_PS4_LeftPad_DPadSouth,
|
|
k_EControllerActionOrigin_PS4_LeftPad_DPadWest,
|
|
k_EControllerActionOrigin_PS4_LeftPad_DPadEast,
|
|
k_EControllerActionOrigin_PS4_RightPad_Touch,
|
|
k_EControllerActionOrigin_PS4_RightPad_Swipe,
|
|
k_EControllerActionOrigin_PS4_RightPad_Click,
|
|
k_EControllerActionOrigin_PS4_RightPad_DPadNorth,
|
|
k_EControllerActionOrigin_PS4_RightPad_DPadSouth,
|
|
k_EControllerActionOrigin_PS4_RightPad_DPadWest,
|
|
k_EControllerActionOrigin_PS4_RightPad_DPadEast,
|
|
k_EControllerActionOrigin_PS4_CenterPad_Touch,
|
|
k_EControllerActionOrigin_PS4_CenterPad_Swipe,
|
|
k_EControllerActionOrigin_PS4_CenterPad_Click,
|
|
k_EControllerActionOrigin_PS4_CenterPad_DPadNorth,
|
|
k_EControllerActionOrigin_PS4_CenterPad_DPadSouth,
|
|
k_EControllerActionOrigin_PS4_CenterPad_DPadWest,
|
|
k_EControllerActionOrigin_PS4_CenterPad_DPadEast,
|
|
k_EControllerActionOrigin_PS4_LeftTrigger_Pull,
|
|
k_EControllerActionOrigin_PS4_LeftTrigger_Click,
|
|
k_EControllerActionOrigin_PS4_RightTrigger_Pull,
|
|
k_EControllerActionOrigin_PS4_RightTrigger_Click,
|
|
k_EControllerActionOrigin_PS4_LeftStick_Move,
|
|
k_EControllerActionOrigin_PS4_LeftStick_Click,
|
|
k_EControllerActionOrigin_PS4_LeftStick_DPadNorth,
|
|
k_EControllerActionOrigin_PS4_LeftStick_DPadSouth,
|
|
k_EControllerActionOrigin_PS4_LeftStick_DPadWest,
|
|
k_EControllerActionOrigin_PS4_LeftStick_DPadEast,
|
|
k_EControllerActionOrigin_PS4_RightStick_Move,
|
|
k_EControllerActionOrigin_PS4_RightStick_Click,
|
|
k_EControllerActionOrigin_PS4_RightStick_DPadNorth,
|
|
k_EControllerActionOrigin_PS4_RightStick_DPadSouth,
|
|
k_EControllerActionOrigin_PS4_RightStick_DPadWest,
|
|
k_EControllerActionOrigin_PS4_RightStick_DPadEast,
|
|
k_EControllerActionOrigin_PS4_DPad_North,
|
|
k_EControllerActionOrigin_PS4_DPad_South,
|
|
k_EControllerActionOrigin_PS4_DPad_West,
|
|
k_EControllerActionOrigin_PS4_DPad_East,
|
|
k_EControllerActionOrigin_PS4_Gyro_Move,
|
|
k_EControllerActionOrigin_PS4_Gyro_Pitch,
|
|
k_EControllerActionOrigin_PS4_Gyro_Yaw,
|
|
k_EControllerActionOrigin_PS4_Gyro_Roll,
|
|
|
|
// XBox One
|
|
k_EControllerActionOrigin_XBoxOne_A,
|
|
k_EControllerActionOrigin_XBoxOne_B,
|
|
k_EControllerActionOrigin_XBoxOne_X,
|
|
k_EControllerActionOrigin_XBoxOne_Y,
|
|
k_EControllerActionOrigin_XBoxOne_LeftBumper,
|
|
k_EControllerActionOrigin_XBoxOne_RightBumper,
|
|
k_EControllerActionOrigin_XBoxOne_Menu, //Start
|
|
k_EControllerActionOrigin_XBoxOne_View, //Back
|
|
k_EControllerActionOrigin_XBoxOne_LeftTrigger_Pull,
|
|
k_EControllerActionOrigin_XBoxOne_LeftTrigger_Click,
|
|
k_EControllerActionOrigin_XBoxOne_RightTrigger_Pull,
|
|
k_EControllerActionOrigin_XBoxOne_RightTrigger_Click,
|
|
k_EControllerActionOrigin_XBoxOne_LeftStick_Move,
|
|
k_EControllerActionOrigin_XBoxOne_LeftStick_Click,
|
|
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadNorth,
|
|
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadSouth,
|
|
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadWest,
|
|
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadEast,
|
|
k_EControllerActionOrigin_XBoxOne_RightStick_Move,
|
|
k_EControllerActionOrigin_XBoxOne_RightStick_Click,
|
|
k_EControllerActionOrigin_XBoxOne_RightStick_DPadNorth,
|
|
k_EControllerActionOrigin_XBoxOne_RightStick_DPadSouth,
|
|
k_EControllerActionOrigin_XBoxOne_RightStick_DPadWest,
|
|
k_EControllerActionOrigin_XBoxOne_RightStick_DPadEast,
|
|
k_EControllerActionOrigin_XBoxOne_DPad_North,
|
|
k_EControllerActionOrigin_XBoxOne_DPad_South,
|
|
k_EControllerActionOrigin_XBoxOne_DPad_West,
|
|
k_EControllerActionOrigin_XBoxOne_DPad_East,
|
|
|
|
// XBox 360
|
|
k_EControllerActionOrigin_XBox360_A,
|
|
k_EControllerActionOrigin_XBox360_B,
|
|
k_EControllerActionOrigin_XBox360_X,
|
|
k_EControllerActionOrigin_XBox360_Y,
|
|
k_EControllerActionOrigin_XBox360_LeftBumper,
|
|
k_EControllerActionOrigin_XBox360_RightBumper,
|
|
k_EControllerActionOrigin_XBox360_Start, //Start
|
|
k_EControllerActionOrigin_XBox360_Back, //Back
|
|
k_EControllerActionOrigin_XBox360_LeftTrigger_Pull,
|
|
k_EControllerActionOrigin_XBox360_LeftTrigger_Click,
|
|
k_EControllerActionOrigin_XBox360_RightTrigger_Pull,
|
|
k_EControllerActionOrigin_XBox360_RightTrigger_Click,
|
|
k_EControllerActionOrigin_XBox360_LeftStick_Move,
|
|
k_EControllerActionOrigin_XBox360_LeftStick_Click,
|
|
k_EControllerActionOrigin_XBox360_LeftStick_DPadNorth,
|
|
k_EControllerActionOrigin_XBox360_LeftStick_DPadSouth,
|
|
k_EControllerActionOrigin_XBox360_LeftStick_DPadWest,
|
|
k_EControllerActionOrigin_XBox360_LeftStick_DPadEast,
|
|
k_EControllerActionOrigin_XBox360_RightStick_Move,
|
|
k_EControllerActionOrigin_XBox360_RightStick_Click,
|
|
k_EControllerActionOrigin_XBox360_RightStick_DPadNorth,
|
|
k_EControllerActionOrigin_XBox360_RightStick_DPadSouth,
|
|
k_EControllerActionOrigin_XBox360_RightStick_DPadWest,
|
|
k_EControllerActionOrigin_XBox360_RightStick_DPadEast,
|
|
k_EControllerActionOrigin_XBox360_DPad_North,
|
|
k_EControllerActionOrigin_XBox360_DPad_South,
|
|
k_EControllerActionOrigin_XBox360_DPad_West,
|
|
k_EControllerActionOrigin_XBox360_DPad_East,
|
|
|
|
// SteamController V2
|
|
k_EControllerActionOrigin_SteamV2_A,
|
|
k_EControllerActionOrigin_SteamV2_B,
|
|
k_EControllerActionOrigin_SteamV2_X,
|
|
k_EControllerActionOrigin_SteamV2_Y,
|
|
k_EControllerActionOrigin_SteamV2_LeftBumper,
|
|
k_EControllerActionOrigin_SteamV2_RightBumper,
|
|
k_EControllerActionOrigin_SteamV2_LeftGrip,
|
|
k_EControllerActionOrigin_SteamV2_RightGrip,
|
|
k_EControllerActionOrigin_SteamV2_LeftGrip_Upper,
|
|
k_EControllerActionOrigin_SteamV2_RightGrip_Upper,
|
|
k_EControllerActionOrigin_SteamV2_LeftBumper_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_RightBumper_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_LeftGrip_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_RightGrip_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_LeftGrip_Upper_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_RightGrip_Upper_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_Start,
|
|
k_EControllerActionOrigin_SteamV2_Back,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_Touch,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_Swipe,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_Click,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_DPadNorth,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_DPadSouth,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_DPadWest,
|
|
k_EControllerActionOrigin_SteamV2_LeftPad_DPadEast,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_Touch,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_Swipe,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_Click,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_Pressure,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_DPadNorth,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_DPadSouth,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_DPadWest,
|
|
k_EControllerActionOrigin_SteamV2_RightPad_DPadEast,
|
|
k_EControllerActionOrigin_SteamV2_LeftTrigger_Pull,
|
|
k_EControllerActionOrigin_SteamV2_LeftTrigger_Click,
|
|
k_EControllerActionOrigin_SteamV2_RightTrigger_Pull,
|
|
k_EControllerActionOrigin_SteamV2_RightTrigger_Click,
|
|
k_EControllerActionOrigin_SteamV2_LeftStick_Move,
|
|
k_EControllerActionOrigin_SteamV2_LeftStick_Click,
|
|
k_EControllerActionOrigin_SteamV2_LeftStick_DPadNorth,
|
|
k_EControllerActionOrigin_SteamV2_LeftStick_DPadSouth,
|
|
k_EControllerActionOrigin_SteamV2_LeftStick_DPadWest,
|
|
k_EControllerActionOrigin_SteamV2_LeftStick_DPadEast,
|
|
k_EControllerActionOrigin_SteamV2_Gyro_Move,
|
|
k_EControllerActionOrigin_SteamV2_Gyro_Pitch,
|
|
k_EControllerActionOrigin_SteamV2_Gyro_Yaw,
|
|
k_EControllerActionOrigin_SteamV2_Gyro_Roll,
|
|
|
|
k_EControllerActionOrigin_Count
|
|
};
|
|
|
|
enum ESteamControllerLEDFlag
|
|
{
|
|
k_ESteamControllerLEDFlag_SetColor,
|
|
k_ESteamControllerLEDFlag_RestoreUserDefault
|
|
};
|
|
|
|
// ControllerHandle_t is used to refer to a specific controller.
|
|
// This handle will consistently identify a controller, even if it is disconnected and re-connected
|
|
typedef uint64 ControllerHandle_t;
|
|
|
|
|
|
// These handles are used to refer to a specific in-game action or action set
|
|
// All action handles should be queried during initialization for performance reasons
|
|
typedef uint64 ControllerActionSetHandle_t;
|
|
typedef uint64 ControllerDigitalActionHandle_t;
|
|
typedef uint64 ControllerAnalogActionHandle_t;
|
|
|
|
#pragma pack( push, 1 )
|
|
|
|
struct ControllerAnalogActionData_t
|
|
{
|
|
// Type of data coming from this action, this will match what got specified in the action set
|
|
EControllerSourceMode eMode;
|
|
|
|
// The current state of this action; will be delta updates for mouse actions
|
|
float x, y;
|
|
|
|
// Whether or not this action is currently available to be bound in the active action set
|
|
bool bActive;
|
|
};
|
|
|
|
struct ControllerDigitalActionData_t
|
|
{
|
|
// The current state of this action; will be true if currently pressed
|
|
bool bState;
|
|
|
|
// Whether or not this action is currently available to be bound in the active action set
|
|
bool bActive;
|
|
};
|
|
|
|
struct ControllerMotionData_t
|
|
{
|
|
// Sensor-fused absolute rotation; will drift in heading
|
|
float rotQuatX;
|
|
float rotQuatY;
|
|
float rotQuatZ;
|
|
float rotQuatW;
|
|
|
|
// Positional acceleration
|
|
float posAccelX;
|
|
float posAccelY;
|
|
float posAccelZ;
|
|
|
|
// Angular velocity
|
|
float rotVelX;
|
|
float rotVelY;
|
|
float rotVelZ;
|
|
};
|
|
|
|
#pragma pack( pop )
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Native Steam controller support API
|
|
//-----------------------------------------------------------------------------
|
|
class ISteamController
|
|
{
|
|
public:
|
|
|
|
// Init and Shutdown must be called when starting/ending use of this interface
|
|
virtual bool Init() = 0;
|
|
virtual bool Shutdown() = 0;
|
|
|
|
// Synchronize API state with the latest Steam Controller inputs available. This
|
|
// is performed automatically by SteamAPI_RunCallbacks, but for the absolute lowest
|
|
// possible latency, you call this directly before reading controller state.
|
|
virtual void RunFrame() = 0;
|
|
|
|
// Enumerate currently connected controllers
|
|
// handlesOut should point to a STEAM_CONTROLLER_MAX_COUNT sized array of ControllerHandle_t handles
|
|
// Returns the number of handles written to handlesOut
|
|
virtual int GetConnectedControllers( ControllerHandle_t *handlesOut ) = 0;
|
|
|
|
// Invokes the Steam overlay and brings up the binding screen
|
|
// Returns false is overlay is disabled / unavailable, or the user is not in Big Picture mode
|
|
virtual bool ShowBindingPanel( ControllerHandle_t controllerHandle ) = 0;
|
|
|
|
// ACTION SETS
|
|
// Lookup the handle for an Action Set. Best to do this once on startup, and store the handles for all future API calls.
|
|
virtual ControllerActionSetHandle_t GetActionSetHandle( const char *pszActionSetName ) = 0;
|
|
|
|
// Reconfigure the controller to use the specified action set (ie 'Menu', 'Walk' or 'Drive')
|
|
// This is cheap, and can be safely called repeatedly. It's often easier to repeatedly call it in
|
|
// your state loops, instead of trying to place it in all of your state transitions.
|
|
virtual void ActivateActionSet( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle ) = 0;
|
|
virtual ControllerActionSetHandle_t GetCurrentActionSet( ControllerHandle_t controllerHandle ) = 0;
|
|
|
|
// ACTIONS
|
|
// Lookup the handle for a digital action. Best to do this once on startup, and store the handles for all future API calls.
|
|
virtual ControllerDigitalActionHandle_t GetDigitalActionHandle( const char *pszActionName ) = 0;
|
|
|
|
// Returns the current state of the supplied digital game action
|
|
virtual ControllerDigitalActionData_t GetDigitalActionData( ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle ) = 0;
|
|
|
|
// Get the origin(s) for a digital action within an action set. Returns the number of origins supplied in originsOut. Use this to display the appropriate on-screen prompt for the action.
|
|
// originsOut should point to a STEAM_CONTROLLER_MAX_ORIGINS sized array of EControllerActionOrigin handles
|
|
virtual int GetDigitalActionOrigins( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut ) = 0;
|
|
|
|
// Lookup the handle for an analog action. Best to do this once on startup, and store the handles for all future API calls.
|
|
virtual ControllerAnalogActionHandle_t GetAnalogActionHandle( const char *pszActionName ) = 0;
|
|
|
|
// Returns the current state of these supplied analog game action
|
|
virtual ControllerAnalogActionData_t GetAnalogActionData( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle ) = 0;
|
|
|
|
// Get the origin(s) for an analog action within an action set. Returns the number of origins supplied in originsOut. Use this to display the appropriate on-screen prompt for the action.
|
|
// originsOut should point to a STEAM_CONTROLLER_MAX_ORIGINS sized array of EControllerActionOrigin handles
|
|
virtual int GetAnalogActionOrigins( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut ) = 0;
|
|
|
|
virtual void StopAnalogActionMomentum( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction ) = 0;
|
|
|
|
// Trigger a haptic pulse on a controller
|
|
virtual void TriggerHapticPulse( ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec ) = 0;
|
|
|
|
// Trigger a pulse with a duty cycle of usDurationMicroSec / usOffMicroSec, unRepeat times.
|
|
// nFlags is currently unused and reserved for future use.
|
|
virtual void TriggerRepeatedHapticPulse( ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags ) = 0;
|
|
|
|
// Tigger a vibration event on supported controllers.
|
|
virtual void TriggerVibration( ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed ) = 0;
|
|
|
|
// Set the controller LED color on supported controllers.
|
|
virtual void SetLEDColor( ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags ) = 0;
|
|
|
|
// Returns the associated gamepad index for the specified controller, if emulating a gamepad
|
|
virtual int GetGamepadIndexForController( ControllerHandle_t ulControllerHandle ) = 0;
|
|
|
|
// Returns the associated controller handle for the specified emulated gamepad
|
|
virtual ControllerHandle_t GetControllerForGamepadIndex( int nIndex ) = 0;
|
|
|
|
// Returns raw motion data from the specified controller
|
|
virtual ControllerMotionData_t GetMotionData( ControllerHandle_t controllerHandle ) = 0;
|
|
|
|
// Attempt to display origins of given action in the controller HUD, for the currently active action set
|
|
// Returns false is overlay is disabled / unavailable, or the user is not in Big Picture mode
|
|
virtual bool ShowDigitalActionOrigins( ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition ) = 0;
|
|
virtual bool ShowAnalogActionOrigins( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition ) = 0;
|
|
|
|
// Returns a localized string (from Steam's language setting) for the specified origin
|
|
virtual const char *GetStringForActionOrigin( EControllerActionOrigin eOrigin ) = 0;
|
|
|
|
// Get a local path to art for on-screen glyph for a particular origin
|
|
virtual const char *GetGlyphForActionOrigin( EControllerActionOrigin eOrigin ) = 0;
|
|
};
|
|
|
|
#define STEAMCONTROLLER_INTERFACE_VERSION "SteamController005"
|
|
|
|
#endif // ISTEAMCONTROLLER_H
|