mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 07:05:46 +03:00
21 lines
1.7 KiB
C
21 lines
1.7 KiB
C
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
extern EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadRenderModel_Async(void *, const char *, winRenderModel_t_0918 **);
|
|
extern void cppIVRRenderModels_IVRRenderModels_004_FreeRenderModel(void *, winRenderModel_t_0918 *);
|
|
extern EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTexture_Async(void *, TextureID_t, winRenderModel_TextureMap_t_0918 **);
|
|
extern void cppIVRRenderModels_IVRRenderModels_004_FreeTexture(void *, winRenderModel_TextureMap_t_0918 *);
|
|
extern EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTextureD3D11_Async(void *, TextureID_t, void *, void **);
|
|
extern void cppIVRRenderModels_IVRRenderModels_004_FreeTextureD3D11(void *, void *);
|
|
extern uint32_t cppIVRRenderModels_IVRRenderModels_004_GetRenderModelName(void *, uint32_t, char *, uint32_t);
|
|
extern uint32_t cppIVRRenderModels_IVRRenderModels_004_GetRenderModelCount(void *);
|
|
extern uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentCount(void *, const char *);
|
|
extern uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentName(void *, const char *, uint32_t, char *, uint32_t);
|
|
extern uint64_t cppIVRRenderModels_IVRRenderModels_004_GetComponentButtonMask(void *, const char *, const char *);
|
|
extern uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentRenderModelName(void *, const char *, const char *, char *, uint32_t);
|
|
extern bool cppIVRRenderModels_IVRRenderModels_004_GetComponentState(void *, const char *, const char *, VRControllerState_t *, RenderModel_ControllerMode_State_t *, RenderModel_ComponentState_t *);
|
|
extern bool cppIVRRenderModels_IVRRenderModels_004_RenderModelHasComponent(void *, const char *, const char *);
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|