Proton/vrclient_x64/vrclient_x64/cppIVRInput_IVRInput_006.cpp
2023-12-19 19:42:16 +01:00

240 lines
14 KiB
C++

#include "vrclient_private.h"
#include "vrclient_defs.h"
#include "openvr_v1.4.18/ivrclientcore.h"
using namespace vr;
extern "C" {
#include "struct_converters.h"
}
#include "cppIVRInput_IVRInput_006.h"
#ifdef __cplusplus
extern "C" {
#endif
struct cppIVRInput_IVRInput_006
{
#ifdef __cplusplus
virtual uint32_t SetActionManifestPath( const char * ) = 0;
virtual uint32_t GetActionSetHandle( const char *, uint64_t * ) = 0;
virtual uint32_t GetActionHandle( const char *, uint64_t * ) = 0;
virtual uint32_t GetInputSourceHandle( const char *, uint64_t * ) = 0;
virtual uint32_t UpdateActionState( VRActiveActionSet_t *, uint32_t, uint32_t ) = 0;
virtual uint32_t GetDigitalActionData( uint64_t, InputDigitalActionData_t *, uint32_t, uint64_t ) = 0;
virtual uint32_t GetAnalogActionData( uint64_t, InputAnalogActionData_t *, uint32_t, uint64_t ) = 0;
virtual uint32_t GetPoseActionDataRelativeToNow( uint64_t, uint32_t, float, InputPoseActionData_t *, uint32_t, uint64_t ) = 0;
virtual uint32_t GetPoseActionDataForNextFrame( uint64_t, uint32_t, InputPoseActionData_t *, uint32_t, uint64_t ) = 0;
virtual uint32_t GetSkeletalActionData( uint64_t, InputSkeletalActionData_t *, uint32_t ) = 0;
virtual uint32_t GetBoneCount( uint64_t, uint32_t * ) = 0;
virtual uint32_t GetBoneHierarchy( uint64_t, int32_t *, uint32_t ) = 0;
virtual uint32_t GetBoneName( uint64_t, int32_t, char *, uint32_t ) = 0;
virtual uint32_t GetSkeletalReferenceTransforms( uint64_t, uint32_t, uint32_t, VRBoneTransform_t *, uint32_t ) = 0;
virtual uint32_t GetSkeletalTrackingLevel( uint64_t, uint32_t * ) = 0;
virtual uint32_t GetSkeletalBoneData( uint64_t, uint32_t, uint32_t, VRBoneTransform_t *, uint32_t ) = 0;
virtual uint32_t GetSkeletalSummaryData( uint64_t, uint32_t, VRSkeletalSummaryData_t * ) = 0;
virtual uint32_t GetSkeletalBoneDataCompressed( uint64_t, uint32_t, void *, uint32_t, uint32_t * ) = 0;
virtual uint32_t DecompressSkeletalBoneData( const void *, uint32_t, uint32_t, VRBoneTransform_t *, uint32_t ) = 0;
virtual uint32_t TriggerHapticVibrationAction( uint64_t, float, float, float, float, uint64_t ) = 0;
virtual uint32_t GetActionOrigins( uint64_t, uint64_t, uint64_t *, uint32_t ) = 0;
virtual uint32_t GetOriginLocalizedName( uint64_t, char *, uint32_t, int32_t ) = 0;
virtual uint32_t GetOriginTrackedDeviceInfo( uint64_t, InputOriginInfo_t *, uint32_t ) = 0;
virtual uint32_t ShowActionOrigins( uint64_t, uint64_t ) = 0;
virtual uint32_t ShowBindingsForActionSet( VRActiveActionSet_t *, uint32_t, uint32_t, uint64_t ) = 0;
virtual bool IsUsingLegacyInput( ) = 0;
#endif /* __cplusplus */
};
void cppIVRInput_IVRInput_006_SetActionManifestPath( struct cppIVRInput_IVRInput_006_SetActionManifestPath_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->SetActionManifestPath( params->pchActionManifestPath );
}
void cppIVRInput_IVRInput_006_GetActionSetHandle( struct cppIVRInput_IVRInput_006_GetActionSetHandle_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetActionSetHandle( params->pchActionSetName, params->pHandle );
}
void cppIVRInput_IVRInput_006_GetActionHandle( struct cppIVRInput_IVRInput_006_GetActionHandle_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetActionHandle( params->pchActionName, params->pHandle );
}
void cppIVRInput_IVRInput_006_GetInputSourceHandle( struct cppIVRInput_IVRInput_006_GetInputSourceHandle_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetInputSourceHandle( params->pchInputSourcePath, params->pHandle );
}
void cppIVRInput_IVRInput_006_UpdateActionState( struct cppIVRInput_IVRInput_006_UpdateActionState_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->UpdateActionState( params->pSets, params->unSizeOfVRSelectedActionSet_t, params->unSetCount );
}
void cppIVRInput_IVRInput_006_GetDigitalActionData( struct cppIVRInput_IVRInput_006_GetDigitalActionData_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
InputDigitalActionData_t lin_pActionData;
if (params->pActionData)
struct_InputDigitalActionData_t_1418_win_to_lin( params->pActionData, &lin_pActionData );
uint32_t lin_unActionDataSize = params->unActionDataSize ? sizeof(lin_pActionData) : 0;
params->_ret = iface->GetDigitalActionData( params->action, params->pActionData ? &lin_pActionData : nullptr, lin_unActionDataSize, params->ulRestrictToDevice );
if (params->pActionData)
struct_InputDigitalActionData_t_1418_lin_to_win( &lin_pActionData, params->pActionData, params->unActionDataSize );
}
void cppIVRInput_IVRInput_006_GetAnalogActionData( struct cppIVRInput_IVRInput_006_GetAnalogActionData_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
InputAnalogActionData_t lin_pActionData;
if (params->pActionData)
struct_InputAnalogActionData_t_1418_win_to_lin( params->pActionData, &lin_pActionData );
uint32_t lin_unActionDataSize = params->unActionDataSize ? sizeof(lin_pActionData) : 0;
params->_ret = iface->GetAnalogActionData( params->action, params->pActionData ? &lin_pActionData : nullptr, lin_unActionDataSize, params->ulRestrictToDevice );
if (params->pActionData)
struct_InputAnalogActionData_t_1418_lin_to_win( &lin_pActionData, params->pActionData, params->unActionDataSize );
}
void cppIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow( struct cppIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
InputPoseActionData_t lin_pActionData;
if (params->pActionData)
struct_InputPoseActionData_t_1418_win_to_lin( params->pActionData, &lin_pActionData );
uint32_t lin_unActionDataSize = params->unActionDataSize ? sizeof(lin_pActionData) : 0;
params->_ret = iface->GetPoseActionDataRelativeToNow( params->action, params->eOrigin, params->fPredictedSecondsFromNow, params->pActionData ? &lin_pActionData : nullptr, lin_unActionDataSize, params->ulRestrictToDevice );
if (params->pActionData)
struct_InputPoseActionData_t_1418_lin_to_win( &lin_pActionData, params->pActionData, params->unActionDataSize );
}
void cppIVRInput_IVRInput_006_GetPoseActionDataForNextFrame( struct cppIVRInput_IVRInput_006_GetPoseActionDataForNextFrame_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
InputPoseActionData_t lin_pActionData;
if (params->pActionData)
struct_InputPoseActionData_t_1418_win_to_lin( params->pActionData, &lin_pActionData );
uint32_t lin_unActionDataSize = params->unActionDataSize ? sizeof(lin_pActionData) : 0;
params->_ret = iface->GetPoseActionDataForNextFrame( params->action, params->eOrigin, params->pActionData ? &lin_pActionData : nullptr, lin_unActionDataSize, params->ulRestrictToDevice );
if (params->pActionData)
struct_InputPoseActionData_t_1418_lin_to_win( &lin_pActionData, params->pActionData, params->unActionDataSize );
}
void cppIVRInput_IVRInput_006_GetSkeletalActionData( struct cppIVRInput_IVRInput_006_GetSkeletalActionData_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
InputSkeletalActionData_t lin_pActionData;
if (params->pActionData)
struct_InputSkeletalActionData_t_1418_win_to_lin( params->pActionData, &lin_pActionData );
uint32_t lin_unActionDataSize = params->unActionDataSize ? sizeof(lin_pActionData) : 0;
params->_ret = iface->GetSkeletalActionData( params->action, params->pActionData ? &lin_pActionData : nullptr, lin_unActionDataSize );
if (params->pActionData)
struct_InputSkeletalActionData_t_1418_lin_to_win( &lin_pActionData, params->pActionData, params->unActionDataSize );
}
void cppIVRInput_IVRInput_006_GetBoneCount( struct cppIVRInput_IVRInput_006_GetBoneCount_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetBoneCount( params->action, params->pBoneCount );
}
void cppIVRInput_IVRInput_006_GetBoneHierarchy( struct cppIVRInput_IVRInput_006_GetBoneHierarchy_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetBoneHierarchy( params->action, params->pParentIndices, params->unIndexArayCount );
}
void cppIVRInput_IVRInput_006_GetBoneName( struct cppIVRInput_IVRInput_006_GetBoneName_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetBoneName( params->action, params->nBoneIndex, params->pchBoneName, params->unNameBufferSize );
}
void cppIVRInput_IVRInput_006_GetSkeletalReferenceTransforms( struct cppIVRInput_IVRInput_006_GetSkeletalReferenceTransforms_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetSkeletalReferenceTransforms( params->action, params->eTransformSpace, params->eReferencePose, params->pTransformArray, params->unTransformArrayCount );
}
void cppIVRInput_IVRInput_006_GetSkeletalTrackingLevel( struct cppIVRInput_IVRInput_006_GetSkeletalTrackingLevel_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetSkeletalTrackingLevel( params->action, params->pSkeletalTrackingLevel );
}
void cppIVRInput_IVRInput_006_GetSkeletalBoneData( struct cppIVRInput_IVRInput_006_GetSkeletalBoneData_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetSkeletalBoneData( params->action, params->eTransformSpace, params->eMotionRange, params->pTransformArray, params->unTransformArrayCount );
}
void cppIVRInput_IVRInput_006_GetSkeletalSummaryData( struct cppIVRInput_IVRInput_006_GetSkeletalSummaryData_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetSkeletalSummaryData( params->action, params->eSummaryType, params->pSkeletalSummaryData );
}
void cppIVRInput_IVRInput_006_GetSkeletalBoneDataCompressed( struct cppIVRInput_IVRInput_006_GetSkeletalBoneDataCompressed_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetSkeletalBoneDataCompressed( params->action, params->eMotionRange, params->pvCompressedData, params->unCompressedSize, params->punRequiredCompressedSize );
}
void cppIVRInput_IVRInput_006_DecompressSkeletalBoneData( struct cppIVRInput_IVRInput_006_DecompressSkeletalBoneData_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->DecompressSkeletalBoneData( params->pvCompressedBuffer, params->unCompressedBufferSize, params->eTransformSpace, params->pTransformArray, params->unTransformArrayCount );
}
void cppIVRInput_IVRInput_006_TriggerHapticVibrationAction( struct cppIVRInput_IVRInput_006_TriggerHapticVibrationAction_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->TriggerHapticVibrationAction( params->action, params->fStartSecondsFromNow, params->fDurationSeconds, params->fFrequency, params->fAmplitude, params->ulRestrictToDevice );
}
void cppIVRInput_IVRInput_006_GetActionOrigins( struct cppIVRInput_IVRInput_006_GetActionOrigins_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetActionOrigins( params->actionSetHandle, params->digitalActionHandle, params->originsOut, params->originOutCount );
}
void cppIVRInput_IVRInput_006_GetOriginLocalizedName( struct cppIVRInput_IVRInput_006_GetOriginLocalizedName_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->GetOriginLocalizedName( params->origin, params->pchNameArray, params->unNameArraySize, params->unStringSectionsToInclude );
}
void cppIVRInput_IVRInput_006_GetOriginTrackedDeviceInfo( struct cppIVRInput_IVRInput_006_GetOriginTrackedDeviceInfo_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
InputOriginInfo_t lin_pOriginInfo;
if (params->pOriginInfo)
struct_InputOriginInfo_t_1418_win_to_lin( params->pOriginInfo, &lin_pOriginInfo );
uint32_t lin_unOriginInfoSize = params->unOriginInfoSize ? sizeof(lin_pOriginInfo) : 0;
params->_ret = iface->GetOriginTrackedDeviceInfo( params->origin, params->pOriginInfo ? &lin_pOriginInfo : nullptr, lin_unOriginInfoSize );
if (params->pOriginInfo)
struct_InputOriginInfo_t_1418_lin_to_win( &lin_pOriginInfo, params->pOriginInfo, params->unOriginInfoSize );
}
void cppIVRInput_IVRInput_006_ShowActionOrigins( struct cppIVRInput_IVRInput_006_ShowActionOrigins_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->ShowActionOrigins( params->actionSetHandle, params->ulActionHandle );
}
void cppIVRInput_IVRInput_006_ShowBindingsForActionSet( struct cppIVRInput_IVRInput_006_ShowBindingsForActionSet_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->ShowBindingsForActionSet( params->pSets, params->unSizeOfVRSelectedActionSet_t, params->unSetCount, params->originToHighlight );
}
void cppIVRInput_IVRInput_006_IsUsingLegacyInput( struct cppIVRInput_IVRInput_006_IsUsingLegacyInput_params *params )
{
struct cppIVRInput_IVRInput_006 *iface = (struct cppIVRInput_IVRInput_006 *)params->linux_side;
params->_ret = iface->IsUsingLegacyInput( );
}
#ifdef __cplusplus
}
#endif