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9ea65fe0d0
CW-Bug-Id: #22729
67 lines
4.7 KiB
C++
67 lines
4.7 KiB
C++
/* This file is auto-generated, do not edit. */
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#include "unix_private.h"
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#include "cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.h"
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002
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{
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#ifdef __cplusplus
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virtual void SendP2PRendezvous( CSteamID, uint32_t, const void *, uint32_t ) = 0;
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virtual void SendP2PConnectionFailure( CSteamID, uint32_t, uint32_t, const char * ) = 0;
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virtual uint64_t GetCertAsync( ) = 0;
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virtual int32_t GetNetworkConfigJSON( void *, uint32_t ) = 0;
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virtual void CacheRelayTicket( const void *, uint32_t ) = 0;
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virtual uint32_t GetCachedRelayTicketCount( ) = 0;
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virtual int32_t GetCachedRelayTicket( uint32_t, void *, uint32_t ) = 0;
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virtual void PostConnectionStateMsg( const void *, uint32_t ) = 0;
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#endif /* __cplusplus */
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};
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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iface->SendP2PRendezvous( params->steamIDRemote, params->unConnectionIDSrc, params->pMsgRendezvous, params->cbRendezvous );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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iface->SendP2PConnectionFailure( params->steamIDRemote, params->unConnectionIDDest, params->nReason, params->pszReason );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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params->_ret = iface->GetCertAsync( );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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params->_ret = iface->GetNetworkConfigJSON( params->buf, params->cbBuf );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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iface->CacheRelayTicket( params->pTicket, params->cbTicket );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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params->_ret = iface->GetCachedRelayTicketCount( );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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params->_ret = iface->GetCachedRelayTicket( params->idxTicket, params->buf, params->cbBuf );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params *params )
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{
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struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
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iface->PostConnectionStateMsg( params->pMsg, params->cbMsg );
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}
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