mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-29 08:05:54 +03:00
9ea65fe0d0
CW-Bug-Id: #22729
193 lines
9.1 KiB
C++
193 lines
9.1 KiB
C++
/* This file is auto-generated, do not edit. */
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#include "unix_private.h"
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#include "cppISteamUser_SteamUser004.h"
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struct u_ISteamUser_SteamUser004
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{
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#ifdef __cplusplus
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virtual int32_t GetHSteamUser( ) = 0;
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virtual void LogOn( CSteamID ) = 0;
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virtual void LogOff( ) = 0;
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virtual bool BLoggedOn( ) = 0;
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virtual uint32_t GetLogonState( ) = 0;
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virtual bool BConnected( ) = 0;
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virtual CSteamID GetSteamID( ) = 0;
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virtual bool IsVACBanned( int32_t ) = 0;
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virtual bool RequireShowVACBannedMessage( int32_t ) = 0;
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virtual void AcknowledgeVACBanning( int32_t ) = 0;
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virtual int32_t NClientGameIDAdd( int32_t ) = 0;
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virtual void RemoveClientGame( int32_t ) = 0;
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virtual void SetClientGameServer( int32_t, uint32_t, uint16_t ) = 0;
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virtual void SetSteam2Ticket( uint8_t *, int32_t ) = 0;
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virtual void AddServerNetAddress( uint32_t, uint16_t ) = 0;
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virtual bool SetEmail( const char * ) = 0;
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virtual int32_t GetSteamGameConnectToken( void *, int32_t ) = 0;
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virtual bool SetRegistryString( uint32_t, const char *, const char * ) = 0;
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virtual bool GetRegistryString( uint32_t, const char *, char *, int32_t ) = 0;
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virtual bool SetRegistryInt( uint32_t, const char *, int32_t ) = 0;
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virtual bool GetRegistryInt( uint32_t, const char *, int32_t * ) = 0;
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virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, int32_t, uint32_t, uint16_t, bool ) = 0;
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virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0;
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virtual void SetSelfAsPrimaryChatDestination( ) = 0;
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virtual bool IsPrimaryChatDestination( ) = 0;
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virtual void RequestLegacyCDKey( uint32_t ) = 0;
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#endif /* __cplusplus */
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};
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void cppISteamUser_SteamUser004_GetHSteamUser( struct cppISteamUser_SteamUser004_GetHSteamUser_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->GetHSteamUser( );
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}
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void cppISteamUser_SteamUser004_LogOn( struct cppISteamUser_SteamUser004_LogOn_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->LogOn( params->steamID );
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}
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void cppISteamUser_SteamUser004_LogOff( struct cppISteamUser_SteamUser004_LogOff_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->LogOff( );
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}
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void cppISteamUser_SteamUser004_BLoggedOn( struct cppISteamUser_SteamUser004_BLoggedOn_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->BLoggedOn( );
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}
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void cppISteamUser_SteamUser004_GetLogonState( struct cppISteamUser_SteamUser004_GetLogonState_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->GetLogonState( );
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}
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void cppISteamUser_SteamUser004_BConnected( struct cppISteamUser_SteamUser004_BConnected_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->BConnected( );
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}
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void cppISteamUser_SteamUser004_GetSteamID( struct cppISteamUser_SteamUser004_GetSteamID_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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*params->_ret = iface->GetSteamID( );
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}
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void cppISteamUser_SteamUser004_IsVACBanned( struct cppISteamUser_SteamUser004_IsVACBanned_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->IsVACBanned( params->nGameID );
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}
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void cppISteamUser_SteamUser004_RequireShowVACBannedMessage( struct cppISteamUser_SteamUser004_RequireShowVACBannedMessage_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->RequireShowVACBannedMessage( params->nGameID );
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}
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void cppISteamUser_SteamUser004_AcknowledgeVACBanning( struct cppISteamUser_SteamUser004_AcknowledgeVACBanning_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->AcknowledgeVACBanning( params->nGameID );
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}
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void cppISteamUser_SteamUser004_NClientGameIDAdd( struct cppISteamUser_SteamUser004_NClientGameIDAdd_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->NClientGameIDAdd( params->nGameID );
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}
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void cppISteamUser_SteamUser004_RemoveClientGame( struct cppISteamUser_SteamUser004_RemoveClientGame_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->RemoveClientGame( params->nClientGameID );
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}
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void cppISteamUser_SteamUser004_SetClientGameServer( struct cppISteamUser_SteamUser004_SetClientGameServer_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->SetClientGameServer( params->nClientGameID, params->unIPServer, params->usPortServer );
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}
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void cppISteamUser_SteamUser004_SetSteam2Ticket( struct cppISteamUser_SteamUser004_SetSteam2Ticket_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->SetSteam2Ticket( params->pubTicket, params->cubTicket );
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}
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void cppISteamUser_SteamUser004_AddServerNetAddress( struct cppISteamUser_SteamUser004_AddServerNetAddress_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->AddServerNetAddress( params->unIP, params->unPort );
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}
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void cppISteamUser_SteamUser004_SetEmail( struct cppISteamUser_SteamUser004_SetEmail_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->SetEmail( params->pchEmail );
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}
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void cppISteamUser_SteamUser004_GetSteamGameConnectToken( struct cppISteamUser_SteamUser004_GetSteamGameConnectToken_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->GetSteamGameConnectToken( params->pBlob, params->cbMaxBlob );
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}
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void cppISteamUser_SteamUser004_SetRegistryString( struct cppISteamUser_SteamUser004_SetRegistryString_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->SetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue );
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}
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void cppISteamUser_SteamUser004_GetRegistryString( struct cppISteamUser_SteamUser004_GetRegistryString_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->GetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue, params->cbValue );
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}
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void cppISteamUser_SteamUser004_SetRegistryInt( struct cppISteamUser_SteamUser004_SetRegistryInt_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->SetRegistryInt( params->eRegistrySubTree, params->pchKey, params->iValue );
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}
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void cppISteamUser_SteamUser004_GetRegistryInt( struct cppISteamUser_SteamUser004_GetRegistryInt_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->GetRegistryInt( params->eRegistrySubTree, params->pchKey, params->piValue );
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}
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void cppISteamUser_SteamUser004_InitiateGameConnection( struct cppISteamUser_SteamUser004_InitiateGameConnection_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->InitiateGameConnection( params->pBlob, params->cbMaxBlob, params->steamID, params->nGameAppID, params->unIPServer, params->usPortServer, params->bSecure );
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}
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void cppISteamUser_SteamUser004_TerminateGameConnection( struct cppISteamUser_SteamUser004_TerminateGameConnection_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
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}
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void cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination( struct cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->SetSelfAsPrimaryChatDestination( );
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}
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void cppISteamUser_SteamUser004_IsPrimaryChatDestination( struct cppISteamUser_SteamUser004_IsPrimaryChatDestination_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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params->_ret = iface->IsPrimaryChatDestination( );
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}
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void cppISteamUser_SteamUser004_RequestLegacyCDKey( struct cppISteamUser_SteamUser004_RequestLegacyCDKey_params *params )
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{
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struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
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iface->RequestLegacyCDKey( params->iAppID );
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}
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