mirror of
https://github.com/ValveSoftware/Proton.git
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9ea65fe0d0
CW-Bug-Id: #22729
59 lines
1.5 KiB
C
59 lines
1.5 KiB
C
/* TODO these should be generated */
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#ifndef __STEAMCLIENT_PRIVATE_H
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#define __STEAMCLIENT_PRIVATE_H
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <windef.h>
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#include <winbase.h>
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#include "steamclient_structs.h"
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#include "unixlib.h"
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#include "wine/debug.h"
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#include "wine/list.h"
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#ifndef __cplusplus
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#include "cxx.h"
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#else
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typedef void (*vtable_ptr)(void);
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define W_CDECL __cdecl
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#define W_STDCALL __stdcall
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#define U_CDECL __attribute__((sysv_abi))
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#define U_STDCALL __attribute__((sysv_abi))
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struct w_steam_iface
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{
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vtable_ptr *vtable;
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void *u_iface;
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};
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struct SteamInputActionEvent_t;
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typedef void (*CDECL win_SteamInputActionEventCallbackPointer)( struct SteamInputActionEvent_t * );
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void lin_SteamInputActionEventCallbackPointer( struct SteamInputActionEvent_t *dat );
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struct w_steam_iface *create_win_interface(const char *name, void *linux_side);
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unsigned int steamclient_unix_path_to_dos_path( bool api_result, const char *src, char *dst,
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uint32_t dst_bytes, int is_url );
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void *alloc_mem_for_iface(size_t size, const char *iface_version);
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void *alloc_vtable(void *vtable, unsigned int method_count, const char *iface_version);
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void *alloc_callback_wtou( int id, void *callback, int *callback_len );
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void convert_callback_utow( int id, void *u_callback, int u_callback_len, void *w_callback, int w_callback_len );
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#ifdef __cplusplus
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}
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#endif
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#endif /* __STEAMCLIENT_PRIVATE_H */
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