mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 23:25:50 +03:00
17 lines
2.3 KiB
C
17 lines
2.3 KiB
C
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, ISteamMatchmakingServerListResponse *);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(void *, AppId_t, ISteamMatchmakingServerListResponse *);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, ISteamMatchmakingServerListResponse *);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, ISteamMatchmakingServerListResponse *);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, ISteamMatchmakingServerListResponse *);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, ISteamMatchmakingServerListResponse *);
|
|
extern gameserveritem_t * cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(void *, EMatchMakingType, int);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(void *, EMatchMakingType);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(void *, EMatchMakingType);
|
|
extern bool cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(void *, EMatchMakingType);
|
|
extern int cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(void *, EMatchMakingType);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(void *, EMatchMakingType, int);
|
|
extern HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(void *, uint32, uint16, ISteamMatchmakingPingResponse *);
|
|
extern HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(void *, uint32, uint16, ISteamMatchmakingPlayersResponse *);
|
|
extern HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(void *, uint32, uint16, ISteamMatchmakingRulesResponse *);
|
|
extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(void *, HServerQuery);
|