mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-03-04 17:45:31 +03:00
150 lines
7.3 KiB
C++
150 lines
7.3 KiB
C++
/* This file is auto-generated, do not edit. */
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#include "unix_private.h"
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#include "cppISteamUtils_SteamUtils006.h"
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void cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive( struct cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetSecondsSinceAppActive( );
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}
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void cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive( struct cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetSecondsSinceComputerActive( );
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}
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void cppISteamUtils_SteamUtils006_GetConnectedUniverse( struct cppISteamUtils_SteamUtils006_GetConnectedUniverse_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetConnectedUniverse( );
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}
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void cppISteamUtils_SteamUtils006_GetServerRealTime( struct cppISteamUtils_SteamUtils006_GetServerRealTime_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetServerRealTime( );
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}
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void cppISteamUtils_SteamUtils006_GetIPCountry( struct cppISteamUtils_SteamUtils006_GetIPCountry_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetIPCountry( );
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}
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void cppISteamUtils_SteamUtils006_GetImageSize( struct cppISteamUtils_SteamUtils006_GetImageSize_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetImageSize( params->iImage, params->pnWidth, params->pnHeight );
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}
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void cppISteamUtils_SteamUtils006_GetImageRGBA( struct cppISteamUtils_SteamUtils006_GetImageRGBA_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetImageRGBA( params->iImage, params->pubDest, params->nDestBufferSize );
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}
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void cppISteamUtils_SteamUtils006_GetCSERIPPort( struct cppISteamUtils_SteamUtils006_GetCSERIPPort_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetCSERIPPort( params->unIP, params->usPort );
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}
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void cppISteamUtils_SteamUtils006_GetCurrentBatteryPower( struct cppISteamUtils_SteamUtils006_GetCurrentBatteryPower_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetCurrentBatteryPower( );
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}
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void cppISteamUtils_SteamUtils006_GetAppID( struct cppISteamUtils_SteamUtils006_GetAppID_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetAppID( );
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}
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void cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition( struct cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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iface->SetOverlayNotificationPosition( params->eNotificationPosition );
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}
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void cppISteamUtils_SteamUtils006_IsAPICallCompleted( struct cppISteamUtils_SteamUtils006_IsAPICallCompleted_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->IsAPICallCompleted( params->hSteamAPICall, params->pbFailed );
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}
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void cppISteamUtils_SteamUtils006_GetAPICallFailureReason( struct cppISteamUtils_SteamUtils006_GetAPICallFailureReason_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetAPICallFailureReason( params->hSteamAPICall );
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}
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void cppISteamUtils_SteamUtils006_RunFrame( struct cppISteamUtils_SteamUtils006_RunFrame_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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iface->RunFrame( );
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}
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void cppISteamUtils_SteamUtils006_GetIPCCallCount( struct cppISteamUtils_SteamUtils006_GetIPCCallCount_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetIPCCallCount( );
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}
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void cppISteamUtils_SteamUtils006_SetWarningMessageHook( struct cppISteamUtils_SteamUtils006_SetWarningMessageHook_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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void (*U_CDECL u_pFunction)(int32_t, const char *) = manual_convert_SetWarningMessageHook_pFunction( params->pFunction );
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iface->SetWarningMessageHook( u_pFunction );
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}
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void cppISteamUtils_SteamUtils006_IsOverlayEnabled( struct cppISteamUtils_SteamUtils006_IsOverlayEnabled_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->IsOverlayEnabled( );
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}
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void cppISteamUtils_SteamUtils006_BOverlayNeedsPresent( struct cppISteamUtils_SteamUtils006_BOverlayNeedsPresent_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->BOverlayNeedsPresent( );
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}
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void cppISteamUtils_SteamUtils006_CheckFileSignature( struct cppISteamUtils_SteamUtils006_CheckFileSignature_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->CheckFileSignature( params->szFileName );
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}
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void cppISteamUtils_SteamUtils006_ShowGamepadTextInput( struct cppISteamUtils_SteamUtils006_ShowGamepadTextInput_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->ShowGamepadTextInput( params->eInputMode, params->eLineInputMode, params->pchDescription, params->unCharMax );
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}
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void cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength( struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetEnteredGamepadTextLength( );
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}
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void cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput( struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetEnteredGamepadTextInput( params->pchText, params->cchText );
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}
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void cppISteamUtils_SteamUtils006_GetSteamUILanguage( struct cppISteamUtils_SteamUtils006_GetSteamUILanguage_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->GetSteamUILanguage( );
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}
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void cppISteamUtils_SteamUtils006_IsSteamRunningInVR( struct cppISteamUtils_SteamUtils006_IsSteamRunningInVR_params *params )
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{
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struct u_ISteamUtils_SteamUtils006 *iface = (struct u_ISteamUtils_SteamUtils006 *)params->linux_side;
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params->_ret = iface->IsSteamRunningInVR( );
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}
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