mirror of
https://github.com/ValveSoftware/Proton.git
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9ea65fe0d0
CW-Bug-Id: #22729
133 lines
4.8 KiB
C
133 lines
4.8 KiB
C
/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params
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{
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void *linux_side;
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uint32_t _ret;
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const char *pchKeyToFind;
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const char *pchValuesToFind;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params
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{
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void *linux_side;
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uint32_t _ret;
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CSteamID steamIDLobby;
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int32_t nPlayerMin;
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int32_t nPlayerMax;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params
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{
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void *linux_side;
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uint32_t _ret;
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int32_t nPlayerMin;
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int32_t nPlayerMax;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params
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{
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void *linux_side;
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uint32_t _ret;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame( struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params
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{
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void *linux_side;
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uint32_t _ret;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame( struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params
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{
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void *linux_side;
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uint32_t _ret;
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CSteamID steamIDHost;
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char *pchConnectionDetails;
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int32_t cubConnectionDetails;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params
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{
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void *linux_side;
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uint32_t _ret;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params
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{
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void *linux_side;
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uint32_t _ret;
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const char *pchKey;
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const char *pchValue;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params
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{
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void *linux_side;
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uint32_t _ret;
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const char *pchConnectionDetails;
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int32_t cubConnectionDetails;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params
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{
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void *linux_side;
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uint32_t _ret;
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int32_t nPlayerMin;
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int32_t nPlayerMax;
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int32_t nMaxTeamSize;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t ullUniqueGameID;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params
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{
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void *linux_side;
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uint32_t _ret;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t ullUniqueGameID;
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CSteamID steamIDPlayer;
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uint32_t EPlayerResult;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params );
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struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t ullUniqueGameID;
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};
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extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGame( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params );
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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