Proton/lsteamclient/cppISteamUser_SteamUser009.cpp
2024-02-15 15:53:26 +02:00

60 lines
2.7 KiB
C++

/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamUser_SteamUser009.h"
struct u_ISteamUser_SteamUser009
{
#ifdef __cplusplus
virtual int32_t GetHSteamUser( ) = 0;
virtual bool BLoggedOn( ) = 0;
virtual CSteamID GetSteamID( ) = 0;
virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, CGameID, uint32_t, uint16_t, bool ) = 0;
virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0;
virtual void TrackAppUsageEvent( CGameID, int32_t, const char * ) = 0;
virtual void RefreshSteam2Login( ) = 0;
#endif /* __cplusplus */
};
void cppISteamUser_SteamUser009_GetHSteamUser( struct cppISteamUser_SteamUser009_GetHSteamUser_params *params )
{
struct u_ISteamUser_SteamUser009 *iface = (struct u_ISteamUser_SteamUser009 *)params->linux_side;
params->_ret = iface->GetHSteamUser( );
}
void cppISteamUser_SteamUser009_BLoggedOn( struct cppISteamUser_SteamUser009_BLoggedOn_params *params )
{
struct u_ISteamUser_SteamUser009 *iface = (struct u_ISteamUser_SteamUser009 *)params->linux_side;
params->_ret = iface->BLoggedOn( );
}
void cppISteamUser_SteamUser009_GetSteamID( struct cppISteamUser_SteamUser009_GetSteamID_params *params )
{
struct u_ISteamUser_SteamUser009 *iface = (struct u_ISteamUser_SteamUser009 *)params->linux_side;
*params->_ret = iface->GetSteamID( );
}
void cppISteamUser_SteamUser009_InitiateGameConnection( struct cppISteamUser_SteamUser009_InitiateGameConnection_params *params )
{
struct u_ISteamUser_SteamUser009 *iface = (struct u_ISteamUser_SteamUser009 *)params->linux_side;
params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->gameID, params->unIPServer, params->usPortServer, params->bSecure );
}
void cppISteamUser_SteamUser009_TerminateGameConnection( struct cppISteamUser_SteamUser009_TerminateGameConnection_params *params )
{
struct u_ISteamUser_SteamUser009 *iface = (struct u_ISteamUser_SteamUser009 *)params->linux_side;
iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
}
void cppISteamUser_SteamUser009_TrackAppUsageEvent( struct cppISteamUser_SteamUser009_TrackAppUsageEvent_params *params )
{
struct u_ISteamUser_SteamUser009 *iface = (struct u_ISteamUser_SteamUser009 *)params->linux_side;
iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo );
}
void cppISteamUser_SteamUser009_RefreshSteam2Login( struct cppISteamUser_SteamUser009_RefreshSteam2Login_params *params )
{
struct u_ISteamUser_SteamUser009 *iface = (struct u_ISteamUser_SteamUser009 *)params->linux_side;
iface->RefreshSteam2Login( );
}