mirror of
https://github.com/ValveSoftware/Proton.git
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9ea65fe0d0
CW-Bug-Id: #22729
53 lines
2.3 KiB
C++
53 lines
2.3 KiB
C++
/* This file is auto-generated, do not edit. */
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#include "unix_private.h"
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#include "cppISteamUser_SteamUser010.h"
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struct u_ISteamUser_SteamUser010
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{
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#ifdef __cplusplus
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virtual int32_t GetHSteamUser( ) = 0;
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virtual bool BLoggedOn( ) = 0;
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virtual CSteamID GetSteamID( ) = 0;
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virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, uint32_t, uint16_t, bool ) = 0;
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virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0;
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virtual void TrackAppUsageEvent( CGameID, int32_t, const char * ) = 0;
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#endif /* __cplusplus */
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};
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void cppISteamUser_SteamUser010_GetHSteamUser( struct cppISteamUser_SteamUser010_GetHSteamUser_params *params )
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{
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struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
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params->_ret = iface->GetHSteamUser( );
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}
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void cppISteamUser_SteamUser010_BLoggedOn( struct cppISteamUser_SteamUser010_BLoggedOn_params *params )
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{
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struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
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params->_ret = iface->BLoggedOn( );
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}
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void cppISteamUser_SteamUser010_GetSteamID( struct cppISteamUser_SteamUser010_GetSteamID_params *params )
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{
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struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
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*params->_ret = iface->GetSteamID( );
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}
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void cppISteamUser_SteamUser010_InitiateGameConnection( struct cppISteamUser_SteamUser010_InitiateGameConnection_params *params )
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{
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struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
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params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure );
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}
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void cppISteamUser_SteamUser010_TerminateGameConnection( struct cppISteamUser_SteamUser010_TerminateGameConnection_params *params )
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{
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struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
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iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
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}
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void cppISteamUser_SteamUser010_TrackAppUsageEvent( struct cppISteamUser_SteamUser010_TrackAppUsageEvent_params *params )
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{
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struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
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iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo );
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}
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