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https://github.com/ValveSoftware/Proton.git
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6b21c32d2a
CW-Bug-Id: #22729
137 lines
6.3 KiB
C++
137 lines
6.3 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_109/steam_api.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_109
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#include "struct_converters.h"
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#include "cppISteamFriends_SteamFriends005.h"
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void cppISteamFriends_SteamFriends005_GetPersonaName( struct cppISteamFriends_SteamFriends005_GetPersonaName_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
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}
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void cppISteamFriends_SteamFriends005_SetPersonaName( struct cppISteamFriends_SteamFriends005_SetPersonaName_params *params )
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{
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((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
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}
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void cppISteamFriends_SteamFriends005_GetPersonaState( struct cppISteamFriends_SteamFriends005_GetPersonaState_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
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}
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void cppISteamFriends_SteamFriends005_GetFriendCount( struct cppISteamFriends_SteamFriends005_GetFriendCount_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
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}
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void cppISteamFriends_SteamFriends005_GetFriendByIndex( struct cppISteamFriends_SteamFriends005_GetFriendByIndex_params *params )
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{
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*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
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}
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void cppISteamFriends_SteamFriends005_GetFriendRelationship( struct cppISteamFriends_SteamFriends005_GetFriendRelationship_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
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}
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void cppISteamFriends_SteamFriends005_GetFriendPersonaState( struct cppISteamFriends_SteamFriends005_GetFriendPersonaState_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
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}
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void cppISteamFriends_SteamFriends005_GetFriendPersonaName( struct cppISteamFriends_SteamFriends005_GetFriendPersonaName_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
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}
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void cppISteamFriends_SteamFriends005_GetFriendAvatar( struct cppISteamFriends_SteamFriends005_GetFriendAvatar_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend, (int)params->eAvatarSize );
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}
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void cppISteamFriends_SteamFriends005_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends005_GetFriendGamePlayed_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
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}
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void cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
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}
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void cppISteamFriends_SteamFriends005_HasFriend( struct cppISteamFriends_SteamFriends005_HasFriend_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
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}
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void cppISteamFriends_SteamFriends005_GetClanCount( struct cppISteamFriends_SteamFriends005_GetClanCount_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
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}
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void cppISteamFriends_SteamFriends005_GetClanByIndex( struct cppISteamFriends_SteamFriends005_GetClanByIndex_params *params )
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{
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*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
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}
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void cppISteamFriends_SteamFriends005_GetClanName( struct cppISteamFriends_SteamFriends005_GetClanName_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
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}
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void cppISteamFriends_SteamFriends005_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends005_GetFriendCountFromSource_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
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}
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void cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex_params *params )
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{
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*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
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}
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void cppISteamFriends_SteamFriends005_IsUserInSource( struct cppISteamFriends_SteamFriends005_IsUserInSource_params *params )
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{
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params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
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}
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void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking_params *params )
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{
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((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
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}
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void cppISteamFriends_SteamFriends005_ActivateGameOverlay( struct cppISteamFriends_SteamFriends005_ActivateGameOverlay_params *params )
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{
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((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
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}
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void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser_params *params )
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{
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((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
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}
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void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage_params *params )
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{
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((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
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}
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void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore_params *params )
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{
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((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
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}
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void cppISteamFriends_SteamFriends005_SetPlayedWith( struct cppISteamFriends_SteamFriends005_SetPlayedWith_params *params )
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{
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((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
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}
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#ifdef __cplusplus
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}
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#endif
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