mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 23:55:52 +03:00
a5fe4d774b
CW-Bug-Id: #22729
142 lines
4.7 KiB
C
142 lines
4.7 KiB
C
struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params
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{
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void *linux_side;
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uint32_t _ret;
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int32_t nVirtualP2PPort;
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uint32_t nIP;
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uint16_t nPort;
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bool bAllowUseOfPacketRelay;
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};
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extern void cppISteamNetworking_SteamNetworking002_CreateListenSocket( struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params
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{
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void *linux_side;
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uint32_t _ret;
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CSteamID steamIDTarget;
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int32_t nVirtualPort;
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int32_t nTimeoutSec;
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bool bAllowUseOfPacketRelay;
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};
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extern void cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params
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{
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void *linux_side;
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uint32_t _ret;
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uint32_t nIP;
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uint16_t nPort;
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int32_t nTimeoutSec;
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};
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extern void cppISteamNetworking_SteamNetworking002_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_DestroySocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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bool bNotifyRemoteEnd;
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};
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extern void cppISteamNetworking_SteamNetworking002_DestroySocket( struct cppISteamNetworking_SteamNetworking002_DestroySocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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bool bNotifyRemoteEnd;
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};
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extern void cppISteamNetworking_SteamNetworking002_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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void *pubData;
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uint32_t cubData;
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bool bReliable;
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};
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extern void cppISteamNetworking_SteamNetworking002_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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uint32_t *pcubMsgSize;
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};
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extern void cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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void *pubDest;
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uint32_t cubDest;
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uint32_t *pcubMsgSize;
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};
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extern void cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params *params );
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struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hListenSocket;
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uint32_t *pcubMsgSize;
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uint32_t *phSocket;
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};
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extern void cppISteamNetworking_SteamNetworking002_IsDataAvailable( struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params *params );
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struct cppISteamNetworking_SteamNetworking002_RetrieveData_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hListenSocket;
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void *pubDest;
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uint32_t cubDest;
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uint32_t *pcubMsgSize;
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uint32_t *phSocket;
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};
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extern void cppISteamNetworking_SteamNetworking002_RetrieveData( struct cppISteamNetworking_SteamNetworking002_RetrieveData_params *params );
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struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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CSteamID *pSteamIDRemote;
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int32_t *peSocketStatus;
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uint32_t *punIPRemote;
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uint16_t *punPortRemote;
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};
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extern void cppISteamNetworking_SteamNetworking002_GetSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params *params );
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struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hListenSocket;
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uint32_t *pnIP;
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uint16_t *pnPort;
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};
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extern void cppISteamNetworking_SteamNetworking002_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params *params );
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struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params
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{
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void *linux_side;
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uint32_t _ret;
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uint32_t hSocket;
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};
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extern void cppISteamNetworking_SteamNetworking002_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params *params );
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struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params
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{
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void *linux_side;
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int32_t _ret;
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uint32_t hSocket;
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};
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extern void cppISteamNetworking_SteamNetworking002_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params *params );
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