Proton/lsteamclient/cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009.h

33 lines
4.0 KiB
C

extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestCurrentStats(void *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat(void *, const char *, int32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat_2(void *, const char *, float *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat(void *, const char *, int32);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat_2(void *, const char *, float);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UpdateAvgRateStat(void *, const char *, float, double);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievement(void *, const char *, bool *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetAchievement(void *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ClearAchievement(void *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementAndUnlockTime(void *, const char *, bool *, uint32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_StoreStats(void *);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementIcon(void *, const char *);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementDisplayAttribute(void *, const char *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_IndicateAchievementProgress(void *, const char *, uint32, uint32);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestUserStats(void *, CSteamID);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat(void *, CSteamID, const char *, int32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat_2(void *, CSteamID, const char *, float *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievement(void *, CSteamID, const char *, bool *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievementAndUnlockTime(void *, CSteamID, const char *, bool *, uint32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ResetAllStats(void *, bool);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindOrCreateLeaderboard(void *, const char *, ELeaderboardSortMethod, ELeaderboardDisplayType);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindLeaderboard(void *, const char *);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardName(void *, SteamLeaderboard_t);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardEntryCount(void *, SteamLeaderboard_t);
extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardSortMethod(void *, SteamLeaderboard_t);
extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_113 *, int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetNumberOfCurrentPlayers(void *);