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119 lines
6.5 KiB
C++
119 lines
6.5 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_152/steam_api.h"
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#include "steamworks_sdk_152/steamnetworkingtypes.h"
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#include "steamworks_sdk_152/isteamnetworkingutils.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_152
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#include "struct_converters.h"
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#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
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ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetRelayNetworkStatus((SteamRelayNetworkStatus_t *)pDetails);
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}
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float cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(void *linux_side, SteamNetworkPingLocation_t * result)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetLocalPingLocation((SteamNetworkPingLocation_t *)result);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(void *linux_side, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
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{
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return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeBetweenTwoLocations((const SteamNetworkPingLocation_t *)location1, (const SteamNetworkPingLocation_t *)location2);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(void *linux_side, const SteamNetworkPingLocation_t * remoteLocation)
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{
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return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeFromLocalHost((const SteamNetworkPingLocation_t *)remoteLocation);
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(void *linux_side, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
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{
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((ISteamNetworkingUtils*)linux_side)->ConvertPingLocationToString((const SteamNetworkPingLocation_t *)location, (char *)pszBuf, (int)cchBufSize);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(void *linux_side, const char * pszString, SteamNetworkPingLocation_t * result)
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{
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return ((ISteamNetworkingUtils*)linux_side)->ParsePingLocationString((const char *)pszString, (SteamNetworkPingLocation_t *)result);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(void *linux_side, float flMaxAgeSeconds)
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{
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return ((ISteamNetworkingUtils*)linux_side)->CheckPingDataUpToDate((float)flMaxAgeSeconds);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(void *linux_side, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetPingToDataCenter((SteamNetworkingPOPID)popID, (SteamNetworkingPOPID *)pViaRelayPoP);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(void *linux_side, SteamNetworkingPOPID popID)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetDirectPingToPOP((SteamNetworkingPOPID)popID);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(void *linux_side)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetPOPCount();
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(void *linux_side, SteamNetworkingPOPID * list, int nListSz)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetPOPList((SteamNetworkingPOPID *)list, (int)nListSz);
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}
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SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(void *linux_side)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetLocalTimestamp();
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(void *linux_side, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
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{
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pfnFunc = (FSteamNetworkingSocketsDebugOutput)manual_convert_FSteamNetworkingSocketsDebugOutput((void*)pfnFunc);
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((ISteamNetworkingUtils*)linux_side)->SetDebugOutputFunction((ESteamNetworkingSocketsDebugOutputType)eDetailLevel, (FSteamNetworkingSocketsDebugOutput)pfnFunc);
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}
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ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType *)pOutDataType, (void *)pResult, (size_t *)cbResult);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(void *linux_side, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetConfigValueInfo((ESteamNetworkingConfigValue)eValue, (const char **)pOutName, (ESteamNetworkingConfigDataType *)pOutDataType, (ESteamNetworkingConfigScope *)pOutScope, (ESteamNetworkingConfigValue *)pOutNextValue);
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}
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ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(void *linux_side)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetFirstConfigValue();
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(void *linux_side, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
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{
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((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ToString((const SteamNetworkingIPAddr *)addr, (char *)buf, (size_t)cbBuf, (bool)bWithPort);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(void *linux_side, SteamNetworkingIPAddr * pAddr, const char * pszStr)
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{
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return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ParseString((SteamNetworkingIPAddr *)pAddr, (const char *)pszStr);
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(void *linux_side, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
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{
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((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ToString((const SteamNetworkingIdentity *)identity, (char *)buf, (size_t)cbBuf);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(void *linux_side, SteamNetworkingIdentity * pIdentity, const char * pszStr)
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{
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return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ParseString((SteamNetworkingIdentity *)pIdentity, (const char *)pszStr);
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}
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#ifdef __cplusplus
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}
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#endif
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