mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-29 16:15:52 +03:00
6b21c32d2a
CW-Bug-Id: #22729
187 lines
6.4 KiB
C
187 lines
6.4 KiB
C
struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount_params
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{
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void *linux_side;
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int _ret;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame_params
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{
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void *linux_side;
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bool _ret;
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int iGame;
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AppId_t *pnAppID;
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uint32 *pnIP;
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uint16 *pnConnPort;
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uint16 *pnQueryPort;
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uint32 *punFlags;
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uint32 *pRTime32LastPlayedOnServer;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame_params
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{
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void *linux_side;
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int _ret;
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AppId_t nAppID;
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uint32 nIP;
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uint16 nConnPort;
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uint16 nQueryPort;
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uint32 unFlags;
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uint32 rTime32LastPlayedOnServer;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame_params
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{
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void *linux_side;
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bool _ret;
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AppId_t nAppID;
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uint32 nIP;
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uint16 nConnPort;
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uint16 nQueryPort;
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uint32 unFlags;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList_params
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{
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void *linux_side;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex_params
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{
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void *linux_side;
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CSteamID *_ret;
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int iLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_CreateLobby_params
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{
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void *linux_side;
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bool bPrivate;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking002_CreateLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_JoinLobby_params
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{
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void *linux_side;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking002_JoinLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby_params
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{
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void *linux_side;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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CSteamID steamIDInvitee;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers_params
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{
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void *linux_side;
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int _ret;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex_params
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{
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void *linux_side;
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CSteamID *_ret;
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CSteamID steamIDLobby;
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int iMember;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData_params
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{
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void *linux_side;
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const char *_ret;
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CSteamID steamIDLobby;
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const char *pchKey;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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const char *pchKey;
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const char *pchValue;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData_params
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{
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void *linux_side;
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const char *_ret;
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CSteamID steamIDLobby;
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CSteamID steamIDUser;
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const char *pchKey;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData_params
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{
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void *linux_side;
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CSteamID steamIDLobby;
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const char *pchKey;
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const char *pchValue;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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const void *pvMsgBody;
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int cubMsgBody;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry_params
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{
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void *linux_side;
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int _ret;
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CSteamID steamIDLobby;
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int iChatID;
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CSteamID *pSteamIDUser;
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void *pvData;
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int cubData;
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EChatEntryType *peChatEntryType;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer_params
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{
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void *linux_side;
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CSteamID steamIDLobby;
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uint32 unGameServerIP;
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uint16 unGameServerPort;
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CSteamID steamIDGameServer;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer_params *params );
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