Proton/lsteamclient/cppISteamNetworking_SteamNetworking001.h
2024-02-15 15:53:25 +02:00

124 lines
4.1 KiB
C

struct cppISteamNetworking_SteamNetworking001_CreateListenSocket_params
{
void *linux_side;
SNetListenSocket_t _ret;
int nVirtualP2PPort;
uint32 nIP;
uint16 nPort;
};
extern void cppISteamNetworking_SteamNetworking001_CreateListenSocket( struct cppISteamNetworking_SteamNetworking001_CreateListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket_params
{
void *linux_side;
SNetSocket_t _ret;
CSteamID steamIDTarget;
int nVirtualPort;
int nTimeoutSec;
};
extern void cppISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking001_CreateConnectionSocket_params
{
void *linux_side;
SNetSocket_t _ret;
uint32 nIP;
uint16 nPort;
int nTimeoutSec;
};
extern void cppISteamNetworking_SteamNetworking001_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking001_CreateConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking001_DestroySocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking001_DestroySocket( struct cppISteamNetworking_SteamNetworking001_DestroySocket_params *params );
struct cppISteamNetworking_SteamNetworking001_DestroyListenSocket_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking001_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking001_DestroyListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking001_SendDataOnSocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
void *pubData;
uint32 cubData;
bool bReliable;
};
extern void cppISteamNetworking_SteamNetworking001_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking001_SendDataOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
uint32 *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking001_RetrieveDataFromSocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
void *pubDest;
uint32 cubDest;
uint32 *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking001_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking001_RetrieveDataFromSocket_params *params );
struct cppISteamNetworking_SteamNetworking001_IsDataAvailable_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hListenSocket;
uint32 *pcubMsgSize;
SNetSocket_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking001_IsDataAvailable( struct cppISteamNetworking_SteamNetworking001_IsDataAvailable_params *params );
struct cppISteamNetworking_SteamNetworking001_RetrieveData_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hListenSocket;
void *pubDest;
uint32 cubDest;
uint32 *pcubMsgSize;
SNetSocket_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking001_RetrieveData( struct cppISteamNetworking_SteamNetworking001_RetrieveData_params *params );
struct cppISteamNetworking_SteamNetworking001_GetSocketInfo_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
CSteamID *pSteamIDRemote;
int *peSocketStatus;
uint32 *punIPRemote;
uint16 *punPortRemote;
};
extern void cppISteamNetworking_SteamNetworking001_GetSocketInfo( struct cppISteamNetworking_SteamNetworking001_GetSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking001_GetListenSocketInfo_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hListenSocket;
uint32 *pnIP;
uint16 *pnPort;
};
extern void cppISteamNetworking_SteamNetworking001_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking001_GetListenSocketInfo_params *params );