mirror of
https://github.com/ValveSoftware/Proton.git
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6b21c32d2a
CW-Bug-Id: #22729
96 lines
3.9 KiB
C
96 lines
3.9 KiB
C
/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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#include "steam_defs.h"
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#include "steamclient_private.h"
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#include "struct_converters.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4)
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
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void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(struct w_steam_iface *_this)
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{
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struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort( ¶ms );
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}
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EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags)
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{
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struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP_params params =
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{
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.linux_side = _this->u_iface,
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.remoteAddress = remoteAddress,
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.pData = pData,
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.cbData = cbData,
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.nSendFlags = nSendFlags,
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};
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TRACE("%p\n", _this);
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cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP( ¶ms );
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return params._ret;
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}
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int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(struct w_steam_iface *_this, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
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{
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struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages_params params =
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{
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.linux_side = _this->u_iface,
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.ppOutMessages = ppOutMessages,
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.nMaxMessages = nMaxMessages,
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};
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TRACE("%p\n", _this);
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cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages( ¶ms );
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return params._ret;
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}
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void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress)
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{
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struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup_params params =
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{
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.linux_side = _this->u_iface,
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.remoteAddress = remoteAddress,
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};
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TRACE("%p\n", _this);
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cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup( ¶ms );
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}
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extern vtable_ptr winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable;
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#ifndef __GNUC__
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void __asm_dummy_vtables(void) {
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#endif
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__ASM_VTABLE(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001,
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VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort)
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VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP)
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VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages)
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VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup)
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);
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#ifndef __GNUC__
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}
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#endif
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struct w_steam_iface *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *u_iface)
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{
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struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), 0, sizeof(struct w_steam_iface));
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TRACE("-> %p\n", r);
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r->vtable = alloc_vtable(&winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable, 4, "SteamNetworkingFakeUDPPort001");
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r->u_iface = u_iface;
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return r;
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}
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