Proton/lsteamclient/gen_wrapper.py
2018-01-29 14:10:23 -06:00

533 lines
20 KiB
Python
Executable File

#!/usr/bin/python2
#NOTE: If you make modifications here, consider whether they should
#be duplicated in ../vrclient/gen_wrapper.py
import pprint
import sys
import clang.cindex
import os
import re
sdk_versions = [
"142",
"141",
"140",
"139",
"138a",
"138",
"137",
"136",
"135a",
"135",
"134",
"133b",
"133a",
"133",
"132",
"131",
"130",
"129a",
"129",
"128",
"127",
"126a",
"126",
"125",
"124",
"123a",
"123",
"122",
"121",
"120",
"119",
"118",
"117",
"116",
"115",
"114",
"113",
"112",
"111",
"110",
"109",
"108",
"107",
"106",
"105",
"104",
"103",
"102",
"101",
"100",
]
files = [
("steam_api.h", [
"ISteamApps",
"ISteamAppList",
"ISteamClient",
"ISteamController",
"ISteamFriends",
"ISteamHTMLSurface",
"ISteamHTTP",
"ISteamInventory",
"ISteamMatchmaking",
"ISteamMatchmakingServers",
"ISteamMusic",
"ISteamMusicRemote",
"ISteamNetworking",
"ISteamRemoteStorage",
"ISteamScreenshots",
"ISteamUGC",
"ISteamUnifiedMessages",
"ISteamUser",
"ISteamUserStats",
"ISteamUtils",
"ISteamVideo"
]),
("isteamappticket.h", [
"ISteamAppTicket"
]),
("isteamgameserver.h", [
"ISteamGameServer"
]),
("isteamgameserverstats.h", [
"ISteamGameServerStats"
]),
("isteammasterserverupdater.h", [
"ISteamMasterServerUpdater"
]),
("isteamgamecoordinator.h", [
"ISteamGameCoordinator"
]),
("isteamparentalsettings.h", [
"ISteamParentalSettings"
]),
]
aliases = {
#Some interface versions are not present in the public SDK
#headers, but are actually requested by games. It would be nice
#to verify that these interface versions are actually binary
#compatible. Lacking that, we hope the next highest version
#is compatible.
"SteamClient012":["SteamClient013"],
"SteamUtils004":["SteamUtils003"], # TimeShift uses SteamUtils003
#leaving these commented-out. let's see if they turn up in practice,
#and handle them correctly if so.
# "SteamFriends011":["SteamFriends010"],
# "SteamFriends013":["SteamFriends012"],
# "SteamGameServer008":["SteamGameServer007", "SteamGameServer006"],
# "SteamMatchMaking004":["SteamMatchMaking003"],
# "SteamMatchMaking006":["SteamMatchMaking005"],
# "STEAMREMOTESTORAGE_INTERFACE_VERSION004":["STEAMREMOTESTORAGE_INTERFACE_VERSION003"],
# "STEAMREMOTESTORAGE_INTERFACE_VERSION008":["STEAMREMOTESTORAGE_INTERFACE_VERSION007"],
# "STEAMREMOTESTORAGE_INTERFACE_VERSION010":["STEAMREMOTESTORAGE_INTERFACE_VERSION009"],
# "STEAMUGC_INTERFACE_VERSION005":["STEAMUGC_INTERFACE_VERSION004"],
# "STEAMUGC_INTERFACE_VERSION007":["STEAMUGC_INTERFACE_VERSION006"],
# "SteamUser016":["SteamUser015"],
# "STEAMUSERSTATS_INTERFACE_VERSION009":["STEAMUSERSTATS_INTERFACE_VERSION008"],
}
# TODO: we could do this automatically by creating temp files and
# having clang parse those and detect when the MS-style padding results
# in identical struct widths. But there's only a couple, so let's cheat...
skip_structs = [
"RemoteStorageGetPublishedFileDetailsResult_t_9740",
"SteamUGCQueryCompleted_t_20",
"SteamUGCRequestUGCDetailsResult_t_9764"
]
print_sizes = []
class_versions = {}
def handle_destructor(cfile, classname, winclassname, method):
cfile.write("DEFINE_THISCALL_WRAPPER(%s_destructor, 4)\n" % winclassname)
cfile.write("void __thiscall %s_destructor(%s *_this)\n{/* never called */}\n\n" % (winclassname, winclassname))
return "destructor"
def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, existing_methods):
used_name = method.spelling
idx = '2'
while used_name in existing_methods:
used_name = "%s_%s" % (method.spelling, idx)
idx = chr(ord(idx) + 1)
returns_record = method.result_type.get_canonical().kind == clang.cindex.TypeKind.RECORD
if returns_record:
parambytes = 8 #_this + return pointer
else:
parambytes = 4 #_this
for param in list(method.get_children()):
if param.kind == clang.cindex.CursorKind.PARM_DECL:
parambytes += param.type.get_size()
cfile.write("DEFINE_THISCALL_WRAPPER(%s_%s, %s)\n" % (winclassname, used_name, parambytes))
cpp_h.write("extern ")
if method.result_type.spelling.startswith("ISteam"):
cfile.write("win%s " % (method.result_type.spelling))
cpp.write("void *")
cpp_h.write("void *")
elif returns_record:
cfile.write("%s *" % method.result_type.spelling)
cpp.write("%s " % (method.result_type.spelling))
cpp_h.write("%s " % (method.result_type.spelling))
else:
cfile.write("%s " % (method.result_type.spelling))
cpp.write("%s " % (method.result_type.spelling))
cpp_h.write("%s " % (method.result_type.spelling))
cfile.write('__thiscall %s_%s(%s *_this' % (winclassname, used_name, winclassname))
cpp.write("%s_%s(void *linux_side" % (cppname, used_name))
cpp_h.write("%s_%s(void *" % (cppname, used_name))
if returns_record:
cfile.write(", %s *_r" % method.result_type.spelling)
unnamed = 'a'
for param in list(method.get_children()):
if param.kind == clang.cindex.CursorKind.PARM_DECL:
if param.type.kind == clang.cindex.TypeKind.POINTER and \
param.type.get_pointee().kind == clang.cindex.TypeKind.UNEXPOSED:
#unspecified function pointer
typename = "void *"
else:
typename = param.type.spelling.split("::")[-1];
if param.spelling == "":
cfile.write(", %s _%s" % (typename, unnamed))
cpp.write(", %s _%s" % (typename, unnamed))
cpp_h.write(", %s" % typename)
unnamed = chr(ord(unnamed) + 1)
else:
cfile.write(", %s %s" % (typename, param.spelling))
cpp.write(", %s %s" % (typename, param.spelling))
cpp_h.write(", %s" % (typename))
cfile.write(")\n{\n")
cpp.write(")\n{\n")
cpp_h.write(");\n")
char_param_is_unix_path = "GetAppInstallDir" in used_name or \
"GetItemInstallInfo" in used_name
path_param_name = None
path_size_param_name = None
if char_param_is_unix_path:
cfile.write(" uint32 path_result;\n")
cfile.write(" TRACE(\"%p\\n\", _this);\n")
if method.result_type.kind == clang.cindex.TypeKind.VOID:
cfile.write(" ")
cpp.write(" ")
elif char_param_is_unix_path:
cfile.write(" path_result = ")
cpp.write(" return ")
elif returns_record:
cfile.write(" *_r = ")
cpp.write(" return ")
else:
cfile.write(" return ")
cpp.write(" return ")
should_gen_wrapper = method.result_type.spelling.startswith("ISteam") or \
used_name.startswith("GetISteamGenericInterface")
if should_gen_wrapper:
cfile.write("create_win_interface(pchVersion,\n ")
cfile.write("%s_%s(_this->linux_side" % (cppname, used_name))
cpp.write("((%s*)linux_side)->%s(" % (classname, method.spelling))
unnamed = 'a'
first = True
for param in list(method.get_children()):
if param.kind == clang.cindex.CursorKind.PARM_DECL:
if not first:
cpp.write(", ")
else:
first = False
if char_param_is_unix_path:
if param.type.spelling == "char *":
path_param_name = param.spelling
elif not path_param_name is None and \
(param.type.spelling == "uint32" or
param.type.spelling == "int"):
path_size_param_name = param.spelling
if param.spelling == "":
cfile.write(", _%s" % unnamed)
cpp.write("(%s)_%s" % (param.type.spelling, unnamed))
unnamed = chr(ord(unnamed) + 1)
elif "ISteamMatchmakingServerListResponse" in param.type.spelling:
cfile.write(", create_LinuxMatchmakingServerListResponse(%s)" % param.spelling)
cpp.write("(%s)%s" % (param.type.spelling, param.spelling))
else:
cfile.write(", %s" % param.spelling)
cpp.write("(%s)%s" % (param.type.spelling, param.spelling))
if should_gen_wrapper:
cfile.write(")")
cfile.write(");\n")
cpp.write(");\n")
if returns_record:
cfile.write(" return _r;\n")
if char_param_is_unix_path and not path_param_name is None and not path_size_param_name is None:
cfile.write(" return steamclient_unix_path_to_dos_path(path_result, %s, %s);\n" % (path_param_name, path_size_param_name))
cfile.write("}\n\n")
cpp.write("}\n\n")
return used_name
def get_iface_version(classname):
# ISteamClient -> STEAMCLIENT_INTERFACE_VERSION
defname = "%s_INTERFACE_VERSION" % classname[1:].upper()
if defname in iface_versions.keys():
ver = iface_versions[defname]
else:
ver = "UNVERSIONED"
if classname in class_versions.keys() and ver in class_versions[classname]:
return (ver, True)
if not classname in class_versions.keys():
class_versions[classname] = []
class_versions[classname].append(ver)
return (ver, False)
def handle_class(sdkver, classnode):
children = list(classnode.get_children())
if len(children) == 0:
return
(iface_version, already_generated) = get_iface_version(classnode.spelling)
if already_generated:
return
winname = "win%s" % classnode.spelling
cppname = "cpp%s_%s" % (classnode.spelling, iface_version)
file_exists = os.path.isfile("%s.c" % winname)
cfile = open("%s.c" % winname, "a")
if not file_exists:
cfile.write("""/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
""")
cpp = open("%s.cpp" % cppname, "w")
cpp.write("#include \"steamclient_private.h\"\n")
cpp.write("#include \"steam_defs.h\"\n")
cpp.write("#include \"steamworks_sdk_%s/steam_api.h\"\n" % sdkver)
if not fname == "steam_api.h":
cpp.write("#include \"steamworks_sdk_%s/%s\"\n" % (sdkver, fname))
cpp.write("#include \"%s.h\"\n" % cppname)
cpp.write("#ifdef __cplusplus\nextern \"C\" {\n#endif\n")
cpp_h = open("%s.h" % cppname, "w")
cpp_h.write("#ifdef __cplusplus\nextern \"C\" {\n#endif\n")
winclassname = "win%s_%s" % (classnode.spelling, iface_version)
cfile.write("#include \"%s.h\"\n\n" % cppname)
cfile.write("typedef struct __%s {\n" % winclassname)
cfile.write(" vtable_ptr *vtable;\n")
cfile.write(" void *linux_side;\n")
cfile.write("} %s;\n\n" % winclassname)
methods = []
for child in children:
if child.kind == clang.cindex.CursorKind.CXX_METHOD:
methods.append(handle_method(cfile, classnode.spelling, winclassname, cppname, child, cpp, cpp_h, methods))
elif child.kind == clang.cindex.CursorKind.DESTRUCTOR:
methods.append(handle_destructor(cfile, classnode.spelling, winclassname, child))
cfile.write("extern vtable_ptr %s_vtable;\n\n" % winclassname)
cfile.write("#ifndef __GNUC__\n")
cfile.write("void __asm_dummy_vtables(void) {\n")
cfile.write("#endif\n")
cfile.write(" __ASM_VTABLE(%s,\n" % winclassname)
for method in methods:
cfile.write(" VTABLE_ADD_FUNC(%s_%s)\n" % (winclassname, method))
cfile.write(" );\n")
cfile.write("#ifndef __GNUC__\n")
cfile.write("}\n")
cfile.write("#endif\n\n")
cfile.write("%s *create_%s(void *linux_side)\n{\n" % (winclassname, winclassname))
cfile.write(" %s *r = HeapAlloc(GetProcessHeap(), 0, sizeof(%s));\n" % (winclassname, winclassname))
cfile.write(" TRACE(\"-> %p\\n\", r);\n")
cfile.write(" r->vtable = &%s_vtable;\n" % winclassname)
cfile.write(" r->linux_side = linux_side;\n")
cfile.write(" return r;\n}\n\n")
cpp.write("#ifdef __cplusplus\n}\n#endif\n")
cpp_h.write("#ifdef __cplusplus\n}\n#endif\n")
constructors = open("win_constructors.h", "a")
constructors.write("extern void *create_%s(void *);\n" % winclassname)
constructors = open("win_constructors_table.dat", "a")
constructors.write(" {\"%s\", &create_%s},\n" % (iface_version, winclassname))
if iface_version in aliases.keys():
for alias in aliases[iface_version]:
constructors.write(" {\"%s\", &create_%s}, /* alias */\n" % (alias, winclassname))
generated_cb_handlers = []
generated_cb_ids = []
cpp_files_need_close_brace = []
cb_table = {}
#because of struct packing differences between win32 and linux, we
#need to convert these structs from their linux layout to the win32
#layout.
#TODO: could we optimize this by detecting if the structs are the
#same layout at generation-time?
def handle_callback_struct(sdkver, callback, cb_num):
handler_name = "%s_%s" % (callback.displayname, callback.type.get_size())
if handler_name in generated_cb_handlers:
# we already have a handler for the callback struct of this size
return
if handler_name in skip_structs:
# due to padding, some structs have the same width across versions of
# the SDK. since we key our lin->win conversion on the win struct size,
# we can skip the smaller structs and just write into the padding on
# older versions
# TODO: we could automate this. see comment near skip_structs declaration
return
cb_id = cb_num | (callback.type.get_size() << 16)
if cb_id in generated_cb_ids:
# either this cb changed name, or steam used the same ID for different structs
return
generated_cb_ids.append(cb_id)
filename_base = "cb_converters_%s" % sdkver
cppname = "%s.cpp" % filename_base
file_exists = os.path.isfile(cppname)
cppfile = open(cppname, "a")
if not file_exists:
cppfile.write("#include \"steamclient_private.h\"\n")
cppfile.write("#include \"steam_defs.h\"\n")
cppfile.write("#include \"steamworks_sdk_%s/steam_api.h\"\n" % sdkver)
cppfile.write("#include \"steamworks_sdk_%s/isteamgameserver.h\"\n" % (sdkver))
if os.path.isfile("steamworks_sdk_%s/isteamgameserverstats.h" % sdkver):
cppfile.write("#include \"steamworks_sdk_%s/isteamgameserverstats.h\"\n" % (sdkver))
if os.path.isfile("steamworks_sdk_%s/isteamgamecoordinator.h" % sdkver):
cppfile.write("#include \"steamworks_sdk_%s/isteamgamecoordinator.h\"\n" % sdkver)
cppfile.write("extern \"C\" {\n")
cpp_files_need_close_brace.append(cppname)
datfile = open("cb_converters.dat", "a")
datfile.write("case 0x%08x: win_msg->m_cubParam = sizeof(struct win%s); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_%s(lin_msg.m_pubParam, win_msg->m_pubParam); break;\n" % (cb_id, handler_name, handler_name))
hfile = open("cb_converters.h", "a")
hfile.write("struct win%s {\n" % handler_name)
for m in callback.get_children():
if m.kind == clang.cindex.CursorKind.FIELD_DECL:
if m.type.kind == clang.cindex.TypeKind.CONSTANTARRAY:
hfile.write(" %s %s[%u];\n" % (m.type.element_type.spelling, m.displayname, m.type.element_count))
else:
hfile.write(" %s %s;\n" % (m.type.spelling, m.displayname))
hfile.write("} __attribute__ ((ms_struct));\n")
hfile.write("extern void cb_%s(void *l, void *w);\n" % handler_name)
cppfile.write("struct win%s {\n" % handler_name)
for m in callback.get_children():
if m.kind == clang.cindex.CursorKind.FIELD_DECL:
if m.type.kind == clang.cindex.TypeKind.CONSTANTARRAY:
cppfile.write(" %s %s[%u];\n" % (m.type.element_type.spelling, m.displayname, m.type.element_count))
else:
cppfile.write(" %s %s;\n" % (m.type.spelling, m.displayname))
cppfile.write("} __attribute__ ((ms_struct));\n")
cppfile.write("void cb_%s(void *l, void *w)\n{\n" % handler_name)
cppfile.write(" %s *lin = (%s *)l;\n" % (callback.displayname, callback.displayname))
cppfile.write(" struct win%s *win = (struct win%s *)w;\n" % (handler_name, handler_name))
for m in callback.get_children():
if m.kind == clang.cindex.CursorKind.FIELD_DECL:
if m.type.kind == clang.cindex.TypeKind.CONSTANTARRAY:
#TODO: if this is a struct, or packed differently, we'll have to
# copy each element in a for-loop
cppfile.write(" memcpy(win->%s, lin->%s, sizeof(win->%s));\n" % (m.displayname, m.displayname, m.displayname))
else:
cppfile.write(" win->%s = lin->%s;\n" % (m.displayname, m.displayname))
cppfile.write("}\n\n")
generated_cb_handlers.append(handler_name)
if not cb_num in cb_table.keys():
# latest SDK linux size, list of windows struct names
cb_table[cb_num] = (callback.type.get_size(), [])
cb_table[cb_num][1].append(handler_name)
def handle_callback_maybe(sdkver, callback):
members = callback.get_children()
for c in members:
if c.kind == clang.cindex.CursorKind.ENUM_DECL:
enums = c.get_children()
for e in enums:
if e.displayname == "k_iCallback":
handle_callback_struct(sdkver, callback, e.enum_value)
#clang.cindex.Config.set_library_file("/usr/lib/llvm-3.8/lib/libclang-3.8.so.1");
prog = re.compile("^#define\s*(\w*)\s*\"(.*)\"")
for sdkver in sdk_versions:
iface_versions = {}
for f in os.listdir("steamworks_sdk_%s" % sdkver):
x = open("steamworks_sdk_%s/%s" % (sdkver, f), "r")
for l in x:
if "INTERFACE_VERSION" in l:
result = prog.match(l)
if result:
iface, version = result.group(1, 2)
iface_versions[iface] = version
for fname, classes in files:
# Parse as 32-bit C++
input_name = "steamworks_sdk_%s/%s" % (sdkver, fname)
sys.stdout.write("about to parse %s\n" % input_name)
if not os.path.isfile(input_name):
continue
index = clang.cindex.Index.create()
tu = index.parse(input_name, args=['-x', 'c++', '-m32', '-Isteamworks_sdk_%s/' % sdkver, '-I/usr/lib/clang/5.0.1/include/'])
diagnostics = list(tu.diagnostics)
if len(diagnostics) > 0:
print 'There were parse errors'
pprint.pprint(diagnostics)
else:
children = list(tu.cursor.get_children())
for child in children:
if child.kind == clang.cindex.CursorKind.CLASS_DECL and child.displayname in classes:
handle_class(sdkver, child)
if child.kind == clang.cindex.CursorKind.STRUCT_DECL or \
child.kind == clang.cindex.CursorKind.CLASS_DECL:
handle_callback_maybe(sdkver, child)
if child.displayname in print_sizes:
sys.stdout.write("size of %s is %u\n" % (child.displayname, child.type.get_size()))
for f in cpp_files_need_close_brace:
m = open(f, "a")
m.write("\n}\n")
getapifile = open("cb_getapi_table.dat", "w")
cbsizefile = open("cb_getapi_sizes.dat", "w")
for cb in cb_table.keys():
cbsizefile.write("case %u: /* %s */\n" % (cb, cb_table[cb][1][0]))
cbsizefile.write(" return %u;\n" % cb_table[cb][0])
getapifile.write("case %u:\n" % cb)
getapifile.write(" switch(callback_len){\n")
getapifile.write(" default:\n") # the first one should be the latest, should best support future SDK versions
for struct in cb_table[cb][1]:
getapifile.write(" case sizeof(struct win%s): cb_%s(lin_callback, callback); break;\n" % (struct, struct))
getapifile.write(" }\n break;\n")