mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 23:55:52 +03:00
a1445b757d
CW-Bug-Id: #22729
299 lines
10 KiB
C
299 lines
10 KiB
C
struct cppISteamInput_SteamInput002;
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struct cppISteamInput_SteamInput002_Init_params
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{
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void *linux_side;
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bool _ret;
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};
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extern void cppISteamInput_SteamInput002_Init( struct cppISteamInput_SteamInput002_Init_params *params );
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struct cppISteamInput_SteamInput002_Shutdown_params
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{
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void *linux_side;
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bool _ret;
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};
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extern void cppISteamInput_SteamInput002_Shutdown( struct cppISteamInput_SteamInput002_Shutdown_params *params );
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struct cppISteamInput_SteamInput002_RunFrame_params
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{
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void *linux_side;
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};
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extern void cppISteamInput_SteamInput002_RunFrame( struct cppISteamInput_SteamInput002_RunFrame_params *params );
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struct cppISteamInput_SteamInput002_GetConnectedControllers_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t *handlesOut;
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};
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extern void cppISteamInput_SteamInput002_GetConnectedControllers( struct cppISteamInput_SteamInput002_GetConnectedControllers_params *params );
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struct cppISteamInput_SteamInput002_GetActionSetHandle_params
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{
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void *linux_side;
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uint64_t _ret;
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const char *pszActionSetName;
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};
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extern void cppISteamInput_SteamInput002_GetActionSetHandle( struct cppISteamInput_SteamInput002_GetActionSetHandle_params *params );
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struct cppISteamInput_SteamInput002_ActivateActionSet_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t actionSetHandle;
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};
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extern void cppISteamInput_SteamInput002_ActivateActionSet( struct cppISteamInput_SteamInput002_ActivateActionSet_params *params );
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struct cppISteamInput_SteamInput002_GetCurrentActionSet_params
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{
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void *linux_side;
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uint64_t _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput002_GetCurrentActionSet( struct cppISteamInput_SteamInput002_GetCurrentActionSet_params *params );
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struct cppISteamInput_SteamInput002_ActivateActionSetLayer_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t actionSetLayerHandle;
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};
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extern void cppISteamInput_SteamInput002_ActivateActionSetLayer( struct cppISteamInput_SteamInput002_ActivateActionSetLayer_params *params );
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struct cppISteamInput_SteamInput002_DeactivateActionSetLayer_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t actionSetLayerHandle;
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};
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extern void cppISteamInput_SteamInput002_DeactivateActionSetLayer( struct cppISteamInput_SteamInput002_DeactivateActionSetLayer_params *params );
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struct cppISteamInput_SteamInput002_DeactivateAllActionSetLayers_params
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{
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void *linux_side;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput002_DeactivateAllActionSetLayers( struct cppISteamInput_SteamInput002_DeactivateAllActionSetLayers_params *params );
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struct cppISteamInput_SteamInput002_GetActiveActionSetLayers_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t inputHandle;
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uint64_t *handlesOut;
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};
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extern void cppISteamInput_SteamInput002_GetActiveActionSetLayers( struct cppISteamInput_SteamInput002_GetActiveActionSetLayers_params *params );
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struct cppISteamInput_SteamInput002_GetDigitalActionHandle_params
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{
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void *linux_side;
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uint64_t _ret;
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const char *pszActionName;
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};
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extern void cppISteamInput_SteamInput002_GetDigitalActionHandle( struct cppISteamInput_SteamInput002_GetDigitalActionHandle_params *params );
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struct cppISteamInput_SteamInput002_GetDigitalActionData_params
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{
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void *linux_side;
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InputDigitalActionData_t *_ret;
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uint64_t inputHandle;
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uint64_t digitalActionHandle;
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};
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extern void cppISteamInput_SteamInput002_GetDigitalActionData( struct cppISteamInput_SteamInput002_GetDigitalActionData_params *params );
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struct cppISteamInput_SteamInput002_GetDigitalActionOrigins_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t inputHandle;
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uint64_t actionSetHandle;
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uint64_t digitalActionHandle;
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uint32_t *originsOut;
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};
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extern void cppISteamInput_SteamInput002_GetDigitalActionOrigins( struct cppISteamInput_SteamInput002_GetDigitalActionOrigins_params *params );
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struct cppISteamInput_SteamInput002_GetAnalogActionHandle_params
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{
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void *linux_side;
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uint64_t _ret;
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const char *pszActionName;
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};
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extern void cppISteamInput_SteamInput002_GetAnalogActionHandle( struct cppISteamInput_SteamInput002_GetAnalogActionHandle_params *params );
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struct cppISteamInput_SteamInput002_GetAnalogActionData_params
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{
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void *linux_side;
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InputAnalogActionData_t *_ret;
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uint64_t inputHandle;
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uint64_t analogActionHandle;
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};
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extern void cppISteamInput_SteamInput002_GetAnalogActionData( struct cppISteamInput_SteamInput002_GetAnalogActionData_params *params );
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struct cppISteamInput_SteamInput002_GetAnalogActionOrigins_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t inputHandle;
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uint64_t actionSetHandle;
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uint64_t analogActionHandle;
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uint32_t *originsOut;
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};
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extern void cppISteamInput_SteamInput002_GetAnalogActionOrigins( struct cppISteamInput_SteamInput002_GetAnalogActionOrigins_params *params );
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struct cppISteamInput_SteamInput002_GetGlyphForActionOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput002_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput002_GetGlyphForActionOrigin_params *params );
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struct cppISteamInput_SteamInput002_GetStringForActionOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput002_GetStringForActionOrigin( struct cppISteamInput_SteamInput002_GetStringForActionOrigin_params *params );
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struct cppISteamInput_SteamInput002_StopAnalogActionMomentum_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t eAction;
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};
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extern void cppISteamInput_SteamInput002_StopAnalogActionMomentum( struct cppISteamInput_SteamInput002_StopAnalogActionMomentum_params *params );
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struct cppISteamInput_SteamInput002_GetMotionData_params
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{
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void *linux_side;
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InputMotionData_t *_ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput002_GetMotionData( struct cppISteamInput_SteamInput002_GetMotionData_params *params );
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struct cppISteamInput_SteamInput002_TriggerVibration_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint16_t usLeftSpeed;
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uint16_t usRightSpeed;
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};
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extern void cppISteamInput_SteamInput002_TriggerVibration( struct cppISteamInput_SteamInput002_TriggerVibration_params *params );
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struct cppISteamInput_SteamInput002_SetLEDColor_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint8_t nColorR;
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uint8_t nColorG;
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uint8_t nColorB;
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uint32_t nFlags;
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};
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extern void cppISteamInput_SteamInput002_SetLEDColor( struct cppISteamInput_SteamInput002_SetLEDColor_params *params );
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struct cppISteamInput_SteamInput002_TriggerHapticPulse_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint32_t eTargetPad;
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uint16_t usDurationMicroSec;
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};
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extern void cppISteamInput_SteamInput002_TriggerHapticPulse( struct cppISteamInput_SteamInput002_TriggerHapticPulse_params *params );
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struct cppISteamInput_SteamInput002_TriggerRepeatedHapticPulse_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint32_t eTargetPad;
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uint16_t usDurationMicroSec;
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uint16_t usOffMicroSec;
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uint16_t unRepeat;
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uint32_t nFlags;
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};
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extern void cppISteamInput_SteamInput002_TriggerRepeatedHapticPulse( struct cppISteamInput_SteamInput002_TriggerRepeatedHapticPulse_params *params );
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struct cppISteamInput_SteamInput002_ShowBindingPanel_params
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{
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void *linux_side;
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bool _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput002_ShowBindingPanel( struct cppISteamInput_SteamInput002_ShowBindingPanel_params *params );
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struct cppISteamInput_SteamInput002_GetInputTypeForHandle_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput002_GetInputTypeForHandle( struct cppISteamInput_SteamInput002_GetInputTypeForHandle_params *params );
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struct cppISteamInput_SteamInput002_GetControllerForGamepadIndex_params
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{
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void *linux_side;
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uint64_t _ret;
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int32_t nIndex;
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};
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extern void cppISteamInput_SteamInput002_GetControllerForGamepadIndex( struct cppISteamInput_SteamInput002_GetControllerForGamepadIndex_params *params );
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struct cppISteamInput_SteamInput002_GetGamepadIndexForController_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t ulinputHandle;
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};
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extern void cppISteamInput_SteamInput002_GetGamepadIndexForController( struct cppISteamInput_SteamInput002_GetGamepadIndexForController_params *params );
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struct cppISteamInput_SteamInput002_GetStringForXboxOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput002_GetStringForXboxOrigin( struct cppISteamInput_SteamInput002_GetStringForXboxOrigin_params *params );
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struct cppISteamInput_SteamInput002_GetGlyphForXboxOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput002_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput002_GetGlyphForXboxOrigin_params *params );
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struct cppISteamInput_SteamInput002_GetActionOriginFromXboxOrigin_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t inputHandle;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput002_GetActionOriginFromXboxOrigin( struct cppISteamInput_SteamInput002_GetActionOriginFromXboxOrigin_params *params );
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struct cppISteamInput_SteamInput002_TranslateActionOrigin_params
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{
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void *linux_side;
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uint32_t _ret;
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uint32_t eDestinationInputType;
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uint32_t eSourceOrigin;
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};
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extern void cppISteamInput_SteamInput002_TranslateActionOrigin( struct cppISteamInput_SteamInput002_TranslateActionOrigin_params *params );
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struct cppISteamInput_SteamInput002_GetDeviceBindingRevision_params
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{
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void *linux_side;
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bool _ret;
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uint64_t inputHandle;
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int32_t *pMajor;
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int32_t *pMinor;
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};
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extern void cppISteamInput_SteamInput002_GetDeviceBindingRevision( struct cppISteamInput_SteamInput002_GetDeviceBindingRevision_params *params );
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struct cppISteamInput_SteamInput002_GetRemotePlaySessionID_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput002_GetRemotePlaySessionID( struct cppISteamInput_SteamInput002_GetRemotePlaySessionID_params *params );
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