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cc69121738
CW-Bug-Id: #22729
62 lines
3.4 KiB
C++
62 lines
3.4 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_158/steam_api.h"
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#include "steamworks_sdk_158/steamnetworkingtypes.h"
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#include "steamworks_sdk_158/isteamnetworkingmessages.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_158
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#include "struct_converters.h"
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#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002
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{
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#ifdef __cplusplus
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virtual uint32_t SendMessageToUser( const SteamNetworkingIdentity *, const void *, uint32_t, int32_t, int32_t ) = 0;
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virtual int32_t ReceiveMessagesOnChannel( int32_t, SteamNetworkingMessage_t **, int32_t ) = 0;
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virtual bool AcceptSessionWithUser( const SteamNetworkingIdentity * ) = 0;
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virtual bool CloseSessionWithUser( const SteamNetworkingIdentity * ) = 0;
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virtual bool CloseChannelWithUser( const SteamNetworkingIdentity *, int32_t ) = 0;
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virtual uint32_t GetSessionConnectionInfo( const SteamNetworkingIdentity *, SteamNetConnectionInfo_t *, SteamNetConnectionRealTimeStatus_t * ) = 0;
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#endif /* __cplusplus */
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};
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void cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params *params )
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
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params->_ret = iface->SendMessageToUser( params->identityRemote, params->pubData, params->cubData, params->nSendFlags, params->nRemoteChannel );
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}
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void cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params *params )
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
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params->_ret = iface->AcceptSessionWithUser( params->identityRemote );
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}
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void cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params *params )
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
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params->_ret = iface->CloseSessionWithUser( params->identityRemote );
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}
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void cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params *params )
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
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params->_ret = iface->CloseChannelWithUser( params->identityRemote, params->nLocalChannel );
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}
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void cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo_params *params )
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
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params->_ret = iface->GetSessionConnectionInfo( params->identityRemote, params->pConnectionInfo, params->pQuickStatus );
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}
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#ifdef __cplusplus
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}
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#endif
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