Proton/lsteamclient/cppISteamUser_SteamUser018.cpp
2024-02-15 15:53:26 +02:00

199 lines
9.8 KiB
C++

#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_136/steam_api.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_136
#include "struct_converters.h"
#include "cppISteamUser_SteamUser018.h"
struct cppISteamUser_SteamUser018
{
#ifdef __cplusplus
virtual int32_t GetHSteamUser( ) = 0;
virtual bool BLoggedOn( ) = 0;
virtual CSteamID GetSteamID( ) = 0;
virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, uint32_t, uint16_t, bool ) = 0;
virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0;
virtual void TrackAppUsageEvent( CGameID, int32_t, const char * ) = 0;
virtual bool GetUserDataFolder( char *, int32_t ) = 0;
virtual void StartVoiceRecording( ) = 0;
virtual void StopVoiceRecording( ) = 0;
virtual uint32_t GetAvailableVoice( uint32_t *, uint32_t *, uint32_t ) = 0;
virtual uint32_t GetVoice( bool, void *, uint32_t, uint32_t *, bool, void *, uint32_t, uint32_t *, uint32_t ) = 0;
virtual uint32_t DecompressVoice( const void *, uint32_t, void *, uint32_t, uint32_t *, uint32_t ) = 0;
virtual uint32_t GetVoiceOptimalSampleRate( ) = 0;
virtual uint32_t GetAuthSessionTicket( void *, int32_t, uint32_t * ) = 0;
virtual uint32_t BeginAuthSession( const void *, int32_t, CSteamID ) = 0;
virtual void EndAuthSession( CSteamID ) = 0;
virtual void CancelAuthTicket( uint32_t ) = 0;
virtual uint32_t UserHasLicenseForApp( CSteamID, uint32_t ) = 0;
virtual bool BIsBehindNAT( ) = 0;
virtual void AdvertiseGame( CSteamID, uint32_t, uint16_t ) = 0;
virtual uint64_t RequestEncryptedAppTicket( void *, int32_t ) = 0;
virtual bool GetEncryptedAppTicket( void *, int32_t, uint32_t * ) = 0;
virtual int32_t GetGameBadgeLevel( int32_t, bool ) = 0;
virtual int32_t GetPlayerSteamLevel( ) = 0;
virtual uint64_t RequestStoreAuthURL( const char * ) = 0;
#endif /* __cplusplus */
};
void cppISteamUser_SteamUser018_GetHSteamUser( struct cppISteamUser_SteamUser018_GetHSteamUser_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetHSteamUser( );
}
void cppISteamUser_SteamUser018_BLoggedOn( struct cppISteamUser_SteamUser018_BLoggedOn_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->BLoggedOn( );
}
void cppISteamUser_SteamUser018_GetSteamID( struct cppISteamUser_SteamUser018_GetSteamID_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
*params->_ret = iface->GetSteamID( );
}
void cppISteamUser_SteamUser018_InitiateGameConnection( struct cppISteamUser_SteamUser018_InitiateGameConnection_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure );
}
void cppISteamUser_SteamUser018_TerminateGameConnection( struct cppISteamUser_SteamUser018_TerminateGameConnection_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
}
void cppISteamUser_SteamUser018_TrackAppUsageEvent( struct cppISteamUser_SteamUser018_TrackAppUsageEvent_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo );
}
void cppISteamUser_SteamUser018_GetUserDataFolder( struct cppISteamUser_SteamUser018_GetUserDataFolder_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetUserDataFolder( params->pchBuffer, params->cubBuffer );
}
void cppISteamUser_SteamUser018_StartVoiceRecording( struct cppISteamUser_SteamUser018_StartVoiceRecording_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
iface->StartVoiceRecording( );
}
void cppISteamUser_SteamUser018_StopVoiceRecording( struct cppISteamUser_SteamUser018_StopVoiceRecording_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
iface->StopVoiceRecording( );
}
void cppISteamUser_SteamUser018_GetAvailableVoice( struct cppISteamUser_SteamUser018_GetAvailableVoice_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetAvailableVoice( params->pcbCompressed, params->pcbUncompressed, params->nUncompressedVoiceDesiredSampleRate );
}
void cppISteamUser_SteamUser018_GetVoice( struct cppISteamUser_SteamUser018_GetVoice_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetVoice( params->bWantCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten, params->bWantUncompressed, params->pUncompressedDestBuffer, params->cbUncompressedDestBufferSize, params->nUncompressBytesWritten, params->nUncompressedVoiceDesiredSampleRate );
}
void cppISteamUser_SteamUser018_DecompressVoice( struct cppISteamUser_SteamUser018_DecompressVoice_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->DecompressVoice( params->pCompressed, params->cbCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten, params->nDesiredSampleRate );
}
void cppISteamUser_SteamUser018_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser018_GetVoiceOptimalSampleRate_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetVoiceOptimalSampleRate( );
}
void cppISteamUser_SteamUser018_GetAuthSessionTicket( struct cppISteamUser_SteamUser018_GetAuthSessionTicket_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetAuthSessionTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket );
}
void cppISteamUser_SteamUser018_BeginAuthSession( struct cppISteamUser_SteamUser018_BeginAuthSession_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->BeginAuthSession( params->pAuthTicket, params->cbAuthTicket, params->steamID );
}
void cppISteamUser_SteamUser018_EndAuthSession( struct cppISteamUser_SteamUser018_EndAuthSession_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
iface->EndAuthSession( params->steamID );
}
void cppISteamUser_SteamUser018_CancelAuthTicket( struct cppISteamUser_SteamUser018_CancelAuthTicket_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
iface->CancelAuthTicket( params->hAuthTicket );
}
void cppISteamUser_SteamUser018_UserHasLicenseForApp( struct cppISteamUser_SteamUser018_UserHasLicenseForApp_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->UserHasLicenseForApp( params->steamID, params->appID );
}
void cppISteamUser_SteamUser018_BIsBehindNAT( struct cppISteamUser_SteamUser018_BIsBehindNAT_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->BIsBehindNAT( );
}
void cppISteamUser_SteamUser018_AdvertiseGame( struct cppISteamUser_SteamUser018_AdvertiseGame_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
iface->AdvertiseGame( params->steamIDGameServer, params->unIPServer, params->usPortServer );
}
void cppISteamUser_SteamUser018_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser018_RequestEncryptedAppTicket_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->RequestEncryptedAppTicket( params->pDataToInclude, params->cbDataToInclude );
}
void cppISteamUser_SteamUser018_GetEncryptedAppTicket( struct cppISteamUser_SteamUser018_GetEncryptedAppTicket_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetEncryptedAppTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket );
}
void cppISteamUser_SteamUser018_GetGameBadgeLevel( struct cppISteamUser_SteamUser018_GetGameBadgeLevel_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetGameBadgeLevel( params->nSeries, params->bFoil );
}
void cppISteamUser_SteamUser018_GetPlayerSteamLevel( struct cppISteamUser_SteamUser018_GetPlayerSteamLevel_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->GetPlayerSteamLevel( );
}
void cppISteamUser_SteamUser018_RequestStoreAuthURL( struct cppISteamUser_SteamUser018_RequestStoreAuthURL_params *params )
{
struct cppISteamUser_SteamUser018 *iface = (struct cppISteamUser_SteamUser018 *)params->linux_side;
params->_ret = iface->RequestStoreAuthURL( params->pchRedirectURL );
}
#ifdef __cplusplus
}
#endif