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27 lines
1.8 KiB
C
27 lines
1.8 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern uint32_t cppIVRCompositor_IVRCompositor_006_GetLastError(void *, char *, uint32_t);
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extern void cppIVRCompositor_IVRCompositor_006_SetVSync(void *, bool);
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extern bool cppIVRCompositor_IVRCompositor_006_GetVSync(void *);
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extern void cppIVRCompositor_IVRCompositor_006_SetGamma(void *, float);
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extern float cppIVRCompositor_IVRCompositor_006_GetGamma(void *);
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extern void cppIVRCompositor_IVRCompositor_006_SetGraphicsDevice(void *, Compositor_DeviceType, void *);
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extern VRCompositorError cppIVRCompositor_IVRCompositor_006_WaitGetPoses(void *, TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t);
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extern VRCompositorError cppIVRCompositor_IVRCompositor_006_Submit(void *, Hmd_Eye, void *, VRTextureBounds_t *);
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extern void cppIVRCompositor_IVRCompositor_006_ClearLastSubmittedFrame(void *);
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extern bool cppIVRCompositor_IVRCompositor_006_GetFrameTiming(void *, Compositor_FrameTiming *, uint32_t);
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extern void cppIVRCompositor_IVRCompositor_006_FadeToColor(void *, float, float, float, float, float, bool);
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extern void cppIVRCompositor_IVRCompositor_006_FadeGrid(void *, float, bool);
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extern void cppIVRCompositor_IVRCompositor_006_CompositorBringToFront(void *);
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extern void cppIVRCompositor_IVRCompositor_006_CompositorGoToBack(void *);
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extern void cppIVRCompositor_IVRCompositor_006_CompositorQuit(void *);
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extern bool cppIVRCompositor_IVRCompositor_006_IsFullscreen(void *);
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extern void cppIVRCompositor_IVRCompositor_006_SetTrackingSpace(void *, TrackingUniverseOrigin);
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extern TrackingUniverseOrigin cppIVRCompositor_IVRCompositor_006_GetTrackingSpace(void *);
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extern uint32_t cppIVRCompositor_IVRCompositor_006_GetCurrentSceneFocusProcess(void *);
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extern bool cppIVRCompositor_IVRCompositor_006_CanRenderScene(void *);
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#ifdef __cplusplus
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}
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#endif
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