mirror of
https://github.com/ValveSoftware/Proton.git
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334 lines
19 KiB
C++
334 lines
19 KiB
C++
#include "vrclient_private.h"
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#include "vrclient_defs.h"
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#include "openvr_v0.9.18/openvr.h"
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using namespace vr;
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extern "C" {
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#include "struct_converters.h"
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}
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#include "cppIVROverlay_IVROverlay_010.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_FindOverlay(void *linux_side, const char * pchOverlayKey, VROverlayHandle_t * pOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->FindOverlay((const char *)pchOverlayKey, (vr::VROverlayHandle_t *)pOverlayHandle);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_CreateOverlay(void *linux_side, const char * pchOverlayKey, const char * pchOverlayFriendlyName, VROverlayHandle_t * pOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->CreateOverlay((const char *)pchOverlayKey, (const char *)pchOverlayFriendlyName, (vr::VROverlayHandle_t *)pOverlayHandle);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_DestroyOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->DestroyOverlay((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetHighQualityOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->SetHighQualityOverlay((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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vr::VROverlayHandle_t cppIVROverlay_IVROverlay_010_GetHighQualityOverlay(void *linux_side)
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{
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return ((IVROverlay*)linux_side)->GetHighQualityOverlay();
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}
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uint32_t cppIVROverlay_IVROverlay_010_GetOverlayKey(void *linux_side, VROverlayHandle_t ulOverlayHandle, char * pchValue, uint32_t unBufferSize, EVROverlayError * pError)
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{
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return ((IVROverlay*)linux_side)->GetOverlayKey((vr::VROverlayHandle_t)ulOverlayHandle, (char *)pchValue, (uint32_t)unBufferSize, (vr::EVROverlayError *)pError);
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}
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uint32_t cppIVROverlay_IVROverlay_010_GetOverlayName(void *linux_side, VROverlayHandle_t ulOverlayHandle, char * pchValue, uint32_t unBufferSize, EVROverlayError * pError)
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{
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return ((IVROverlay*)linux_side)->GetOverlayName((vr::VROverlayHandle_t)ulOverlayHandle, (char *)pchValue, (uint32_t)unBufferSize, (vr::EVROverlayError *)pError);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayImageData(void *linux_side, VROverlayHandle_t ulOverlayHandle, void * pvBuffer, uint32_t unBufferSize, uint32_t * punWidth, uint32_t * punHeight)
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{
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return ((IVROverlay*)linux_side)->GetOverlayImageData((vr::VROverlayHandle_t)ulOverlayHandle, (void *)pvBuffer, (uint32_t)unBufferSize, (uint32_t *)punWidth, (uint32_t *)punHeight);
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}
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const char * cppIVROverlay_IVROverlay_010_GetOverlayErrorNameFromEnum(void *linux_side, EVROverlayError error)
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{
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return ((IVROverlay*)linux_side)->GetOverlayErrorNameFromEnum((vr::EVROverlayError)error);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayFlag(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool bEnabled)
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{
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return ((IVROverlay*)linux_side)->SetOverlayFlag((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayFlags)eOverlayFlag, (bool)bEnabled);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayFlag(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool * pbEnabled)
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{
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return ((IVROverlay*)linux_side)->GetOverlayFlag((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayFlags)eOverlayFlag, (bool *)pbEnabled);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayColor(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fRed, float fGreen, float fBlue)
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{
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return ((IVROverlay*)linux_side)->SetOverlayColor((vr::VROverlayHandle_t)ulOverlayHandle, (float)fRed, (float)fGreen, (float)fBlue);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayColor(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfRed, float * pfGreen, float * pfBlue)
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{
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return ((IVROverlay*)linux_side)->GetOverlayColor((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfRed, (float *)pfGreen, (float *)pfBlue);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayAlpha(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fAlpha)
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{
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return ((IVROverlay*)linux_side)->SetOverlayAlpha((vr::VROverlayHandle_t)ulOverlayHandle, (float)fAlpha);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayAlpha(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfAlpha)
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{
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return ((IVROverlay*)linux_side)->GetOverlayAlpha((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfAlpha);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayWidthInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fWidthInMeters)
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{
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return ((IVROverlay*)linux_side)->SetOverlayWidthInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float)fWidthInMeters);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayWidthInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfWidthInMeters)
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{
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return ((IVROverlay*)linux_side)->GetOverlayWidthInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfWidthInMeters);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayAutoCurveDistanceRangeInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fMinDistanceInMeters, float fMaxDistanceInMeters)
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{
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return ((IVROverlay*)linux_side)->SetOverlayAutoCurveDistanceRangeInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float)fMinDistanceInMeters, (float)fMaxDistanceInMeters);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayAutoCurveDistanceRangeInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfMinDistanceInMeters, float * pfMaxDistanceInMeters)
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{
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return ((IVROverlay*)linux_side)->GetOverlayAutoCurveDistanceRangeInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfMinDistanceInMeters, (float *)pfMaxDistanceInMeters);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTextureColorSpace(void *linux_side, VROverlayHandle_t ulOverlayHandle, EColorSpace eTextureColorSpace)
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{
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return ((IVROverlay*)linux_side)->SetOverlayTextureColorSpace((vr::VROverlayHandle_t)ulOverlayHandle, (vr::EColorSpace)eTextureColorSpace);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTextureColorSpace(void *linux_side, VROverlayHandle_t ulOverlayHandle, EColorSpace * peTextureColorSpace)
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{
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return ((IVROverlay*)linux_side)->GetOverlayTextureColorSpace((vr::VROverlayHandle_t)ulOverlayHandle, (vr::EColorSpace *)peTextureColorSpace);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTextureBounds(void *linux_side, VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t * pOverlayTextureBounds)
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{
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return ((IVROverlay*)linux_side)->SetOverlayTextureBounds((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::VRTextureBounds_t *)pOverlayTextureBounds);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTextureBounds(void *linux_side, VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t * pOverlayTextureBounds)
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{
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return ((IVROverlay*)linux_side)->GetOverlayTextureBounds((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VRTextureBounds_t *)pOverlayTextureBounds);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformType(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayTransformType * peTransformType)
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{
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return ((IVROverlay*)linux_side)->GetOverlayTransformType((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayTransformType *)peTransformType);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTransformAbsolute(void *linux_side, VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdMatrix34_t * pmatTrackingOriginToOverlayTransform)
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{
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return ((IVROverlay*)linux_side)->SetOverlayTransformAbsolute((vr::VROverlayHandle_t)ulOverlayHandle, (vr::ETrackingUniverseOrigin)eTrackingOrigin, (const vr::HmdMatrix34_t *)pmatTrackingOriginToOverlayTransform);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformAbsolute(void *linux_side, VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin * peTrackingOrigin, HmdMatrix34_t * pmatTrackingOriginToOverlayTransform)
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{
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return ((IVROverlay*)linux_side)->GetOverlayTransformAbsolute((vr::VROverlayHandle_t)ulOverlayHandle, (vr::ETrackingUniverseOrigin *)peTrackingOrigin, (vr::HmdMatrix34_t *)pmatTrackingOriginToOverlayTransform);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTransformTrackedDeviceRelative(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unTrackedDevice, HmdMatrix34_t * pmatTrackedDeviceToOverlayTransform)
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{
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return ((IVROverlay*)linux_side)->SetOverlayTransformTrackedDeviceRelative((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t)unTrackedDevice, (const vr::HmdMatrix34_t *)pmatTrackedDeviceToOverlayTransform);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformTrackedDeviceRelative(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t * punTrackedDevice, HmdMatrix34_t * pmatTrackedDeviceToOverlayTransform)
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{
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return ((IVROverlay*)linux_side)->GetOverlayTransformTrackedDeviceRelative((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t *)punTrackedDevice, (vr::HmdMatrix34_t *)pmatTrackedDeviceToOverlayTransform);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTransformTrackedDeviceComponent(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unDeviceIndex, const char * pchComponentName)
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{
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return ((IVROverlay*)linux_side)->SetOverlayTransformTrackedDeviceComponent((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t)unDeviceIndex, (const char *)pchComponentName);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformTrackedDeviceComponent(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t * punDeviceIndex, char * pchComponentName, uint32_t unComponentNameSize)
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{
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return ((IVROverlay*)linux_side)->GetOverlayTransformTrackedDeviceComponent((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t *)punDeviceIndex, (char *)pchComponentName, (uint32_t)unComponentNameSize);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_ShowOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->ShowOverlay((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_HideOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->HideOverlay((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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bool cppIVROverlay_IVROverlay_010_IsOverlayVisible(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->IsOverlayVisible((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetTransformForOverlayCoordinates(void *linux_side, VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdVector2_t coordinatesInOverlay, HmdMatrix34_t * pmatTransform)
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{
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return ((IVROverlay*)linux_side)->GetTransformForOverlayCoordinates((vr::VROverlayHandle_t)ulOverlayHandle, (vr::ETrackingUniverseOrigin)eTrackingOrigin, (vr::HmdVector2_t)coordinatesInOverlay, (vr::HmdMatrix34_t *)pmatTransform);
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}
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bool cppIVROverlay_IVROverlay_010_PollNextOverlayEvent(void *linux_side, VROverlayHandle_t ulOverlayHandle, winVREvent_t_0918 * pEvent, uint32_t uncbVREvent)
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{
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VREvent_t lin;
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bool _ret;
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_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, &lin, sizeof(lin));
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struct_VREvent_t_0918_lin_to_win(&lin, pEvent);
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return _ret;
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayInputMethod(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod * peInputMethod)
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{
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return ((IVROverlay*)linux_side)->GetOverlayInputMethod((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayInputMethod *)peInputMethod);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayInputMethod(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod eInputMethod)
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{
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return ((IVROverlay*)linux_side)->SetOverlayInputMethod((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayInputMethod)eInputMethod);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayMouseScale(void *linux_side, VROverlayHandle_t ulOverlayHandle, HmdVector2_t * pvecMouseScale)
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{
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return ((IVROverlay*)linux_side)->GetOverlayMouseScale((vr::VROverlayHandle_t)ulOverlayHandle, (vr::HmdVector2_t *)pvecMouseScale);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayMouseScale(void *linux_side, VROverlayHandle_t ulOverlayHandle, HmdVector2_t * pvecMouseScale)
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{
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return ((IVROverlay*)linux_side)->SetOverlayMouseScale((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::HmdVector2_t *)pvecMouseScale);
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}
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bool cppIVROverlay_IVROverlay_010_ComputeOverlayIntersection(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayIntersectionParams_t * pParams, VROverlayIntersectionResults_t * pResults)
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{
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return ((IVROverlay*)linux_side)->ComputeOverlayIntersection((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::VROverlayIntersectionParams_t *)pParams, (vr::VROverlayIntersectionResults_t *)pResults);
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}
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bool cppIVROverlay_IVROverlay_010_HandleControllerOverlayInteractionAsMouse(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unControllerDeviceIndex)
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{
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return ((IVROverlay*)linux_side)->HandleControllerOverlayInteractionAsMouse((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex);
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}
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bool cppIVROverlay_IVROverlay_010_IsHoverTargetOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->IsHoverTargetOverlay((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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vr::VROverlayHandle_t cppIVROverlay_IVROverlay_010_GetGamepadFocusOverlay(void *linux_side)
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{
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return ((IVROverlay*)linux_side)->GetGamepadFocusOverlay();
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetGamepadFocusOverlay(void *linux_side, VROverlayHandle_t ulNewFocusOverlay)
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{
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return ((IVROverlay*)linux_side)->SetGamepadFocusOverlay((vr::VROverlayHandle_t)ulNewFocusOverlay);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayNeighbor(void *linux_side, EOverlayDirection eDirection, VROverlayHandle_t ulFrom, VROverlayHandle_t ulTo)
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{
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return ((IVROverlay*)linux_side)->SetOverlayNeighbor((vr::EOverlayDirection)eDirection, (vr::VROverlayHandle_t)ulFrom, (vr::VROverlayHandle_t)ulTo);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_MoveGamepadFocusToNeighbor(void *linux_side, EOverlayDirection eDirection, VROverlayHandle_t ulFrom)
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{
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return ((IVROverlay*)linux_side)->MoveGamepadFocusToNeighbor((vr::EOverlayDirection)eDirection, (vr::VROverlayHandle_t)ulFrom);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTexture(void *linux_side, VROverlayHandle_t ulOverlayHandle, Texture_t * pTexture)
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{
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return ((IVROverlay*)linux_side)->SetOverlayTexture((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::Texture_t *)pTexture);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_ClearOverlayTexture(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->ClearOverlayTexture((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayRaw(void *linux_side, VROverlayHandle_t ulOverlayHandle, void * pvBuffer, uint32_t unWidth, uint32_t unHeight, uint32_t unDepth)
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{
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return ((IVROverlay*)linux_side)->SetOverlayRaw((vr::VROverlayHandle_t)ulOverlayHandle, (void *)pvBuffer, (uint32_t)unWidth, (uint32_t)unHeight, (uint32_t)unDepth);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayFromFile(void *linux_side, VROverlayHandle_t ulOverlayHandle, const char * pchFilePath)
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{
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return ((IVROverlay*)linux_side)->SetOverlayFromFile((vr::VROverlayHandle_t)ulOverlayHandle, (const char *)pchFilePath);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_CreateDashboardOverlay(void *linux_side, const char * pchOverlayKey, const char * pchOverlayFriendlyName, VROverlayHandle_t * pMainHandle, VROverlayHandle_t * pThumbnailHandle)
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{
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return ((IVROverlay*)linux_side)->CreateDashboardOverlay((const char *)pchOverlayKey, (const char *)pchOverlayFriendlyName, (vr::VROverlayHandle_t *)pMainHandle, (vr::VROverlayHandle_t *)pThumbnailHandle);
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}
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bool cppIVROverlay_IVROverlay_010_IsDashboardVisible(void *linux_side)
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{
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return ((IVROverlay*)linux_side)->IsDashboardVisible();
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}
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bool cppIVROverlay_IVROverlay_010_IsActiveDashboardOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle)
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{
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return ((IVROverlay*)linux_side)->IsActiveDashboardOverlay((vr::VROverlayHandle_t)ulOverlayHandle);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_SetDashboardOverlaySceneProcess(void *linux_side, VROverlayHandle_t ulOverlayHandle, uint32_t unProcessId)
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{
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return ((IVROverlay*)linux_side)->SetDashboardOverlaySceneProcess((vr::VROverlayHandle_t)ulOverlayHandle, (uint32_t)unProcessId);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_GetDashboardOverlaySceneProcess(void *linux_side, VROverlayHandle_t ulOverlayHandle, uint32_t * punProcessId)
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{
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return ((IVROverlay*)linux_side)->GetDashboardOverlaySceneProcess((vr::VROverlayHandle_t)ulOverlayHandle, (uint32_t *)punProcessId);
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}
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void cppIVROverlay_IVROverlay_010_ShowDashboard(void *linux_side, const char * pchOverlayToShow)
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{
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((IVROverlay*)linux_side)->ShowDashboard((const char *)pchOverlayToShow);
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}
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vr::TrackedDeviceIndex_t cppIVROverlay_IVROverlay_010_GetPrimaryDashboardDevice(void *linux_side)
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{
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return ((IVROverlay*)linux_side)->GetPrimaryDashboardDevice();
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_ShowKeyboard(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32_t unCharMax, const char * pchExistingText, bool bUseMinimalMode, uint64_t uUserValue)
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{
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return ((IVROverlay*)linux_side)->ShowKeyboard((vr::EGamepadTextInputMode)eInputMode, (vr::EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32_t)unCharMax, (const char *)pchExistingText, (bool)bUseMinimalMode, (uint64_t)uUserValue);
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}
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vr::EVROverlayError cppIVROverlay_IVROverlay_010_ShowKeyboardForOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32_t unCharMax, const char * pchExistingText, bool bUseMinimalMode, uint64_t uUserValue)
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{
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return ((IVROverlay*)linux_side)->ShowKeyboardForOverlay((vr::VROverlayHandle_t)ulOverlayHandle, (vr::EGamepadTextInputMode)eInputMode, (vr::EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32_t)unCharMax, (const char *)pchExistingText, (bool)bUseMinimalMode, (uint64_t)uUserValue);
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}
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uint32_t cppIVROverlay_IVROverlay_010_GetKeyboardText(void *linux_side, char * pchText, uint32_t cchText)
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{
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return ((IVROverlay*)linux_side)->GetKeyboardText((char *)pchText, (uint32_t)cchText);
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}
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void cppIVROverlay_IVROverlay_010_HideKeyboard(void *linux_side)
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{
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((IVROverlay*)linux_side)->HideKeyboard();
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}
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void cppIVROverlay_IVROverlay_010_SetKeyboardTransformAbsolute(void *linux_side, ETrackingUniverseOrigin eTrackingOrigin, HmdMatrix34_t * pmatTrackingOriginToKeyboardTransform)
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{
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((IVROverlay*)linux_side)->SetKeyboardTransformAbsolute((vr::ETrackingUniverseOrigin)eTrackingOrigin, (const vr::HmdMatrix34_t *)pmatTrackingOriginToKeyboardTransform);
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}
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void cppIVROverlay_IVROverlay_010_SetKeyboardPositionForOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle, HmdRect2_t avoidRect)
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{
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((IVROverlay*)linux_side)->SetKeyboardPositionForOverlay((vr::VROverlayHandle_t)ulOverlayHandle, (vr::HmdRect2_t)avoidRect);
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}
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#ifdef __cplusplus
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}
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#endif
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