Proton/lsteamclient/steamclient_manual_146.cpp
2024-02-15 15:53:25 +02:00

51 lines
2.0 KiB
C++

extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/isteamnetworkingsockets.h"
#include "steamworks_sdk_146/isteamnetworkingutils.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_146
#include "struct_converters.h"
#define SDK_VERSION 1460
#include "steamclient_manual_common.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets004.h"
}
void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
params->ppOutMessages, params->nMaxMessages );
}
void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
params->ppOutMessages, params->nMaxMessages );
}