mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-29 16:15:52 +03:00
726c2fe87d
Patch by Timothee Besset.
1336 lines
56 KiB
Python
Executable File
1336 lines
56 KiB
Python
Executable File
#!/usr/bin/env python3
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#script to launch Wine with the correct environment
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import fcntl
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import array
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import filecmp
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import fnmatch
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import json
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import os
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import shutil
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import errno
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import stat
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import subprocess
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import sys
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import tarfile
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import shlex
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from ctypes import CDLL
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from ctypes import POINTER
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from ctypes import Structure
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from ctypes import addressof
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from ctypes import cast
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from ctypes import c_int
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from ctypes import c_char_p
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from ctypes import c_void_p
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from filelock import FileLock
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from random import randrange
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#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
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#and edit it if needed.
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CURRENT_PREFIX_VERSION="6.3-3"
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PFX="Proton: "
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ld_path_var = "LD_LIBRARY_PATH"
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def nonzero(s):
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return len(s) > 0 and s != "0"
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def prepend_to_env_str(env, variable, prepend_str, separator):
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if not variable in env:
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env[variable] = prepend_str
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else:
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env[variable] = prepend_str + separator + env[variable]
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def append_to_env_str(env, variable, append_str, separator):
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if not variable in env:
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env[variable] = append_str
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else:
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env[variable] = env[variable] + separator + append_str
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def log(msg):
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sys.stderr.write(PFX + msg + os.linesep)
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sys.stderr.flush()
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def file_is_wine_builtin_dll(path):
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if os.path.islink(path):
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contents = os.readlink(path)
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if os.path.dirname(contents).endswith(('/lib/wine', '/lib/wine/fakedlls', '/lib64/wine', '/lib64/wine/fakedlls')):
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# This may be a broken link to a dll in a removed Proton install
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return True
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if not os.path.exists(path):
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return False
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try:
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sfile = open(path, "rb")
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sfile.seek(0x40)
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tag = sfile.read(20)
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return tag.startswith((b"Wine placeholder DLL", b"Wine builtin DLL"))
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except IOError:
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return False
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def makedirs(path):
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try:
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os.makedirs(path)
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except OSError:
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#already exists
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pass
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def merge_user_dir(src, dst):
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extant_dirs = []
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for src_dir, dirs, files in os.walk(src):
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dst_dir = src_dir.replace(src, dst, 1)
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#as described below, avoid merging game save subdirs, too
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child_of_extant_dir = False
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for dir_ in extant_dirs:
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if dir_ in dst_dir:
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child_of_extant_dir = True
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break
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if child_of_extant_dir:
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continue
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#we only want to copy into directories which don't already exist. games
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#may not react well to two save directory instances being merged.
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if not os.path.exists(dst_dir) or os.path.samefile(dst_dir, dst):
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makedirs(dst_dir)
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for dir_ in dirs:
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src_file = os.path.join(src_dir, dir_)
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dst_file = os.path.join(dst_dir, dir_)
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if os.path.islink(src_file) and not os.path.exists(dst_file):
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try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
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for file_ in files:
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src_file = os.path.join(src_dir, file_)
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dst_file = os.path.join(dst_dir, file_)
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if not os.path.exists(dst_file):
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try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
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else:
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extant_dirs += dst_dir
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def try_copy(src, dst, add_write_perm=True, copy_metadata=False, optional=False, follow_symlinks=True):
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try:
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if os.path.isdir(dst):
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dstfile = dst + "/" + os.path.basename(src)
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if os.path.lexists(dstfile):
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os.remove(dstfile)
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else:
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dstfile = dst
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if os.path.lexists(dst):
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os.remove(dst)
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if copy_metadata:
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shutil.copy2(src, dst, follow_symlinks=follow_symlinks)
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else:
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shutil.copy(src, dst, follow_symlinks=follow_symlinks)
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if add_write_perm:
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new_mode = os.lstat(dstfile).st_mode | stat.S_IWUSR | stat.S_IWGRP
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os.chmod(dstfile, new_mode)
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except FileNotFoundError as e:
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if optional:
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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except PermissionError as e:
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if e.errno == errno.EPERM:
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#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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def try_copyfile(src, dst):
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try:
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if os.path.isdir(dst):
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dstfile = dst + "/" + os.path.basename(src)
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if os.path.lexists(dstfile):
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os.remove(dstfile)
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elif os.path.lexists(dst):
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os.remove(dst)
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shutil.copyfile(src, dst)
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except PermissionError as e:
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if e.errno == errno.EPERM:
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#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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def getmtimestr(*path_fragments):
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path = os.path.join(*path_fragments)
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try:
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return str(os.path.getmtime(path))
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except IOError:
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return "0"
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def try_get_game_library_dir():
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if not "STEAM_COMPAT_INSTALL_PATH" in g_session.env or \
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not "STEAM_COMPAT_LIBRARY_PATHS" in g_session.env:
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return None
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#find library path which is a subset of the game path
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library_paths = g_session.env["STEAM_COMPAT_LIBRARY_PATHS"].split(":")
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for l in library_paths:
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if l in g_session.env["STEAM_COMPAT_INSTALL_PATH"]:
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return l
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return None
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# Function to find the installed location of DLL files for use by Wine/Proton
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# from the NVIDIA Linux driver
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#
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# See https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/issues/71 for
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# background on the chosen method of DLL discovery.
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#
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# On success, returns a str() of the absolute-path to the directory at which DLL
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# files are stored
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#
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# On failure, returns None
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def find_nvidia_wine_dll_dir():
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try:
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libdl = CDLL("libdl.so.2")
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except (OSError):
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return None
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try:
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libglx_nvidia = CDLL("libGLX_nvidia.so.0")
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except OSError:
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return None
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# from dlinfo(3)
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#
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# struct link_map {
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# ElfW(Addr) l_addr; /* Difference between the
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# address in the ELF file and
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# the address in memory */
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# char *l_name; /* Absolute pathname where
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# object was found */
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# ElfW(Dyn) *l_ld; /* Dynamic section of the
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# shared object */
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# struct link_map *l_next, *l_prev;
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# /* Chain of loaded objects */
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#
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# /* Plus additional fields private to the
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# implementation */
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# };
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RTLD_DI_LINKMAP = 2
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class link_map(Structure):
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_fields_ = [("l_addr", c_void_p), ("l_name", c_char_p), ("l_ld", c_void_p)]
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# from dlinfo(3)
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#
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# int dlinfo (void *restrict handle, int request, void *restrict info)
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dlinfo_func = libdl.dlinfo
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dlinfo_func.argtypes = c_void_p, c_int, c_void_p
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dlinfo_func.restype = c_int
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# Allocate a link_map object
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glx_nvidia_info_ptr = POINTER(link_map)()
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# Run dlinfo(3) on the handle to libGLX_nvidia.so.0, storing results at the
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# address represented by glx_nvidia_info_ptr
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if dlinfo_func(libglx_nvidia._handle,
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RTLD_DI_LINKMAP,
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addressof(glx_nvidia_info_ptr)) != 0:
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return None
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# Grab the contents our of our pointer
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glx_nvidia_info = cast(glx_nvidia_info_ptr, POINTER(link_map)).contents
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# Decode the path to our library to a str()
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if glx_nvidia_info.l_name is None:
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return None
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try:
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libglx_nvidia_path = os.fsdecode(glx_nvidia_info.l_name)
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except UnicodeDecodeError:
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return None
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# Follow any symlinks to the actual file
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libglx_nvidia_realpath = os.path.realpath(libglx_nvidia_path)
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# Go to the relative path ./nvidia/wine from our library
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nvidia_wine_dir = os.path.join(os.path.dirname(libglx_nvidia_realpath), "nvidia", "wine")
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# Check that nvngx.dll exists here, or fail
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if os.path.exists(os.path.join(nvidia_wine_dir, "nvngx.dll")):
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return nvidia_wine_dir
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return None
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EXT2_IOC_GETFLAGS = 0x80086601
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EXT2_IOC_SETFLAGS = 0x40086602
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EXT4_CASEFOLD_FL = 0x40000000
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def set_dir_casefold_bit(dir_path):
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dr = os.open(dir_path, 0o644)
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if dr < 0:
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return
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try:
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dat = array.array('I', [0])
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if fcntl.ioctl(dr, EXT2_IOC_GETFLAGS, dat, True) >= 0:
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dat[0] = dat[0] | EXT4_CASEFOLD_FL
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fcntl.ioctl(dr, EXT2_IOC_SETFLAGS, dat, False)
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except (OSError, IOError):
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#no problem
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pass
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os.close(dr)
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class Proton:
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def __init__(self, base_dir):
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self.base_dir = base_dir + "/"
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self.dist_dir = self.path("files/")
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self.bin_dir = self.path("files/bin/")
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self.lib_dir = self.path("files/lib/")
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self.lib64_dir = self.path("files/lib64/")
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self.fonts_dir = self.path("files/share/fonts/")
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self.wine_fonts_dir = self.path("files/share/wine/fonts/")
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self.version_file = self.path("version")
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self.default_pfx_dir = self.path("files/share/default_pfx/")
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self.user_settings_file = self.path("user_settings.py")
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self.wine_bin = self.bin_dir + "wine"
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self.wine64_bin = self.bin_dir + "wine64"
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self.wineserver_bin = self.bin_dir + "wineserver"
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self.dist_lock = FileLock(self.path("dist.lock"), timeout=-1)
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def path(self, d):
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return self.base_dir + d
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def cleanup_legacy_dist(self):
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old_dist_dir = self.path("dist/")
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if os.path.exists(old_dist_dir):
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with self.dist_lock:
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if os.path.exists(old_dist_dir):
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shutil.rmtree(old_dist_dir)
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def do_steampipe_fixups(self):
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fixups_json = self.path("steampipe_fixups.json")
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fixups_mtime = self.path("files/steampipe_fixups_mtime")
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if os.path.exists(fixups_json):
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with self.dist_lock:
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import steampipe_fixups
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current_fixup_mtime = None
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if os.path.exists(fixups_mtime):
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with open(fixups_mtime, "r") as f:
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current_fixup_mtime = f.readline().strip()
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new_fixup_mtime = getmtimestr(fixups_json)
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if current_fixup_mtime != new_fixup_mtime:
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result_code = steampipe_fixups.do_restore(self.base_dir, fixups_json)
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if result_code == 0:
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with open(fixups_mtime, "w") as f:
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f.write(new_fixup_mtime + "\n")
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def missing_default_prefix(self):
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'''Check if the default prefix dir is missing. Returns true if missing, false if present'''
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return not os.path.isdir(self.default_pfx_dir)
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def make_default_prefix(self):
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with self.dist_lock:
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local_env = dict(g_session.env)
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if self.missing_default_prefix():
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#make default prefix
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local_env["WINEPREFIX"] = self.default_pfx_dir
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local_env["WINEDEBUG"] = "-all"
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g_session.run_proc([self.wine_bin, "wineboot"], local_env)
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g_session.run_proc([self.wineserver_bin, "-w"], local_env)
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class CompatData:
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def __init__(self, compatdata):
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self.base_dir = compatdata + "/"
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self.prefix_dir = self.path("pfx/")
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self.version_file = self.path("version")
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self.config_info_file = self.path("config_info")
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self.tracked_files_file = self.path("tracked_files")
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self.prefix_lock = FileLock(self.path("pfx.lock"), timeout=-1)
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def path(self, d):
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return self.base_dir + d
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def remove_tracked_files(self):
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if not os.path.exists(self.tracked_files_file):
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log("Prefix has no tracked_files??")
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return
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with open(self.tracked_files_file, "r") as tracked_files:
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dirs = []
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for f in tracked_files:
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path = self.prefix_dir + f.strip()
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if os.path.exists(path):
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if os.path.isfile(path) or os.path.islink(path):
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os.remove(path)
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else:
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dirs.append(path)
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for d in dirs:
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try:
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os.rmdir(d)
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except OSError:
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#not empty
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pass
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os.remove(self.tracked_files_file)
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os.remove(self.version_file)
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def upgrade_pfx(self, old_ver):
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if old_ver == CURRENT_PREFIX_VERSION:
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return
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log("Upgrading prefix from " + str(old_ver) + " to " + CURRENT_PREFIX_VERSION + " (" + self.base_dir + ")")
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if old_ver is None:
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return
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if not '-' in old_ver:
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#How can this happen??
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log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
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#If it does, just let the Wine upgrade happen and hope it works...
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return
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try:
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old_proton_ver, old_prefix_ver = old_ver.split('-')
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old_proton_maj, old_proton_min = old_proton_ver.split('.')
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new_proton_ver, new_prefix_ver = CURRENT_PREFIX_VERSION.split('-')
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new_proton_maj, new_proton_min = new_proton_ver.split('.')
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if int(new_proton_maj) < int(old_proton_maj) or \
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(int(new_proton_maj) == int(old_proton_maj) and \
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int(new_proton_min) < int(old_proton_min)):
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log("Removing newer prefix")
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if old_proton_ver == "3.7" and not os.path.exists(self.tracked_files_file):
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#proton 3.7 did not generate tracked_files, so copy it into place first
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try_copy(g_proton.path("proton_3.7_tracked_files"), self.tracked_files_file)
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self.remove_tracked_files()
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return
|
|
|
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if old_proton_ver == "3.7" and old_prefix_ver == "1":
|
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if not os.path.exists(self.prefix_dir + "/drive_c/windows/syswow64/kernel32.dll"):
|
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#shipped a busted 64-bit-only installation on 20180822. detect and wipe clean
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log("Detected broken 64-bit-only installation, re-creating prefix.")
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shutil.rmtree(self.prefix_dir)
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return
|
|
|
|
#replace broken .NET installations with wine-mono support
|
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if os.path.exists(self.prefix_dir + "/drive_c/windows/Microsoft.NET/NETFXRepair.exe") and \
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file_is_wine_builtin_dll(self.prefix_dir + "/drive_c/windows/system32/mscoree.dll"):
|
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log("Broken .NET installation detected, switching to wine-mono.")
|
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#deleting this directory allows wine-mono to work
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shutil.rmtree(self.prefix_dir + "/drive_c/windows/Microsoft.NET")
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|
|
|
#prior to prefix version 4.11-2, all controllers were xbox controllers. wipe out the old registry entries.
|
|
if (int(old_proton_maj) < 4 or (int(old_proton_maj) == 4 and int(old_proton_min) == 11)) and \
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int(old_prefix_ver) < 2:
|
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log("Removing old xinput registry entries.")
|
|
with open(self.prefix_dir + "system.reg", "r") as reg_in:
|
|
with open(self.prefix_dir + "system.reg.new", "w") as reg_out:
|
|
for line in reg_in:
|
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if line[0] == '[' and "CurrentControlSet" in line and "IG_" in line:
|
|
if "DeviceClasses" in line:
|
|
reg_out.write(line.replace("DeviceClasses", "DeviceClasses_old"))
|
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elif "Enum" in line:
|
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reg_out.write(line.replace("Enum", "Enum_old"))
|
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else:
|
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reg_out.write(line)
|
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try:
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os.rename(self.prefix_dir + "system.reg", self.prefix_dir + "system.reg.old")
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except OSError:
|
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os.remove(self.prefix_dir + "system.reg")
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pass
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|
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try:
|
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os.rename(self.prefix_dir + "system.reg.new", self.prefix_dir + "system.reg")
|
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except OSError:
|
|
log("Unable to write new registry file to " + self.prefix_dir + "system.reg")
|
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pass
|
|
|
|
# Prior to prefix version 6.3-3, ShellExecute* APIs used DDE.
|
|
# Wipe out old registry entries.
|
|
if int(old_proton_maj) < 6 or (int(old_proton_maj) == 6 and int(old_proton_min) < 3) or \
|
|
(int(old_proton_maj) == 6 and int(old_proton_min) == 3 and int(old_prefix_ver) < 3):
|
|
delete_keys = {
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"[Software\\\\Classes\\\\htmlfile\\\\shell\\\\open\\\\ddeexec",
|
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"[Software\\\\Classes\\\\pdffile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\xmlfile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\ftp\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\http\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\https\\\\shell\\\\open\\\\ddeexec",
|
|
}
|
|
dde_wb = '@="\\"C:\\\\windows\\\\system32\\\\winebrowser.exe\\" -nohome"'
|
|
|
|
sysreg_fp = self.prefix_dir + "system.reg"
|
|
new_sysreg_fp = self.prefix_dir + "system.reg.new"
|
|
|
|
log("Removing ShellExecute DDE registry entries.")
|
|
|
|
with open(sysreg_fp, "r") as reg_in:
|
|
with open(new_sysreg_fp, "w") as reg_out:
|
|
for line in reg_in:
|
|
if line[:line.find("ddeexec")+len("ddeexec")] in delete_keys:
|
|
reg_out.write(line.replace("ddeexec", "ddeexec_old", 1))
|
|
elif line.rstrip() == dde_wb:
|
|
reg_out.write(line.replace("-nohome", "%1"))
|
|
else:
|
|
reg_out.write(line)
|
|
|
|
# Slightly randomize backup file name to avoid colliding with
|
|
# other backups.
|
|
backup_sysreg_fp = "{}system.reg.{:x}.old".format(self.prefix_dir, randrange(16 ** 8))
|
|
|
|
try:
|
|
os.rename(sysreg_fp, backup_sysreg_fp)
|
|
except OSError:
|
|
log("Failed to back up old system.reg. Simply deleting it.")
|
|
os.remove(sysreg_fp)
|
|
pass
|
|
|
|
try:
|
|
os.rename(new_sysreg_fp, sysreg_fp)
|
|
except OSError:
|
|
log("Unable to write new registry file to " + sysreg_fp)
|
|
pass
|
|
|
|
stale_builtins = [self.prefix_dir + "/drive_c/windows/system32/amd_ags_x64.dll",
|
|
self.prefix_dir + "/drive_c/windows/syswow64/amd_ags_x64.dll" ]
|
|
for builtin in stale_builtins:
|
|
if os.path.lexists(builtin) and file_is_wine_builtin_dll(builtin):
|
|
log("Removing stale builtin " + builtin)
|
|
os.remove(builtin)
|
|
|
|
except ValueError:
|
|
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
|
|
#Just let the Wine upgrade happen and hope it works...
|
|
return
|
|
|
|
def pfx_copy(self, src, dst, dll_copy=False):
|
|
if os.path.islink(src):
|
|
contents = os.readlink(src)
|
|
if os.path.dirname(contents).endswith(('/lib/wine', '/lib/wine/fakedlls', '/lib64/wine', '/lib64/wine/fakedlls')):
|
|
# wine builtin dll
|
|
# make the destination an absolute symlink
|
|
contents = os.path.normpath(os.path.join(os.path.dirname(src), contents))
|
|
if dll_copy:
|
|
try_copyfile(src, dst)
|
|
else:
|
|
os.symlink(contents, dst)
|
|
else:
|
|
try_copyfile(src, dst)
|
|
|
|
def copy_pfx(self):
|
|
with open(self.tracked_files_file, "w") as tracked_files:
|
|
for src_dir, dirs, files in os.walk(g_proton.default_pfx_dir):
|
|
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
|
|
if len(rel_dir) > 0:
|
|
rel_dir = rel_dir + "/"
|
|
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
|
|
if not os.path.lexists(dst_dir):
|
|
os.makedirs(dst_dir)
|
|
tracked_files.write(rel_dir + "\n")
|
|
for dir_ in dirs:
|
|
src_file = os.path.join(src_dir, dir_)
|
|
dst_file = os.path.join(dst_dir, dir_)
|
|
if os.path.islink(src_file) and not os.path.exists(dst_file):
|
|
self.pfx_copy(src_file, dst_file)
|
|
for file_ in files:
|
|
src_file = os.path.join(src_dir, file_)
|
|
dst_file = os.path.join(dst_dir, file_)
|
|
if not os.path.exists(dst_file):
|
|
self.pfx_copy(src_file, dst_file)
|
|
tracked_files.write(rel_dir + file_ + "\n")
|
|
|
|
def update_builtin_libs(self, dll_copy_patterns):
|
|
dll_copy_patterns = dll_copy_patterns.split(',')
|
|
prev_tracked_files = set()
|
|
with open(self.tracked_files_file, "r") as tracked_files:
|
|
for line in tracked_files:
|
|
prev_tracked_files.add(line.strip())
|
|
with open(self.tracked_files_file, "a") as tracked_files:
|
|
for src_dir, dirs, files in os.walk(g_proton.default_pfx_dir):
|
|
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
|
|
if len(rel_dir) > 0:
|
|
rel_dir = rel_dir + "/"
|
|
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
|
|
if not os.path.lexists(dst_dir):
|
|
os.makedirs(dst_dir)
|
|
tracked_files.write(rel_dir + "\n")
|
|
for file_ in files:
|
|
src_file = os.path.join(src_dir, file_)
|
|
dst_file = os.path.join(dst_dir, file_)
|
|
if not file_is_wine_builtin_dll(src_file):
|
|
# Not a builtin library
|
|
continue
|
|
if file_is_wine_builtin_dll(dst_file):
|
|
os.unlink(dst_file)
|
|
elif os.path.lexists(dst_file):
|
|
# builtin library was replaced
|
|
continue
|
|
else:
|
|
os.makedirs(dst_dir, exist_ok=True)
|
|
dll_copy = any(fnmatch.fnmatch(file_, pattern) for pattern in dll_copy_patterns)
|
|
self.pfx_copy(src_file, dst_file, dll_copy)
|
|
tracked_name = rel_dir + file_
|
|
if tracked_name not in prev_tracked_files:
|
|
tracked_files.write(tracked_name + "\n")
|
|
|
|
def create_fonts_symlinks(self):
|
|
fontsmap = [
|
|
( g_proton.fonts_dir, "LiberationSans-Regular.ttf", "arial.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationSans-Bold.ttf", "arialbd.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationSerif-Regular.ttf", "times.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationMono-Regular.ttf", "cour.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationMono-Bold.ttf", "courbd.ttf" ),
|
|
( g_proton.fonts_dir, "msyh.ttf", "msyh.ttf" ),
|
|
( g_proton.fonts_dir, "simsun.ttc", "simsun.ttc" ),
|
|
( g_proton.fonts_dir, "msgothic.ttc", "msgothic.ttc" ),
|
|
( g_proton.fonts_dir, "malgun.ttf", "malgun.ttf" ),
|
|
( g_proton.fonts_dir, "micross.ttf", "micross.ttf" ),
|
|
( g_proton.fonts_dir, "nirmala.ttf", "nirmala.ttf" ),
|
|
|
|
( g_proton.wine_fonts_dir, "tahoma.ttf", "tahoma.ttf" ),
|
|
]
|
|
|
|
windowsfonts = self.prefix_dir + "/drive_c/windows/Fonts"
|
|
makedirs(windowsfonts)
|
|
for p in fontsmap:
|
|
lname = os.path.join(windowsfonts, p[2])
|
|
fname = os.path.join(p[0], p[1])
|
|
if os.path.lexists(lname):
|
|
if os.path.islink(lname):
|
|
os.remove(lname)
|
|
os.symlink(fname, lname)
|
|
else:
|
|
os.symlink(fname, lname)
|
|
|
|
def migrate_user_paths(self):
|
|
#move winxp-style paths to vista+ paths. we can't do this in
|
|
#upgrade_pfx because Steam may drop cloud files here at any time.
|
|
for (old, new, link) in \
|
|
[
|
|
("drive_c/users/steamuser/Local Settings/Application Data",
|
|
self.prefix_dir + "drive_c/users/steamuser/AppData/Local",
|
|
"../AppData/Local"),
|
|
("drive_c/users/steamuser/Application Data",
|
|
self.prefix_dir + "drive_c/users/steamuser/AppData/Roaming",
|
|
"./AppData/Roaming"),
|
|
("drive_c/users/steamuser/My Documents",
|
|
self.prefix_dir + "drive_c/users/steamuser/Documents",
|
|
"./Documents"),
|
|
]:
|
|
|
|
#running unofficial Proton/Wine builds against a Proton prefix could
|
|
#create an infinite symlink loop. detect this and clean it up.
|
|
if os.path.lexists(new) and os.path.islink(new) and os.readlink(new).endswith(old):
|
|
os.remove(new)
|
|
|
|
old = self.prefix_dir + old
|
|
|
|
if os.path.lexists(old) and not os.path.islink(old):
|
|
merge_user_dir(src=old, dst=new)
|
|
os.rename(old, old + " BACKUP")
|
|
if not os.path.lexists(old):
|
|
makedirs(os.path.dirname(old))
|
|
os.symlink(src=link, dst=old)
|
|
elif os.path.islink(old) and not (os.readlink(old) == link):
|
|
os.remove(old)
|
|
os.symlink(src=link, dst=old)
|
|
|
|
def setup_prefix(self):
|
|
with self.prefix_lock:
|
|
if os.path.exists(self.version_file):
|
|
with open(self.version_file, "r") as f:
|
|
old_ver = f.readline().strip()
|
|
else:
|
|
old_ver = None
|
|
|
|
self.upgrade_pfx(old_ver)
|
|
|
|
if not os.path.exists(self.prefix_dir):
|
|
makedirs(self.prefix_dir + "/drive_c")
|
|
set_dir_casefold_bit(self.prefix_dir + "/drive_c")
|
|
|
|
if not os.path.exists(self.prefix_dir + "/user.reg"):
|
|
self.copy_pfx()
|
|
|
|
self.migrate_user_paths()
|
|
|
|
if not os.path.lexists(self.prefix_dir + "/dosdevices/c:"):
|
|
os.symlink("../drive_c", self.prefix_dir + "/dosdevices/c:")
|
|
|
|
if not os.path.lexists(self.prefix_dir + "/dosdevices/z:"):
|
|
os.symlink("/", self.prefix_dir + "/dosdevices/z:")
|
|
|
|
# collect configuration info
|
|
steamdir = os.environ["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
|
|
|
|
use_wined3d = "wined3d" in g_session.compat_config
|
|
use_dxvk_dxgi = not use_wined3d and \
|
|
not ("WINEDLLOVERRIDES" in g_session.env and "dxgi=b" in g_session.env["WINEDLLOVERRIDES"])
|
|
use_nvapi = 'enablenvapi' in g_session.compat_config
|
|
|
|
builtin_dll_copy = os.environ.get("PROTON_DLL_COPY",
|
|
#dxsetup redist
|
|
"d3dcompiler_*.dll," +
|
|
"d3dcsx*.dll," +
|
|
"d3dx*.dll," +
|
|
"x3daudio*.dll," +
|
|
"xactengine*.dll," +
|
|
"xapofx*.dll," +
|
|
"xaudio*.dll," +
|
|
"xinput*.dll," +
|
|
|
|
#vcruntime redist
|
|
"atl1*.dll," +
|
|
"concrt1*.dll," +
|
|
"msvcp1*.dll," +
|
|
"msvcr1*.dll," +
|
|
"vcamp1*.dll," +
|
|
"vcomp1*.dll," +
|
|
"vccorlib1*.dll," +
|
|
"vcruntime1*.dll," +
|
|
|
|
#some games balk at ntdll symlink(?)
|
|
"ntdll.dll," +
|
|
|
|
#some games require official vulkan loader
|
|
"vulkan-1.dll"
|
|
)
|
|
|
|
# If any of this info changes, we must rerun the tasks below
|
|
prefix_info = '\n'.join((
|
|
CURRENT_PREFIX_VERSION,
|
|
g_proton.fonts_dir,
|
|
g_proton.lib_dir,
|
|
g_proton.lib64_dir,
|
|
steamdir,
|
|
getmtimestr(steamdir, 'legacycompat', 'steamclient.dll'),
|
|
getmtimestr(steamdir, 'legacycompat', 'steamclient64.dll'),
|
|
getmtimestr(steamdir, 'legacycompat', 'Steam.dll'),
|
|
g_proton.default_pfx_dir,
|
|
getmtimestr(g_proton.default_pfx_dir, 'system.reg'),
|
|
str(use_wined3d),
|
|
str(use_dxvk_dxgi),
|
|
builtin_dll_copy,
|
|
str(use_nvapi),
|
|
))
|
|
|
|
# check whether any prefix config has changed
|
|
try:
|
|
with open(self.config_info_file, "r") as f:
|
|
old_prefix_info = f.read()
|
|
except IOError:
|
|
old_prefix_info = ""
|
|
|
|
if old_ver != CURRENT_PREFIX_VERSION or old_prefix_info != prefix_info:
|
|
# update builtin dll symlinks or copies
|
|
self.update_builtin_libs(builtin_dll_copy)
|
|
|
|
with open(self.config_info_file, "w") as f:
|
|
f.write(prefix_info)
|
|
|
|
with open(self.version_file, "w") as f:
|
|
f.write(CURRENT_PREFIX_VERSION + "\n")
|
|
|
|
#create font files symlinks
|
|
self.create_fonts_symlinks()
|
|
|
|
with open(self.tracked_files_file, "a") as tracked_files:
|
|
#copy steam files into place
|
|
steam_dir = "drive_c/Program Files (x86)/Steam/"
|
|
dst = self.prefix_dir + steam_dir
|
|
makedirs(dst)
|
|
filestocopy = [("steamclient.dll", "steamclient.dll"),
|
|
("steamclient64.dll", "steamclient64.dll"),
|
|
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll"),
|
|
("SteamService.exe", "steam.exe"),
|
|
("Steam.dll", "Steam.dll")]
|
|
for (src,tgt) in filestocopy:
|
|
srcfile = steamdir + '/legacycompat/' + src
|
|
if os.path.isfile(srcfile):
|
|
dstfile = dst + tgt
|
|
if os.path.isfile(dstfile):
|
|
os.remove(dstfile)
|
|
else:
|
|
tracked_files.write(steam_dir + tgt + "\n")
|
|
try_copy(srcfile, dstfile)
|
|
|
|
filestocopy = [("steamclient64.dll", "steamclient64.dll"),
|
|
("GameOverlayRenderer.dll", "GameOverlayRenderer.dll"),
|
|
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll")]
|
|
for (src,tgt) in filestocopy:
|
|
srcfile = g_proton.path(src)
|
|
if os.path.isfile(srcfile):
|
|
dstfile = dst + tgt
|
|
if os.path.isfile(dstfile):
|
|
os.remove(dstfile)
|
|
else:
|
|
tracked_files.write(steam_dir + tgt + "\n")
|
|
try_copy(srcfile, dstfile)
|
|
|
|
#copy openvr files into place
|
|
dst = self.prefix_dir + "/drive_c/vrclient/bin/"
|
|
makedirs(dst)
|
|
try_copy(g_proton.lib_dir + "wine/fakedlls/vrclient.dll", dst)
|
|
try_copy(g_proton.lib64_dir + "wine/fakedlls/vrclient_x64.dll", dst)
|
|
|
|
try_copy(g_proton.lib_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/syswow64/")
|
|
try_copy(g_proton.lib64_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/system32/")
|
|
|
|
makedirs(self.prefix_dir + "/drive_c/openxr/")
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/openxr/wineopenxr64.json", self.prefix_dir + "/drive_c/openxr/")
|
|
|
|
#copy vkd3d files into place
|
|
try_copy(g_proton.lib64_dir + "vkd3d/libvkd3d-shader-1.dll",
|
|
self.prefix_dir + "drive_c/windows/system32/libvkd3d-shader-1.dll")
|
|
try_copy(g_proton.lib_dir + "vkd3d/libvkd3d-shader-1.dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/libvkd3d-shader-1.dll")
|
|
|
|
if use_wined3d:
|
|
dxvkfiles = ["dxvk_config"]
|
|
wined3dfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
|
|
else:
|
|
dxvkfiles = ["dxvk_config", "d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
|
|
wined3dfiles = []
|
|
|
|
if use_dxvk_dxgi:
|
|
dxvkfiles.append("dxgi")
|
|
else:
|
|
wined3dfiles.append("dxgi")
|
|
|
|
for f in wined3dfiles:
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/windows/system32/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/system32/" + f + ".dll")
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/windows/syswow64/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/" + f + ".dll")
|
|
|
|
for f in dxvkfiles:
|
|
try_copy(g_proton.lib64_dir + "wine/dxvk/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/system32/" + f + ".dll")
|
|
try_copy(g_proton.lib_dir + "wine/dxvk/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/" + f + ".dll")
|
|
g_session.dlloverrides[f] = "n"
|
|
|
|
# If the user requested the NVAPI be available, copy it into place.
|
|
# If they didn't, clean up any stray nvapi DLLs.
|
|
if use_nvapi:
|
|
try_copy(g_proton.lib64_dir + "wine/nvapi/nvapi64.dll",
|
|
self.prefix_dir + "drive_c/windows/system32/nvapi64.dll")
|
|
try_copy(g_proton.lib_dir + "wine/nvapi/nvapi.dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/nvapi.dll")
|
|
g_session.dlloverrides["nvapi64"] = "n"
|
|
g_session.dlloverrides["nvapi"] = "n"
|
|
g_session.dlloverrides["nvcuda"] = "b"
|
|
else:
|
|
nvapi64_dll = self.prefix_dir + "drive_c/windows/system32/nvapi64.dll"
|
|
nvapi32_dll = self.prefix_dir + "drive_c/windows/syswow64/nvapi.dll"
|
|
if os.path.exists(nvapi64_dll):
|
|
os.unlink(nvapi64_dll)
|
|
if os.path.exists(nvapi32_dll):
|
|
os.unlink(nvapi32_dll)
|
|
|
|
# Try to detect known DLLs that ship with the NVIDIA Linux Driver
|
|
# and add them into the prefix
|
|
nvidia_wine_dll_dir = find_nvidia_wine_dll_dir()
|
|
if nvidia_wine_dll_dir:
|
|
for dll in ["_nvngx.dll", "nvngx.dll"]:
|
|
try_copy(nvidia_wine_dll_dir + "/" + dll,
|
|
self.prefix_dir + "drive_c/windows/system32/" + dll,
|
|
optional=True)
|
|
|
|
try_copy(g_proton.lib64_dir + "wine/vkd3d-proton/d3d12.dll",
|
|
self.prefix_dir + "drive_c/windows/system32/d3d12.dll")
|
|
try_copy(g_proton.lib_dir + "wine/vkd3d-proton/d3d12.dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/d3d12.dll")
|
|
|
|
gamedrive_path = self.prefix_dir + "dosdevices/s:"
|
|
if "gamedrive" in g_session.compat_config:
|
|
library_dir = try_get_game_library_dir()
|
|
if not library_dir:
|
|
if os.path.lexists(gamedrive_path):
|
|
os.remove(gamedrive_path)
|
|
else:
|
|
if os.path.lexists(gamedrive_path):
|
|
cur_tgt = os.readlink(gamedrive_path)
|
|
if cur_tgt != library_dir:
|
|
os.remove(gamedrive_path)
|
|
os.symlink(library_dir, gamedrive_path)
|
|
else:
|
|
os.symlink(library_dir, gamedrive_path)
|
|
elif os.path.lexists(gamedrive_path):
|
|
os.remove(gamedrive_path)
|
|
|
|
def comma_escaped(s):
|
|
escaped = False
|
|
idx = -1
|
|
while s[idx] == '\\':
|
|
escaped = not escaped
|
|
idx = idx - 1
|
|
return escaped
|
|
|
|
class Session:
|
|
def __init__(self):
|
|
self.log_file = None
|
|
self.env = dict(os.environ)
|
|
self.dlloverrides = {
|
|
"steam.exe": "b", #always use our special built-in steam.exe
|
|
"dotnetfx35.exe": "b", #replace the broken installer, as does Windows
|
|
"beclient.dll": "b,n",
|
|
"beclient_x64.dll": "b,n",
|
|
}
|
|
|
|
self.compat_config = set()
|
|
self.cmdlineappend = []
|
|
|
|
if "STEAM_COMPAT_CONFIG" in os.environ:
|
|
config = os.environ["STEAM_COMPAT_CONFIG"]
|
|
|
|
while config:
|
|
(cur, sep, config) = config.partition(',')
|
|
if cur.startswith("cmdlineappend:"):
|
|
while comma_escaped(cur):
|
|
(a, b, c) = config.partition(',')
|
|
cur = cur[:-1] + ',' + a
|
|
config = c
|
|
self.cmdlineappend.append(cur[14:].replace('\\\\','\\'))
|
|
else:
|
|
self.compat_config.add(cur)
|
|
|
|
#turn forcelgadd on by default unless it is disabled in compat config
|
|
if not "noforcelgadd" in self.compat_config:
|
|
self.compat_config.add("forcelgadd")
|
|
|
|
def init_wine(self):
|
|
if "HOST_LC_ALL" in self.env and len(self.env["HOST_LC_ALL"]) > 0:
|
|
#steam sets LC_ALL=C to help some games, but Wine requires the real value
|
|
#in order to do path conversion between win32 and host. steam sets
|
|
#HOST_LC_ALL to allow us to use the real value.
|
|
self.env["LC_ALL"] = self.env["HOST_LC_ALL"]
|
|
else:
|
|
self.env.pop("LC_ALL", "")
|
|
|
|
self.env.pop("WINEARCH", "")
|
|
|
|
if 'ORIG_'+ld_path_var not in os.environ:
|
|
# Allow wine to restore this when calling an external app.
|
|
self.env['ORIG_'+ld_path_var] = os.environ.get(ld_path_var, '')
|
|
|
|
prepend_to_env_str(self.env, ld_path_var, g_proton.lib64_dir + ":" + g_proton.lib_dir, ":")
|
|
|
|
self.env["WINEDLLPATH"] = g_proton.lib64_dir + "/wine:" + g_proton.lib_dir + "/wine"
|
|
|
|
self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] = g_proton.lib64_dir + "gstreamer-1.0" + ":" + g_proton.lib_dir + "gstreamer-1.0"
|
|
self.env["WINE_GST_REGISTRY_DIR"] = g_compatdata.path("gstreamer-1.0/")
|
|
|
|
if "STEAM_COMPAT_MEDIA_PATH" in os.environ:
|
|
self.env["MEDIACONV_AUDIO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/audio.foz"
|
|
self.env["MEDIACONV_VIDEO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/video.foz"
|
|
|
|
if "STEAM_COMPAT_TRANSCODED_MEDIA_PATH" in os.environ:
|
|
self.env["MEDIACONV_AUDIO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_audio.foz"
|
|
self.env["MEDIACONV_VIDEO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_video.foz"
|
|
|
|
prepend_to_env_str(self.env, "PATH", g_proton.bin_dir, ":")
|
|
|
|
def check_environment(self, env_name, config_name):
|
|
if not env_name in self.env:
|
|
return False
|
|
if nonzero(self.env[env_name]):
|
|
self.compat_config.add(config_name)
|
|
else:
|
|
self.compat_config.discard(config_name)
|
|
return True
|
|
|
|
def try_log_slr_versions(self):
|
|
try:
|
|
if "PRESSURE_VESSEL_RUNTIME_BASE" in self.env:
|
|
with open(self.env["PRESSURE_VESSEL_RUNTIME_BASE"] + "/VERSIONS.txt", "r") as f:
|
|
for l in f:
|
|
l = l.strip()
|
|
if len(l) > 0 and not l.startswith("#"):
|
|
cleaned = l.split("#")[0].strip().replace("\t", " ")
|
|
split = cleaned.split(" ", maxsplit=1)
|
|
self.log_file.write(split[0] + ": " + split[1] + "\n")
|
|
except (OSError, IOError, TypeError, KeyError):
|
|
pass
|
|
|
|
def setup_logging(self, append_forever=False):
|
|
basedir = self.env.get("PROTON_LOG_DIR", os.environ["HOME"])
|
|
|
|
if append_forever:
|
|
#SteamGameId is not always available
|
|
lfile_path = basedir + "/steam-proton.log"
|
|
else:
|
|
if not "SteamGameId" in os.environ:
|
|
return False
|
|
|
|
lfile_path = basedir + "/steam-" + os.environ["SteamGameId"] + ".log"
|
|
|
|
if os.path.exists(lfile_path):
|
|
os.remove(lfile_path)
|
|
|
|
makedirs(basedir)
|
|
self.log_file = open(lfile_path, "a")
|
|
return True
|
|
|
|
def init_session(self, update_prefix_files):
|
|
self.env["WINEPREFIX"] = g_compatdata.prefix_dir
|
|
|
|
#load environment overrides
|
|
used_user_settings = {}
|
|
if os.path.exists(g_proton.user_settings_file):
|
|
try:
|
|
import user_settings
|
|
for key, value in user_settings.user_settings.items():
|
|
if not key in self.env:
|
|
self.env[key] = value
|
|
used_user_settings[key] = value
|
|
except:
|
|
log("************************************************")
|
|
log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
|
|
log("%s" % sys.exc_info()[1])
|
|
log("************************************************")
|
|
|
|
if "PROTON_LOG" in self.env and nonzero(self.env["PROTON_LOG"]):
|
|
self.env.setdefault("WINEDEBUG", "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree")
|
|
self.env.setdefault("DXVK_LOG_LEVEL", "info")
|
|
self.env.setdefault("VKD3D_DEBUG", "warn")
|
|
self.env.setdefault("VKD3D_SHADER_DEBUG", "fixme")
|
|
self.env.setdefault("WINE_MONO_TRACE", "E:System.NotImplementedException")
|
|
|
|
#for performance, logging is disabled by default; override with user_settings.py
|
|
self.env.setdefault("WINEDEBUG", "-all")
|
|
self.env.setdefault("DXVK_LOG_LEVEL", "none")
|
|
self.env.setdefault("VKD3D_DEBUG", "none")
|
|
self.env.setdefault("VKD3D_SHADER_DEBUG", "none")
|
|
|
|
#disable XIM support until libx11 >= 1.7 is widespread
|
|
self.env.setdefault("WINE_ALLOW_XIM", "0")
|
|
|
|
if "wined3d11" in self.compat_config:
|
|
self.compat_config.add("wined3d")
|
|
|
|
if not self.check_environment("PROTON_USE_WINED3D", "wined3d"):
|
|
self.check_environment("PROTON_USE_WINED3D11", "wined3d")
|
|
self.check_environment("PROTON_NO_D3D11", "nod3d11")
|
|
self.check_environment("PROTON_NO_D3D10", "nod3d10")
|
|
self.check_environment("PROTON_NO_ESYNC", "noesync")
|
|
self.check_environment("PROTON_NO_FSYNC", "nofsync")
|
|
self.check_environment("PROTON_FORCE_LARGE_ADDRESS_AWARE", "forcelgadd")
|
|
self.check_environment("PROTON_OLD_GL_STRING", "oldglstr")
|
|
self.check_environment("PROTON_NO_WRITE_WATCH", "nowritewatch")
|
|
self.check_environment("PROTON_HIDE_NVIDIA_GPU", "hidenvgpu")
|
|
self.check_environment("PROTON_SET_GAME_DRIVE", "gamedrive")
|
|
self.check_environment("PROTON_NO_XIM", "noxim")
|
|
self.check_environment("PROTON_HEAP_DELAY_FREE", "heapdelayfree")
|
|
self.check_environment("PROTON_ENABLE_NVAPI", "enablenvapi")
|
|
|
|
if "noesync" in self.compat_config:
|
|
self.env.pop("WINEESYNC", "")
|
|
else:
|
|
self.env["WINEESYNC"] = "1"
|
|
|
|
if not "noxim" in self.compat_config:
|
|
self.env.pop("WINE_ALLOW_XIM")
|
|
|
|
if "nofsync" in self.compat_config:
|
|
self.env.pop("WINEFSYNC", "")
|
|
else:
|
|
self.env["WINEFSYNC"] = "1"
|
|
|
|
if "nowritewatch" in self.compat_config:
|
|
self.env["WINE_DISABLE_WRITE_WATCH"] = "1"
|
|
|
|
if "oldglstr" in self.compat_config:
|
|
#mesa override
|
|
self.env["MESA_EXTENSION_MAX_YEAR"] = "2003"
|
|
#nvidia override
|
|
self.env["__GL_ExtensionStringVersion"] = "17700"
|
|
|
|
if "forcelgadd" in self.compat_config:
|
|
self.env["WINE_LARGE_ADDRESS_AWARE"] = "1"
|
|
|
|
if "heapdelayfree" in self.compat_config:
|
|
self.env["WINE_HEAP_DELAY_FREE"] = "1"
|
|
|
|
if "vkd3dbindlesstb" in self.compat_config:
|
|
append_to_env_str(self.env, "VKD3D_CONFIG", "force_bindless_texel_buffer", ",")
|
|
|
|
if "vkd3dfl12" in self.compat_config:
|
|
if not "VKD3D_FEATURE_LEVEL" in self.env:
|
|
self.env["VKD3D_FEATURE_LEVEL"] = "12_0"
|
|
|
|
if "hidenvgpu" in self.compat_config:
|
|
self.env["WINE_HIDE_NVIDIA_GPU"] = "1"
|
|
|
|
if "usenativexinput13" in self.compat_config:
|
|
self.dlloverrides["xinput1_3"] = "n"
|
|
|
|
if "disablelibglesv2" in self.compat_config:
|
|
self.dlloverrides["libglesv2"] = "d"
|
|
|
|
if "PROTON_CRASH_REPORT_DIR" in self.env:
|
|
self.env["WINE_CRASH_REPORT_DIR"] = self.env["PROTON_CRASH_REPORT_DIR"]
|
|
|
|
if self.env["WINEDEBUG"] != "-all":
|
|
if self.setup_logging(append_forever=False):
|
|
self.log_file.write("======================\n")
|
|
with open(g_proton.version_file, "r") as f:
|
|
self.log_file.write("Proton: " + f.readline().strip() + "\n")
|
|
if "SteamGameId" in self.env:
|
|
self.log_file.write("SteamGameId: " + self.env["SteamGameId"] + "\n")
|
|
self.log_file.write("Command: " + str(sys.argv[2:] + self.cmdlineappend) + "\n")
|
|
self.log_file.write("Options: " + str(self.compat_config) + "\n")
|
|
|
|
self.try_log_slr_versions()
|
|
|
|
try:
|
|
uname = os.uname()
|
|
kernel_version = f"{uname.sysname} {uname.release} {uname.version} {uname.machine}"
|
|
except OSError:
|
|
kernel_version = "unknown"
|
|
|
|
self.log_file.write(f"Kernel: {kernel_version}\n")
|
|
|
|
#dump some important variables into the log header
|
|
for var in ["WINEDLLOVERRIDES", "WINEDEBUG"]:
|
|
if var in os.environ:
|
|
self.log_file.write("System " + var + ": " + os.environ[var] + "\n")
|
|
if var in used_user_settings:
|
|
self.log_file.write("User settings " + var + ": " + used_user_settings[var] + "\n")
|
|
|
|
self.log_file.write("======================\n")
|
|
self.log_file.flush()
|
|
else:
|
|
self.env["WINEDEBUG"] = "-all"
|
|
|
|
if "PROTON_REMOTE_DEBUG_CMD" in self.env:
|
|
self.remote_debug_cmd = shlex.split(self.env.get("PROTON_REMOTE_DEBUG_CMD"))
|
|
else:
|
|
self.remote_debug_cmd = None
|
|
|
|
if update_prefix_files:
|
|
g_compatdata.setup_prefix()
|
|
|
|
if "nod3d11" in self.compat_config:
|
|
self.dlloverrides["d3d11"] = ""
|
|
if "dxgi" in self.dlloverrides:
|
|
del self.dlloverrides["dxgi"]
|
|
|
|
if "nod3d10" in self.compat_config:
|
|
self.dlloverrides["d3d10_1"] = ""
|
|
self.dlloverrides["d3d10"] = ""
|
|
self.dlloverrides["dxgi"] = ""
|
|
|
|
if "nativevulkanloader" in self.compat_config:
|
|
self.dlloverrides["vulkan-1"] = "n"
|
|
|
|
s = ""
|
|
for dll in self.dlloverrides:
|
|
setting = self.dlloverrides[dll]
|
|
if len(s) > 0:
|
|
s = s + ";" + dll + "=" + setting
|
|
else:
|
|
s = dll + "=" + setting
|
|
append_to_env_str(self.env, "WINEDLLOVERRIDES", s, ";")
|
|
|
|
def dump_dbg_env(self, f):
|
|
f.write("PATH=\"" + self.env["PATH"] + "\" \\\n")
|
|
f.write("\tTERM=\"xterm\" \\\n") #XXX
|
|
f.write("\tWINEDEBUG=\"-all\" \\\n")
|
|
f.write("\tWINEDLLPATH=\"" + self.env["WINEDLLPATH"] + "\" \\\n")
|
|
f.write("\t" + ld_path_var + "=\"" + self.env[ld_path_var] + "\" \\\n")
|
|
f.write("\tWINEPREFIX=\"" + self.env["WINEPREFIX"] + "\" \\\n")
|
|
if "WINEESYNC" in self.env:
|
|
f.write("\tWINEESYNC=\"" + self.env["WINEESYNC"] + "\" \\\n")
|
|
if "WINEFSYNC" in self.env:
|
|
f.write("\tWINEFSYNC=\"" + self.env["WINEFSYNC"] + "\" \\\n")
|
|
if "SteamGameId" in self.env:
|
|
f.write("\tSteamGameId=\"" + self.env["SteamGameId"] + "\" \\\n")
|
|
if "SteamAppId" in self.env:
|
|
f.write("\tSteamAppId=\"" + self.env["SteamAppId"] + "\" \\\n")
|
|
if "WINEDLLOVERRIDES" in self.env:
|
|
f.write("\tWINEDLLOVERRIDES=\"" + self.env["WINEDLLOVERRIDES"] + "\" \\\n")
|
|
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in self.env:
|
|
f.write("\tSTEAM_COMPAT_CLIENT_INSTALL_PATH=\"" + self.env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] + "\" \\\n")
|
|
if "WINE_LARGE_ADDRESS_AWARE" in self.env:
|
|
f.write("\tWINE_LARGE_ADDRESS_AWARE=\"" + self.env["WINE_LARGE_ADDRESS_AWARE"] + "\" \\\n")
|
|
if "GST_PLUGIN_SYSTEM_PATH_1_0" in self.env:
|
|
f.write("\tGST_PLUGIN_SYSTEM_PATH_1_0=\"" + self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] + "\" \\\n")
|
|
if "WINE_GST_REGISTRY_DIR" in self.env:
|
|
f.write("\tWINE_GST_REGISTRY_DIR=\"" + self.env["WINE_GST_REGISTRY_DIR"] + "\" \\\n")
|
|
if "MEDIACONV_AUDIO_DUMP_FILE" in self.env:
|
|
f.write("\tMEDIACONV_AUDIO_DUMP_FILE=\"" + self.env["MEDIACONV_AUDIO_DUMP_FILE"] + "\" \\\n")
|
|
if "MEDIACONV_AUDIO_TRANSCODED_FILE" in self.env:
|
|
f.write("\tMEDIACONV_AUDIO_TRANSCODED_FILE=\"" + self.env["MEDIACONV_AUDIO_TRANSCODED_FILE"] + "\" \\\n")
|
|
if "MEDIACONV_VIDEO_DUMP_FILE" in self.env:
|
|
f.write("\tMEDIACONV_VIDEO_DUMP_FILE=\"" + self.env["MEDIACONV_VIDEO_DUMP_FILE"] + "\" \\\n")
|
|
if "MEDIACONV_VIDEO_TRANSCODED_FILE" in self.env:
|
|
f.write("\tMEDIACONV_VIDEO_TRANSCODED_FILE=\"" + self.env["MEDIACONV_VIDEO_TRANSCODED_FILE"] + "\" \\\n")
|
|
|
|
def dump_dbg_scripts(self):
|
|
exe_name = os.path.basename(sys.argv[2])
|
|
|
|
tmpdir = self.env.get("PROTON_DEBUG_DIR", "/tmp") + "/proton_" + os.environ["USER"] + "/"
|
|
makedirs(tmpdir)
|
|
|
|
with open(tmpdir + "winedbg", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg with args\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg \"$@\"\n")
|
|
os.chmod(tmpdir + "winedbg", 0o755)
|
|
|
|
with open(tmpdir + "winedbg_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "winedbg_run", 0o755)
|
|
|
|
with open(tmpdir + "gdb_attach", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and auto-attach to already-running program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("EXE_NAME=${1:-\"" + exe_name + "\"}\n")
|
|
f.write("WPID_HEX=$(\"" + tmpdir + "winedbg\" --command 'info process' | grep -i \"$EXE_NAME\" | cut -f2 -d' ' | sed -e 's/^0*//')\n")
|
|
f.write("if [ -z \"$WPID_HEX\" ]; then \n")
|
|
f.write(" echo \"Program does not appear to be running: \\\"$EXE_NAME\\\"\"\n")
|
|
f.write(" exit 1\n")
|
|
f.write("fi\n")
|
|
f.write("WPID_DEC=$(printf %d 0x$WPID_HEX)\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg --gdb $WPID_DEC\n")
|
|
os.chmod(tmpdir + "gdb_attach", 0o755)
|
|
|
|
with open(tmpdir + "gdb_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg --gdb \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "gdb_run", 0o755)
|
|
|
|
with open(tmpdir + "run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run game or given command in environment\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine64_bin + "\" steam.exe \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "run", 0o755)
|
|
|
|
def run_proc(self, args, local_env=None):
|
|
if local_env is None:
|
|
local_env = self.env
|
|
return subprocess.call(args, env=local_env, stderr=self.log_file, stdout=self.log_file)
|
|
|
|
def run(self):
|
|
if "PROTON_DUMP_DEBUG_COMMANDS" in self.env and nonzero(self.env["PROTON_DUMP_DEBUG_COMMANDS"]):
|
|
try:
|
|
self.dump_dbg_scripts()
|
|
except OSError:
|
|
log("Unable to write debug scripts! " + str(sys.exc_info()[1]))
|
|
|
|
if self.remote_debug_cmd:
|
|
remote_debug_cmd = self.remote_debug_cmd
|
|
if not os.path.isabs(remote_debug_cmd[0]):
|
|
remote_debug_cmd[0] = g_proton.path(remote_debug_cmd[0])
|
|
remote_debug_proc = subprocess.Popen([g_proton.wine_bin] + self.remote_debug_cmd,
|
|
env=self.env, stderr=self.log_file, stdout=self.log_file)
|
|
else:
|
|
remote_debug_proc = None
|
|
|
|
rc = self.run_proc([g_proton.wine64_bin, "steam"] + sys.argv[2:] + self.cmdlineappend)
|
|
|
|
if remote_debug_proc:
|
|
remote_debug_proc.kill()
|
|
try:
|
|
remote_debug_proc.communicate(2)
|
|
except subprocess.TimeoutExpired as e:
|
|
log("terminate remote debugger")
|
|
remote_debug_proc.terminate()
|
|
remote_debug_proc.communicate()
|
|
|
|
return rc
|
|
|
|
if __name__ == "__main__":
|
|
if not "STEAM_COMPAT_DATA_PATH" in os.environ:
|
|
log("No compat data path?")
|
|
sys.exit(1)
|
|
|
|
g_proton = Proton(os.path.dirname(sys.argv[0]))
|
|
|
|
g_proton.cleanup_legacy_dist()
|
|
g_proton.do_steampipe_fixups()
|
|
|
|
g_compatdata = CompatData(os.environ["STEAM_COMPAT_DATA_PATH"])
|
|
|
|
g_session = Session()
|
|
|
|
g_session.init_wine()
|
|
|
|
if g_proton.missing_default_prefix():
|
|
g_proton.make_default_prefix()
|
|
|
|
g_session.init_session(sys.argv[1] != "runinprefix")
|
|
|
|
#determine mode
|
|
rc = 0
|
|
if sys.argv[1] == "run":
|
|
#start target app
|
|
rc = g_session.run()
|
|
elif sys.argv[1] == "waitforexitandrun":
|
|
#wait for wineserver to shut down
|
|
g_session.run_proc([g_proton.wineserver_bin, "-w"])
|
|
#then run
|
|
rc = g_session.run()
|
|
elif sys.argv[1] == "runinprefix":
|
|
rc = g_session.run_proc([g_proton.wine_bin] + sys.argv[2:])
|
|
elif sys.argv[1] == "getcompatpath":
|
|
#linux -> windows path
|
|
path = subprocess.check_output([g_proton.wine_bin, "winepath", "-w", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
|
|
sys.stdout.buffer.write(path)
|
|
elif sys.argv[1] == "getnativepath":
|
|
#windows -> linux path
|
|
path = subprocess.check_output([g_proton.wine_bin, "winepath", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
|
|
sys.stdout.buffer.write(path)
|
|
else:
|
|
log("Need a verb.")
|
|
sys.exit(1)
|
|
|
|
sys.exit(rc)
|
|
|
|
#pylint --disable=C0301,C0326,C0330,C0111,C0103,R0902,C1801,R0914,R0912,R0915
|
|
# vim: set syntax=python:
|