mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 23:25:50 +03:00
165 lines
5.3 KiB
C
165 lines
5.3 KiB
C
#include <stdint.h>
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#include <linux/limits.h>
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typedef uint32_t EHTMLMouseButton, EHTMLKeyModifiers;
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#ifndef __cplusplus
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#ifndef bool
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typedef char bool; /* 1 byte on modern visual studio c++ */
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#endif
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typedef uint32_t EUserUGCList,
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EUGCMatchingUGCType,
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EUserUGCListSortOrder,
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EUGCQuery,
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EUGCMatchingUGCType,
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EItemUpdateStatus,
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EItemStatistic,
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EItemPreviewType,
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EAuthSessionResponse,
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EHTTPStatusCode,
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EDenyReason,
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ERegisterActivationCodeResult,
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EWorkshopVote,
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EChatRoomEnterResponse,
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ECheckFileSignature,
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EBroadcastUploadResult,
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EGCResults,
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ESteamInputType,
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EParentalFeature,
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EAccountType,
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EUniverse,
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ENotificationPosition,
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ESteamAPICallFailure,
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EGamepadTextInputMode,
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EGamepadTextInputLineMode,
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EVoiceResult,
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EBeginAuthSessionResult,
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EUserHasLicenseForAppResult,
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EPersonaState,
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EFriendRelationship,
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EPersonaState,
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EOverlayToStoreFlag,
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EChatEntryType,
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ELobbyType,
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ELobbyDistanceFilter,
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ELobbyComparison,
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EMatchMakingServerResponse,
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ELeaderboardSortMethod,
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ELeaderboardDisplayType,
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ELeaderboardDataRequest,
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ELeaderboardUploadScoreMethod,
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EP2PSend,
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ESNetSocketConnectionType,
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ERemoteStoragePublishedFileVisibility,
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EWorkshopFileAction,
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EWorkshopEnumerationType,
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ERemoteStoragePlatform,
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EUGCReadAction,
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EWorkshopFileType,
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EWorkshopVideoProvider,
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EVRScreenshotType,
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EHTTPMethod,
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EResult,
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ESteamControllerPad,
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EControllerActionOrigin,
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EMatchMakingType,
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AudioPlayback_Status
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;
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/* these are PODs, so just copy the data. hopefully the
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* packing and alignment are the same... */
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typedef struct CSteamID { unsigned char a[8]; } CSteamID;
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typedef struct CGameID { unsigned char a[8]; } CGameID;
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typedef struct RemoteStorageUpdatePublishedFileRequest_t { unsigned char a[40]; } RemoteStorageUpdatePublishedFileRequest_t;
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typedef struct ControllerAnalogActionData_t { unsigned char a[13]; } ControllerAnalogActionData_t;
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typedef struct ControllerDigitalActionData_t { unsigned char a[2]; } ControllerDigitalActionData_t;
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typedef struct ControllerMotionData_t { unsigned char a[40]; } ControllerMotionData_t;
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/* never dereferenced */
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typedef struct FriendGameInfo_t FriendGameInfo_t;
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typedef struct P2PSessionState_t P2PSessionState_t;
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typedef struct SteamParamStringArray_t SteamParamStringArray_t;
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typedef struct ISteamMatchmakingServerListResponse ISteamMatchmakingServerListResponse;
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typedef struct ISteamMatchmakingPingResponse ISteamMatchmakingPingResponse;
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typedef struct ISteamMatchmakingPlayersResponse ISteamMatchmakingPlayersResponse;
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typedef struct ISteamMatchmakingRulesResponse ISteamMatchmakingRulesResponse;
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typedef struct SteamControllerState001_t SteamControllerState001_t;
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typedef struct SteamItemDetails_t SteamItemDetails_t;
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typedef struct LeaderboardEntry_t LeaderboardEntry_t;
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typedef struct SteamUGCDetails_t SteamUGCDetails_t;
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typedef struct gameserveritem_t gameserveritem_t;
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typedef struct MatchMakingKeyValuePair_t MatchMakingKeyValuePair_t;
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/* FIXME: we don't care about fn pointer types, just pass 'em through */
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typedef void *SteamAPI_CheckCallbackRegistered_t;
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typedef void *SteamAPIWarningMessageHook_t;
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typedef void *SteamAPI_PostAPIResultInProcess_t;
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typedef uint8_t uint8;
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typedef int8_t int8;
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typedef int16_t int16;
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typedef uint16_t uint16;
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typedef int32_t int32;
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typedef uint32_t uint32;
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typedef int64_t int64;
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typedef uint64_t uint64;
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typedef int64 lint64;
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typedef uint64 ulint64;
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typedef uint8 Salt_t[8];
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typedef uint64 GID_t;
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typedef uint64 JobID_t;
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typedef GID_t TxnID_t;
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typedef uint32 PackageId_t;
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typedef uint32 BundleId_t;
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typedef uint32 AppId_t;
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typedef uint64 AssetClassId_t;
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typedef uint32 PhysicalItemId_t;
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typedef uint32 DepotId_t;
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typedef uint32 RTime32;
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typedef uint32 CellID_t;
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typedef uint64 SteamAPICall_t;
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typedef uint32 AccountID_t;
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typedef uint32 PartnerId_t;
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typedef uint64 ManifestId_t;
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typedef uint32 HAuthTicket;
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typedef uint64 SteamLeaderboard_t;
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typedef uint64 SteamLeaderboardEntries_t;
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typedef void * BREAKPAD_HANDLE;
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typedef char compile_time_assert_type[1];
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typedef int32 HSteamPipe;
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typedef int32 HSteamUser;
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typedef int16 FriendsGroupID_t;
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typedef void * HServerListRequest;
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typedef int HServerQuery;
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typedef uint64 UGCHandle_t;
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typedef uint64 PublishedFileUpdateHandle_t;
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typedef uint32 SNetListenSocket_t;
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typedef uint32 SNetSocket_t;
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typedef uint64 PublishedFileId_t;
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typedef uint64 UGCFileWriteStreamHandle_t;
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typedef uint32 ScreenshotHandle;
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typedef uint32 HTTPRequestHandle;
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typedef uint32 HTTPCookieContainerHandle;
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typedef uint64 ClientUnifiedMessageHandle;
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typedef uint64 ControllerHandle_t;
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typedef uint64 ControllerActionSetHandle_t;
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typedef uint64 ControllerAnalogActionHandle_t;
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typedef uint64 ControllerDigitalActionHandle_t;
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typedef uint64 UGCQueryHandle_t;
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typedef uint64 UGCUpdateHandle_t;
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typedef uint32 HHTMLBrowser;
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typedef int32 SteamInventoryResult_t, SteamItemDef_t;
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typedef uint64 SteamItemInstanceID_t;
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typedef uint64 SteamInventoryUpdateHandle_t;
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#pragma pack( push, 4 )
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typedef struct CallbackMsg_t
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{
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HSteamUser m_hSteamUser;
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int m_iCallback;
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uint8 *m_pubParam;
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int m_cubParam;
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} CallbackMsg_t;
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#pragma pack( pop )
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#endif
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