Proton/lsteamclient/cppISteamUtils_SteamUtils010.cpp
2024-02-15 15:53:24 +02:00

271 lines
8.9 KiB
C++

#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_158/steam_api.h"
#include "steamworks_sdk_158/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamUtils_SteamUtils010.h"
uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *linux_side)
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetSecondsSinceAppActive();
return (_ret);
}
uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceComputerActive(void *linux_side)
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetSecondsSinceComputerActive();
return (_ret);
}
EUniverse cppISteamUtils_SteamUtils010_GetConnectedUniverse(void *linux_side)
{
EUniverse _ret;
_ret = ((ISteamUtils*)linux_side)->GetConnectedUniverse();
return (_ret);
}
uint32 cppISteamUtils_SteamUtils010_GetServerRealTime(void *linux_side)
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetServerRealTime();
return (_ret);
}
const char * cppISteamUtils_SteamUtils010_GetIPCountry(void *linux_side)
{
const char *_ret;
_ret = ((ISteamUtils*)linux_side)->GetIPCountry();
return (_ret);
}
bool cppISteamUtils_SteamUtils010_GetImageSize(void *linux_side, int iImage, uint32 *pnWidth, uint32 *pnHeight)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetImageSize((int)iImage, (uint32 *)pnWidth, (uint32 *)pnHeight);
return (_ret);
}
bool cppISteamUtils_SteamUtils010_GetImageRGBA(void *linux_side, int iImage, uint8 *pubDest, int nDestBufferSize)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetImageRGBA((int)iImage, (uint8 *)pubDest, (int)nDestBufferSize);
return (_ret);
}
bool cppISteamUtils_SteamUtils010_GetCSERIPPort(void *linux_side, uint32 *unIP, uint16 *usPort)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetCSERIPPort((uint32 *)unIP, (uint16 *)usPort);
return (_ret);
}
uint8 cppISteamUtils_SteamUtils010_GetCurrentBatteryPower(void *linux_side)
{
uint8 _ret;
_ret = ((ISteamUtils*)linux_side)->GetCurrentBatteryPower();
return (_ret);
}
uint32 cppISteamUtils_SteamUtils010_GetAppID(void *linux_side)
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetAppID();
return (_ret);
}
void cppISteamUtils_SteamUtils010_SetOverlayNotificationPosition(void *linux_side, ENotificationPosition eNotificationPosition)
{
((ISteamUtils*)linux_side)->SetOverlayNotificationPosition((ENotificationPosition)eNotificationPosition);
}
bool cppISteamUtils_SteamUtils010_IsAPICallCompleted(void *linux_side, SteamAPICall_t hSteamAPICall, bool *pbFailed)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsAPICallCompleted((SteamAPICall_t)hSteamAPICall, (bool *)pbFailed);
return (_ret);
}
ESteamAPICallFailure cppISteamUtils_SteamUtils010_GetAPICallFailureReason(void *linux_side, SteamAPICall_t hSteamAPICall)
{
ESteamAPICallFailure _ret;
_ret = ((ISteamUtils*)linux_side)->GetAPICallFailureReason((SteamAPICall_t)hSteamAPICall);
return (_ret);
}
bool cppISteamUtils_SteamUtils010_GetAPICallResult(void *linux_side, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetAPICallResult((SteamAPICall_t)hSteamAPICall, (void *)pCallback, (int)cubCallback, (int)iCallbackExpected, (bool *)pbFailed);
return (_ret);
}
void cppISteamUtils_SteamUtils010_RunFrame(void *linux_side)
{
((ISteamUtils*)linux_side)->RunFrame();
}
uint32 cppISteamUtils_SteamUtils010_GetIPCCallCount(void *linux_side)
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamUtils_SteamUtils010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamUtils*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamUtils_SteamUtils010_IsOverlayEnabled(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsOverlayEnabled();
return (_ret);
}
bool cppISteamUtils_SteamUtils010_BOverlayNeedsPresent(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->BOverlayNeedsPresent();
return (_ret);
}
SteamAPICall_t cppISteamUtils_SteamUtils010_CheckFileSignature(void *linux_side, const char *szFileName)
{
SteamAPICall_t _ret;
_ret = ((ISteamUtils*)linux_side)->CheckFileSignature((const char *)szFileName);
return (_ret);
}
bool cppISteamUtils_SteamUtils010_ShowGamepadTextInput(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax, const char *pchExistingText)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->ShowGamepadTextInput((EGamepadTextInputMode)eInputMode, (EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32)unCharMax, (const char *)pchExistingText);
return (_ret);
}
uint32 cppISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(void *linux_side)
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetEnteredGamepadTextLength();
return (_ret);
}
bool cppISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(void *linux_side, char *pchText, uint32 cchText)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetEnteredGamepadTextInput((char *)pchText, (uint32)cchText);
return (_ret);
}
const char * cppISteamUtils_SteamUtils010_GetSteamUILanguage(void *linux_side)
{
const char *_ret;
_ret = ((ISteamUtils*)linux_side)->GetSteamUILanguage();
return (_ret);
}
bool cppISteamUtils_SteamUtils010_IsSteamRunningInVR(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsSteamRunningInVR();
return (_ret);
}
void cppISteamUtils_SteamUtils010_SetOverlayNotificationInset(void *linux_side, int nHorizontalInset, int nVerticalInset)
{
((ISteamUtils*)linux_side)->SetOverlayNotificationInset((int)nHorizontalInset, (int)nVerticalInset);
}
bool cppISteamUtils_SteamUtils010_IsSteamInBigPictureMode(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsSteamInBigPictureMode();
return (_ret);
}
void cppISteamUtils_SteamUtils010_StartVRDashboard(void *linux_side)
{
((ISteamUtils*)linux_side)->StartVRDashboard();
}
bool cppISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsVRHeadsetStreamingEnabled();
return (_ret);
}
void cppISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(void *linux_side, bool bEnabled)
{
((ISteamUtils*)linux_side)->SetVRHeadsetStreamingEnabled((bool)bEnabled);
}
bool cppISteamUtils_SteamUtils010_IsSteamChinaLauncher(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsSteamChinaLauncher();
return (_ret);
}
bool cppISteamUtils_SteamUtils010_InitFilterText(void *linux_side, uint32 unFilterOptions)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->InitFilterText((uint32)unFilterOptions);
return (_ret);
}
int cppISteamUtils_SteamUtils010_FilterText(void *linux_side, ETextFilteringContext eContext, CSteamID sourceSteamID, const char *pchInputMessage, char *pchOutFilteredText, uint32 nByteSizeOutFilteredText)
{
int _ret;
_ret = ((ISteamUtils*)linux_side)->FilterText((ETextFilteringContext)eContext, (CSteamID)sourceSteamID, (const char *)pchInputMessage, (char *)pchOutFilteredText, (uint32)nByteSizeOutFilteredText);
return (_ret);
}
ESteamIPv6ConnectivityState cppISteamUtils_SteamUtils010_GetIPv6ConnectivityState(void *linux_side, ESteamIPv6ConnectivityProtocol eProtocol)
{
ESteamIPv6ConnectivityState _ret;
_ret = ((ISteamUtils*)linux_side)->GetIPv6ConnectivityState((ESteamIPv6ConnectivityProtocol)eProtocol);
return (_ret);
}
bool cppISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsSteamRunningOnSteamDeck();
return (_ret);
}
bool cppISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput(void *linux_side, EFloatingGamepadTextInputMode eKeyboardMode, int nTextFieldXPosition, int nTextFieldYPosition, int nTextFieldWidth, int nTextFieldHeight)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->ShowFloatingGamepadTextInput((EFloatingGamepadTextInputMode)eKeyboardMode, (int)nTextFieldXPosition, (int)nTextFieldYPosition, (int)nTextFieldWidth, (int)nTextFieldHeight);
return (_ret);
}
void cppISteamUtils_SteamUtils010_SetGameLauncherMode(void *linux_side, bool bLauncherMode)
{
((ISteamUtils*)linux_side)->SetGameLauncherMode((bool)bLauncherMode);
}
bool cppISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(void *linux_side)
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->DismissFloatingGamepadTextInput();
return (_ret);
}
#ifdef __cplusplus
}
#endif