mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 07:05:46 +03:00
259 lines
8.0 KiB
Bash
Executable File
259 lines
8.0 KiB
Bash
Executable File
#!/bin/bash
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set -eu
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SRCDIR="$(dirname "$0")"
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DEFAULT_BUILD_NAME="proton-localbuild" # If no --build-name specified
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# Output helpers
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COLOR_ERR=""
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COLOR_STAT=""
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COLOR_INFO=""
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COLOR_CMD=""
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COLOR_CLEAR=""
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if [[ $(tput colors 2>/dev/null || echo 0) -gt 0 ]]; then
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COLOR_ERR=$'\e[31;1m'
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COLOR_STAT=$'\e[32;1m'
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COLOR_INFO=$'\e[30;1m'
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COLOR_CMD=$'\e[93;1m'
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COLOR_CLEAR=$'\e[0m'
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fi
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sh_quote() {
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local quoted
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quoted="$(printf '%q ' "$@")"; [[ $# -eq 0 ]] || echo "${quoted:0:-1}";
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}
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err() { echo >&2 "${COLOR_ERR}!!${COLOR_CLEAR} $*"; }
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stat() { echo >&2 "${COLOR_STAT}::${COLOR_CLEAR} $*"; }
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info() { echo >&2 "${COLOR_INFO}::${COLOR_CLEAR} $*"; }
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showcmd() { echo >&2 "+ ${COLOR_CMD}$(sh_quote "$@")${COLOR_CLEAR}"; }
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die() { err "$@"; exit 1; }
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finish() { stat "$@"; exit 0; }
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cmd() { showcmd "$@"; "$@"; }
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#
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# Configure
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#
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THIS_COMMAND="$0 $*" # For printing, not evaling
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MAKEFILE="./Makefile"
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function check_steamrt_image() {
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local type="$1"
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local name="$2"
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# nil nil -> no container
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[[ -n $type || -n $name ]] || return 0;
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# Otherwise both needed
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[[ -n $type && -n $name ]] || die "Steam Runtime SDK option must be of form type:image"
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# Type known?
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[[ $type = docker ]] || die "Only supported Steam Runtime type is currently docker"
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# Name must be alphanumericish for dumping into makefile and sanity.
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[[ $name =~ ^[a-zA-Z0-9_.-]+$ ]] || die "Runtime image name should be alphanumeric ($name)"
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}
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# This is not rigorous. Do not use this for untrusted input. Do not. If you need a version of
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# this for untrusted input, rethink the path that got you here.
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function escape_for_make() {
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local escape="$1"
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escape="${escape//\\/\\\\}" # '\' -> '\\'
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escape="${escape//#/\\#}" # '#' -> '\#'
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escape="${escape//\$/\$\$}" # '$' -> '$$'
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escape="${escape// /\\ }" # ' ' -> '\ '
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echo "$escape"
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}
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function configure() {
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local steamrt64_type="${1%:*}"
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local steamrt64_name="${1#*:}"
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local steamrt32_type="${2%:*}"
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local steamrt32_name="${2#*:}"
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local steamrt_path="${3}"
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check_steamrt_image "$steamrt64_type" "$steamrt64_name"
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check_steamrt_image "$steamrt32_type" "$steamrt32_name"
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local srcdir
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srcdir="$(dirname "$0")"
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# Build name
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local build_name="$arg_build_name"
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if [[ -n $build_name ]]; then
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info "Configuring with build name: $build_name"
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else
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build_name="$DEFAULT_BUILD_NAME"
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info "No build name specified, using default: $build_name"
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fi
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## Write out config
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# Don't die after this point or we'll have rather unhelpfully deleted the Makefile
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[[ ! -e "$MAKEFILE" ]] || rm "$MAKEFILE"
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{
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# Config
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echo "# Generated by: $THIS_COMMAND"
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echo ""
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echo "SRCDIR := $(escape_for_make "$srcdir")"
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echo "BUILD_NAME := $(escape_for_make "$build_name")"
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# ffmpeg?
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if [[ -n $arg_ffmpeg ]]; then
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echo "WITH_FFMPEG := 1"
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fi
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# SteamRT
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echo "STEAMRT64_MODE := $(escape_for_make "$steamrt64_type")"
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echo "STEAMRT64_IMAGE := $(escape_for_make "$steamrt64_name")"
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echo "STEAMRT32_MODE := $(escape_for_make "$steamrt32_type")"
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echo "STEAMRT32_IMAGE := $(escape_for_make "$steamrt32_name")"
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echo "STEAMRT_PATH := $(escape_for_make "$steamrt_path")"
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# Include base
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echo ""
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echo "include \$(SRCDIR)/build/makefile_base.mak"
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} >> "$MAKEFILE"
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stat "Created $MAKEFILE, now run make to build."
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stat " See README.md for make targets and instructions"
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}
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#
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# Parse arguments
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#
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arg_steamrt32=""
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arg_steamrt64=""
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arg_no_steamrt=""
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arg_ffmpeg=""
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arg_build_name=""
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arg_help=""
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invalid_args=""
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function parse_args() {
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local arg;
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local val;
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local val_used;
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local val_passed;
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while [[ $# -gt 0 ]]; do
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arg="$1"
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val=''
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val_used=''
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val_passed=''
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if [[ -z $arg ]]; then # Sanity
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err "Unexpected empty argument"
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return 1
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elif [[ ${arg:0:2} != '--' ]]; then
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err "Unexpected positional argument ($1)"
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return 1
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fi
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# Looks like an argument does it have a --foo=bar value?
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if [[ ${arg%=*} != "$arg" ]]; then
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val="${arg#*=}"
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arg="${arg%=*}"
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val_passed=1
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else
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# Otherwise for args that want a value, assume "--arg val" form
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val="${2:-}"
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fi
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# The args
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if [[ $arg = --help || $arg = --usage ]]; then
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arg_help=1
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elif [[ $arg = --build-name ]]; then
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arg_build_name="$val"
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val_used=1
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elif [[ $arg = --with-ffmpeg ]]; then
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arg_ffmpeg=1
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elif [[ $arg = --steam-runtime32 ]]; then
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val_used=1
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arg_steamrt32="$val"
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elif [[ $arg = --steam-runtime64 ]]; then
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val_used=1
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arg_steamrt64="$val"
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elif [[ $arg = --steam-runtime ]]; then
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val_used=1
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arg_steamrt="$val"
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elif [[ $arg = --no-steam-runtime ]]; then
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arg_no_steamrt=1
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else
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err "Unrecognized option $arg"
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return 1
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fi
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# Check if this arg used the value and shouldn't have or vice-versa
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if [[ -n $val_used && -z $val_passed ]]; then
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# "--arg val" form, used $2 as the value.
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# Don't allow this if it looked like "--arg --val"
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if [[ ${val#--} != "$val" ]]; then
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err "Ambiguous format for argument with value \"$arg $val\""
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err " (use $arg=$val or $arg='' $val)"
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return 1
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fi
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# Error if this was the last positional argument but expected $val
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if [[ $# -le 1 ]]; then
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err "$arg takes a parameter, but none given"
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return 1
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fi
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shift # consume val
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elif [[ -z $val_used && -n $val_passed ]]; then
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# Didn't use a value, but passed in --arg=val form
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err "$arg does not take a parameter"
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return 1
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fi
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shift # consume arg
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done
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}
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usage() {
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"$1" "Usage: $0 { --no-steam-runtime | --steam-runtime32=<image> --steam-runtime64=<image> --steam-runtime=<path> }"
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"$1" " Generate a Makefile for building Proton. May be run from another directory to create"
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"$1" " out-of-tree build directories (e.g. mkdir mybuild && cd mybuild && ../configure.sh)"
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"$1" ""
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"$1" " Options"
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"$1" " --help / --usage Show this help text and exit"
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"$1" ""
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"$1" " --build-name=<name> Set the name of the build that displays when used in Steam"
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"$1" ""
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"$1" " --with-ffmpeg Build ffmpeg for WMA audio support"
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"$1" ""
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"$1" " Steam Runtime"
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"$1" " Proton builds that are to be installed & run under the steam client must be built with"
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"$1" " the Steam Runtime SDK to ensure compatibility. See README.md for more information."
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"$1" ""
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"$1" " --steam-runtime64=docker:<image> Automatically invoke the Steam Runtime SDK in <image>"
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"$1" " for build steps that must be run in an SDK"
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"$1" " environment. See README.md for instructions to"
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"$1" " create this image."
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"$1" ""
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"$1" " --steam-runtime32=docker:<image> The 32-bit docker image to use for steps that require"
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"$1" " a 32-bit environment. See --steam-runtime64."
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"$1" ""
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"$1" " --steam-runtime=<path> Path to the runtime built for the host (i.e. the output"
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"$1" " directory given to steam-runtime/build-runtime.py). Should"
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"$1" " contain run.sh."
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"$1" ""
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"$1" " --no-steam-runtime Do not automatically invoke any runtime SDK as part of the build."
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"$1" " Build steps may still be manually run in a runtime environment."
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exit 1;
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}
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[[ $# -gt 0 ]] || usage info
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parse_args "$@" || usage err
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[[ -z $arg_help ]] || usage info
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# Sanity check arguments
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if [[ -n $arg_no_steamrt && (-n $arg_steamrt32 || -n $arg_steamrt64 || -n $arg_steamrt) ]]; then
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die "Cannot specify a Steam Runtime SDK as well as --no-steam-runtime"
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elif [[ -z $arg_no_steamrt && ( -z $arg_steamrt32 || -z $arg_steamrt64 || -z $arg_steamrt ) ]]; then
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die "Must specify either --no-steam-runtime or all of --steam-runtime32, --steam-runtime64, and --steam-runtime"
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fi
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configure "$arg_steamrt64" "$arg_steamrt32" "$arg_steamrt"
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