mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 23:55:52 +03:00
9ea65fe0d0
CW-Bug-Id: #22729
136 lines
4.3 KiB
C
136 lines
4.3 KiB
C
/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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struct cppISteamNetworking_SteamNetworking001_CreateListenSocket_params
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{
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void *linux_side;
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uint32_t _ret;
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int32_t nVirtualP2PPort;
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uint32_t nIP;
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uint16_t nPort;
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};
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extern void cppISteamNetworking_SteamNetworking001_CreateListenSocket( struct cppISteamNetworking_SteamNetworking001_CreateListenSocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket_params
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{
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void *linux_side;
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uint32_t _ret;
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CSteamID steamIDTarget;
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int32_t nVirtualPort;
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int32_t nTimeoutSec;
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};
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extern void cppISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_CreateConnectionSocket_params
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{
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void *linux_side;
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uint32_t _ret;
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uint32_t nIP;
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uint16_t nPort;
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int32_t nTimeoutSec;
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};
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extern void cppISteamNetworking_SteamNetworking001_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking001_CreateConnectionSocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_DestroySocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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bool bNotifyRemoteEnd;
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};
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extern void cppISteamNetworking_SteamNetworking001_DestroySocket( struct cppISteamNetworking_SteamNetworking001_DestroySocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_DestroyListenSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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bool bNotifyRemoteEnd;
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};
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extern void cppISteamNetworking_SteamNetworking001_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking001_DestroyListenSocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_SendDataOnSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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void *pubData;
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uint32_t cubData;
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bool bReliable;
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};
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extern void cppISteamNetworking_SteamNetworking001_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking001_SendDataOnSocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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uint32_t *pcubMsgSize;
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};
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extern void cppISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_RetrieveDataFromSocket_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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void *pubDest;
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uint32_t cubDest;
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uint32_t *pcubMsgSize;
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};
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extern void cppISteamNetworking_SteamNetworking001_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking001_RetrieveDataFromSocket_params *params );
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struct cppISteamNetworking_SteamNetworking001_IsDataAvailable_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hListenSocket;
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uint32_t *pcubMsgSize;
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uint32_t *phSocket;
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};
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extern void cppISteamNetworking_SteamNetworking001_IsDataAvailable( struct cppISteamNetworking_SteamNetworking001_IsDataAvailable_params *params );
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struct cppISteamNetworking_SteamNetworking001_RetrieveData_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hListenSocket;
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void *pubDest;
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uint32_t cubDest;
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uint32_t *pcubMsgSize;
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uint32_t *phSocket;
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};
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extern void cppISteamNetworking_SteamNetworking001_RetrieveData( struct cppISteamNetworking_SteamNetworking001_RetrieveData_params *params );
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struct cppISteamNetworking_SteamNetworking001_GetSocketInfo_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hSocket;
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CSteamID *pSteamIDRemote;
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int32_t *peSocketStatus;
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uint32_t *punIPRemote;
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uint16_t *punPortRemote;
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};
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extern void cppISteamNetworking_SteamNetworking001_GetSocketInfo( struct cppISteamNetworking_SteamNetworking001_GetSocketInfo_params *params );
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struct cppISteamNetworking_SteamNetworking001_GetListenSocketInfo_params
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{
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void *linux_side;
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bool _ret;
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uint32_t hListenSocket;
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uint32_t *pnIP;
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uint16_t *pnPort;
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};
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extern void cppISteamNetworking_SteamNetworking001_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking001_GetListenSocketInfo_params *params );
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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