Proton/vrclient_x64/vrclient_x64/cppIVRCompositor_IVRCompositor_026.cpp
2023-12-19 19:42:16 +01:00

379 lines
21 KiB
C++

#include "vrclient_private.h"
#include "vrclient_defs.h"
#include "openvr_v1.14.15/ivrclientcore.h"
using namespace vr;
extern "C" {
#include "struct_converters.h"
}
#include "cppIVRCompositor_IVRCompositor_026.h"
#ifdef __cplusplus
extern "C" {
#endif
struct cppIVRCompositor_IVRCompositor_026
{
#ifdef __cplusplus
virtual void SetTrackingSpace( uint32_t ) = 0;
virtual uint32_t GetTrackingSpace( ) = 0;
virtual uint32_t WaitGetPoses( TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t ) = 0;
virtual uint32_t GetLastPoses( TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t ) = 0;
virtual uint32_t GetLastPoseForTrackedDeviceIndex( uint32_t, TrackedDevicePose_t *, TrackedDevicePose_t * ) = 0;
virtual uint32_t Submit( uint32_t, const Texture_t *, const VRTextureBounds_t *, uint32_t ) = 0;
virtual void ClearLastSubmittedFrame( ) = 0;
virtual void PostPresentHandoff( ) = 0;
virtual bool GetFrameTiming( Compositor_FrameTiming *, uint32_t ) = 0;
virtual uint32_t GetFrameTimings( Compositor_FrameTiming *, uint32_t ) = 0;
virtual float GetFrameTimeRemaining( ) = 0;
virtual void GetCumulativeStats( Compositor_CumulativeStats *, uint32_t ) = 0;
virtual void FadeToColor( float, float, float, float, float, bool ) = 0;
virtual HmdColor_t GetCurrentFadeColor( bool ) = 0;
virtual void FadeGrid( float, bool ) = 0;
virtual float GetCurrentGridAlpha( ) = 0;
virtual uint32_t SetSkyboxOverride( const Texture_t *, uint32_t ) = 0;
virtual void ClearSkyboxOverride( ) = 0;
virtual void CompositorBringToFront( ) = 0;
virtual void CompositorGoToBack( ) = 0;
virtual void CompositorQuit( ) = 0;
virtual bool IsFullscreen( ) = 0;
virtual uint32_t GetCurrentSceneFocusProcess( ) = 0;
virtual uint32_t GetLastFrameRenderer( ) = 0;
virtual bool CanRenderScene( ) = 0;
virtual void ShowMirrorWindow( ) = 0;
virtual void HideMirrorWindow( ) = 0;
virtual bool IsMirrorWindowVisible( ) = 0;
virtual void CompositorDumpImages( ) = 0;
virtual bool ShouldAppRenderWithLowResources( ) = 0;
virtual void ForceInterleavedReprojectionOn( bool ) = 0;
virtual void ForceReconnectProcess( ) = 0;
virtual void SuspendRendering( bool ) = 0;
virtual uint32_t GetMirrorTextureD3D11( uint32_t, void *, void ** ) = 0;
virtual void ReleaseMirrorTextureD3D11( void * ) = 0;
virtual uint32_t GetMirrorTextureGL( uint32_t, uint32_t *, void ** ) = 0;
virtual bool ReleaseSharedGLTexture( uint32_t, void * ) = 0;
virtual void LockGLSharedTextureForAccess( void * ) = 0;
virtual void UnlockGLSharedTextureForAccess( void * ) = 0;
virtual uint32_t GetVulkanInstanceExtensionsRequired( char *, uint32_t ) = 0;
virtual uint32_t GetVulkanDeviceExtensionsRequired( VkPhysicalDevice_T *, char *, uint32_t ) = 0;
virtual void SetExplicitTimingMode( uint32_t ) = 0;
virtual uint32_t SubmitExplicitTimingData( ) = 0;
virtual bool IsMotionSmoothingEnabled( ) = 0;
virtual bool IsMotionSmoothingSupported( ) = 0;
virtual bool IsCurrentSceneFocusAppLoading( ) = 0;
virtual uint32_t SetStageOverride_Async( const char *, const HmdMatrix34_t *, const Compositor_StageRenderSettings *, uint32_t ) = 0;
virtual void ClearStageOverride( ) = 0;
virtual bool GetCompositorBenchmarkResults( Compositor_BenchmarkResults *, uint32_t ) = 0;
virtual uint32_t GetLastPosePredictionIDs( uint32_t *, uint32_t * ) = 0;
virtual uint32_t GetPosesForFrame( uint32_t, TrackedDevicePose_t *, uint32_t ) = 0;
#endif /* __cplusplus */
};
void cppIVRCompositor_IVRCompositor_026_SetTrackingSpace( struct cppIVRCompositor_IVRCompositor_026_SetTrackingSpace_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->SetTrackingSpace( params->eOrigin );
}
void cppIVRCompositor_IVRCompositor_026_GetTrackingSpace( struct cppIVRCompositor_IVRCompositor_026_GetTrackingSpace_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetTrackingSpace( );
}
void cppIVRCompositor_IVRCompositor_026_WaitGetPoses( struct cppIVRCompositor_IVRCompositor_026_WaitGetPoses_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->WaitGetPoses( params->pRenderPoseArray, params->unRenderPoseArrayCount, params->pGamePoseArray, params->unGamePoseArrayCount );
}
void cppIVRCompositor_IVRCompositor_026_GetLastPoses( struct cppIVRCompositor_IVRCompositor_026_GetLastPoses_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetLastPoses( params->pRenderPoseArray, params->unRenderPoseArrayCount, params->pGamePoseArray, params->unGamePoseArrayCount );
}
void cppIVRCompositor_IVRCompositor_026_GetLastPoseForTrackedDeviceIndex( struct cppIVRCompositor_IVRCompositor_026_GetLastPoseForTrackedDeviceIndex_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetLastPoseForTrackedDeviceIndex( params->unDeviceIndex, params->pOutputPose, params->pOutputGamePose );
}
void cppIVRCompositor_IVRCompositor_026_Submit( struct cppIVRCompositor_IVRCompositor_026_Submit_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->Submit( params->eEye, params->pTexture, params->pBounds, params->nSubmitFlags );
}
void cppIVRCompositor_IVRCompositor_026_ClearLastSubmittedFrame( struct cppIVRCompositor_IVRCompositor_026_ClearLastSubmittedFrame_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->ClearLastSubmittedFrame( );
}
void cppIVRCompositor_IVRCompositor_026_PostPresentHandoff( struct cppIVRCompositor_IVRCompositor_026_PostPresentHandoff_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->PostPresentHandoff( );
}
void cppIVRCompositor_IVRCompositor_026_GetFrameTiming( struct cppIVRCompositor_IVRCompositor_026_GetFrameTiming_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetFrameTiming( params->pTiming, params->unFramesAgo );
}
void cppIVRCompositor_IVRCompositor_026_GetFrameTimings( struct cppIVRCompositor_IVRCompositor_026_GetFrameTimings_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetFrameTimings( params->pTiming, params->nFrames );
}
void cppIVRCompositor_IVRCompositor_026_GetFrameTimeRemaining( struct cppIVRCompositor_IVRCompositor_026_GetFrameTimeRemaining_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetFrameTimeRemaining( );
}
void cppIVRCompositor_IVRCompositor_026_GetCumulativeStats( struct cppIVRCompositor_IVRCompositor_026_GetCumulativeStats_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->GetCumulativeStats( params->pStats, params->nStatsSizeInBytes );
}
void cppIVRCompositor_IVRCompositor_026_FadeToColor( struct cppIVRCompositor_IVRCompositor_026_FadeToColor_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->FadeToColor( params->fSeconds, params->fRed, params->fGreen, params->fBlue, params->fAlpha, params->bBackground );
}
void cppIVRCompositor_IVRCompositor_026_GetCurrentFadeColor( struct cppIVRCompositor_IVRCompositor_026_GetCurrentFadeColor_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
*params->_ret = iface->GetCurrentFadeColor( params->bBackground );
}
void cppIVRCompositor_IVRCompositor_026_FadeGrid( struct cppIVRCompositor_IVRCompositor_026_FadeGrid_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->FadeGrid( params->fSeconds, params->bFadeIn );
}
void cppIVRCompositor_IVRCompositor_026_GetCurrentGridAlpha( struct cppIVRCompositor_IVRCompositor_026_GetCurrentGridAlpha_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetCurrentGridAlpha( );
}
void cppIVRCompositor_IVRCompositor_026_SetSkyboxOverride( struct cppIVRCompositor_IVRCompositor_026_SetSkyboxOverride_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->SetSkyboxOverride( params->pTextures, params->unTextureCount );
}
void cppIVRCompositor_IVRCompositor_026_ClearSkyboxOverride( struct cppIVRCompositor_IVRCompositor_026_ClearSkyboxOverride_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->ClearSkyboxOverride( );
}
void cppIVRCompositor_IVRCompositor_026_CompositorBringToFront( struct cppIVRCompositor_IVRCompositor_026_CompositorBringToFront_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->CompositorBringToFront( );
}
void cppIVRCompositor_IVRCompositor_026_CompositorGoToBack( struct cppIVRCompositor_IVRCompositor_026_CompositorGoToBack_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->CompositorGoToBack( );
}
void cppIVRCompositor_IVRCompositor_026_CompositorQuit( struct cppIVRCompositor_IVRCompositor_026_CompositorQuit_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->CompositorQuit( );
}
void cppIVRCompositor_IVRCompositor_026_IsFullscreen( struct cppIVRCompositor_IVRCompositor_026_IsFullscreen_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->IsFullscreen( );
}
void cppIVRCompositor_IVRCompositor_026_GetCurrentSceneFocusProcess( struct cppIVRCompositor_IVRCompositor_026_GetCurrentSceneFocusProcess_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetCurrentSceneFocusProcess( );
}
void cppIVRCompositor_IVRCompositor_026_GetLastFrameRenderer( struct cppIVRCompositor_IVRCompositor_026_GetLastFrameRenderer_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetLastFrameRenderer( );
}
void cppIVRCompositor_IVRCompositor_026_CanRenderScene( struct cppIVRCompositor_IVRCompositor_026_CanRenderScene_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->CanRenderScene( );
}
void cppIVRCompositor_IVRCompositor_026_ShowMirrorWindow( struct cppIVRCompositor_IVRCompositor_026_ShowMirrorWindow_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->ShowMirrorWindow( );
}
void cppIVRCompositor_IVRCompositor_026_HideMirrorWindow( struct cppIVRCompositor_IVRCompositor_026_HideMirrorWindow_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->HideMirrorWindow( );
}
void cppIVRCompositor_IVRCompositor_026_IsMirrorWindowVisible( struct cppIVRCompositor_IVRCompositor_026_IsMirrorWindowVisible_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->IsMirrorWindowVisible( );
}
void cppIVRCompositor_IVRCompositor_026_CompositorDumpImages( struct cppIVRCompositor_IVRCompositor_026_CompositorDumpImages_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->CompositorDumpImages( );
}
void cppIVRCompositor_IVRCompositor_026_ShouldAppRenderWithLowResources( struct cppIVRCompositor_IVRCompositor_026_ShouldAppRenderWithLowResources_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->ShouldAppRenderWithLowResources( );
}
void cppIVRCompositor_IVRCompositor_026_ForceInterleavedReprojectionOn( struct cppIVRCompositor_IVRCompositor_026_ForceInterleavedReprojectionOn_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->ForceInterleavedReprojectionOn( params->bOverride );
}
void cppIVRCompositor_IVRCompositor_026_ForceReconnectProcess( struct cppIVRCompositor_IVRCompositor_026_ForceReconnectProcess_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->ForceReconnectProcess( );
}
void cppIVRCompositor_IVRCompositor_026_SuspendRendering( struct cppIVRCompositor_IVRCompositor_026_SuspendRendering_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->SuspendRendering( params->bSuspend );
}
void cppIVRCompositor_IVRCompositor_026_GetMirrorTextureD3D11( struct cppIVRCompositor_IVRCompositor_026_GetMirrorTextureD3D11_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetMirrorTextureD3D11( params->eEye, params->pD3D11DeviceOrResource, params->ppD3D11ShaderResourceView );
}
void cppIVRCompositor_IVRCompositor_026_ReleaseMirrorTextureD3D11( struct cppIVRCompositor_IVRCompositor_026_ReleaseMirrorTextureD3D11_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->ReleaseMirrorTextureD3D11( params->pD3D11ShaderResourceView );
}
void cppIVRCompositor_IVRCompositor_026_GetMirrorTextureGL( struct cppIVRCompositor_IVRCompositor_026_GetMirrorTextureGL_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetMirrorTextureGL( params->eEye, params->pglTextureId, params->pglSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_026_ReleaseSharedGLTexture( struct cppIVRCompositor_IVRCompositor_026_ReleaseSharedGLTexture_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->ReleaseSharedGLTexture( params->glTextureId, params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_026_LockGLSharedTextureForAccess( struct cppIVRCompositor_IVRCompositor_026_LockGLSharedTextureForAccess_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->LockGLSharedTextureForAccess( params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_026_UnlockGLSharedTextureForAccess( struct cppIVRCompositor_IVRCompositor_026_UnlockGLSharedTextureForAccess_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->UnlockGLSharedTextureForAccess( params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_026_GetVulkanInstanceExtensionsRequired( struct cppIVRCompositor_IVRCompositor_026_GetVulkanInstanceExtensionsRequired_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetVulkanInstanceExtensionsRequired( params->pchValue, params->unBufferSize );
}
void cppIVRCompositor_IVRCompositor_026_GetVulkanDeviceExtensionsRequired( struct cppIVRCompositor_IVRCompositor_026_GetVulkanDeviceExtensionsRequired_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetVulkanDeviceExtensionsRequired( params->pPhysicalDevice, params->pchValue, params->unBufferSize );
}
void cppIVRCompositor_IVRCompositor_026_SetExplicitTimingMode( struct cppIVRCompositor_IVRCompositor_026_SetExplicitTimingMode_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->SetExplicitTimingMode( params->eTimingMode );
}
void cppIVRCompositor_IVRCompositor_026_SubmitExplicitTimingData( struct cppIVRCompositor_IVRCompositor_026_SubmitExplicitTimingData_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->SubmitExplicitTimingData( );
}
void cppIVRCompositor_IVRCompositor_026_IsMotionSmoothingEnabled( struct cppIVRCompositor_IVRCompositor_026_IsMotionSmoothingEnabled_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->IsMotionSmoothingEnabled( );
}
void cppIVRCompositor_IVRCompositor_026_IsMotionSmoothingSupported( struct cppIVRCompositor_IVRCompositor_026_IsMotionSmoothingSupported_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->IsMotionSmoothingSupported( );
}
void cppIVRCompositor_IVRCompositor_026_IsCurrentSceneFocusAppLoading( struct cppIVRCompositor_IVRCompositor_026_IsCurrentSceneFocusAppLoading_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->IsCurrentSceneFocusAppLoading( );
}
void cppIVRCompositor_IVRCompositor_026_SetStageOverride_Async( struct cppIVRCompositor_IVRCompositor_026_SetStageOverride_Async_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->SetStageOverride_Async( params->pchRenderModelPath, params->pTransform, params->pRenderSettings, params->nSizeOfRenderSettings );
}
void cppIVRCompositor_IVRCompositor_026_ClearStageOverride( struct cppIVRCompositor_IVRCompositor_026_ClearStageOverride_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
iface->ClearStageOverride( );
}
void cppIVRCompositor_IVRCompositor_026_GetCompositorBenchmarkResults( struct cppIVRCompositor_IVRCompositor_026_GetCompositorBenchmarkResults_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetCompositorBenchmarkResults( params->pBenchmarkResults, params->nSizeOfBenchmarkResults );
}
void cppIVRCompositor_IVRCompositor_026_GetLastPosePredictionIDs( struct cppIVRCompositor_IVRCompositor_026_GetLastPosePredictionIDs_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetLastPosePredictionIDs( params->pRenderPosePredictionID, params->pGamePosePredictionID );
}
void cppIVRCompositor_IVRCompositor_026_GetPosesForFrame( struct cppIVRCompositor_IVRCompositor_026_GetPosesForFrame_params *params )
{
struct cppIVRCompositor_IVRCompositor_026 *iface = (struct cppIVRCompositor_IVRCompositor_026 *)params->linux_side;
params->_ret = iface->GetPosesForFrame( params->unPosePredictionID, params->pPoseArray, params->unPoseArrayCount );
}
#ifdef __cplusplus
}
#endif