Proton/lsteamclient/cppISteamMatchmaking_SteamMatchMaking004.h
2023-12-19 19:42:15 +01:00

245 lines
8.8 KiB
C

struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params
{
void *linux_side;
int32_t _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int32_t iGame;
uint32_t *pnAppID;
uint32_t *pnIP;
uint16_t *pnConnPort;
uint16_t *pnQueryPort;
uint32_t *punFlags;
uint32_t *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params
{
void *linux_side;
int32_t _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
uint32_t rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params
{
void *linux_side;
bool _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params
{
void *linux_side;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
const char *pchValueToMatch;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
int32_t nValueToMatch;
int32_t nComparisonType;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params
{
void *linux_side;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int32_t iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params
{
void *linux_side;
bool bPrivate;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDInvitee;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int32_t iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
CSteamID steamIDUser;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params
{
void *linux_side;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int32_t cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
int32_t iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int32_t cubData;
uint32_t *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params
{
void *linux_side;
CSteamID steamIDLobby;
uint32_t unGameServerIP;
uint16_t unGameServerPort;
CSteamID steamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
uint32_t *punGameServerIP;
uint16_t *punGameServerPort;
CSteamID *psteamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
int32_t cMaxMembers;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params *params );