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25 lines
2.2 KiB
C
25 lines
2.2 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(void *, const char *, winRenderModel_t_1012 **);
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extern void cppIVRRenderModels_IVRRenderModels_005_FreeRenderModel(void *, winRenderModel_t_1012 *);
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extern EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(void *, TextureID_t, winRenderModel_TextureMap_t_1012 **);
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extern void cppIVRRenderModels_IVRRenderModels_005_FreeTexture(void *, winRenderModel_TextureMap_t_1012 *);
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extern EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTextureD3D11_Async(void *, TextureID_t, void *, void **);
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extern EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadIntoTextureD3D11_Async(void *, TextureID_t, void *);
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extern void cppIVRRenderModels_IVRRenderModels_005_FreeTextureD3D11(void *, void *);
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extern uint32_t cppIVRRenderModels_IVRRenderModels_005_GetRenderModelName(void *, uint32_t, char *, uint32_t);
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extern uint32_t cppIVRRenderModels_IVRRenderModels_005_GetRenderModelCount(void *);
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extern uint32_t cppIVRRenderModels_IVRRenderModels_005_GetComponentCount(void *, const char *);
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extern uint32_t cppIVRRenderModels_IVRRenderModels_005_GetComponentName(void *, const char *, uint32_t, char *, uint32_t);
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extern uint64_t cppIVRRenderModels_IVRRenderModels_005_GetComponentButtonMask(void *, const char *, const char *);
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extern uint32_t cppIVRRenderModels_IVRRenderModels_005_GetComponentRenderModelName(void *, const char *, const char *, char *, uint32_t);
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extern bool cppIVRRenderModels_IVRRenderModels_005_GetComponentState(void *, const char *, const char *, VRControllerState_t *, RenderModel_ControllerMode_State_t *, RenderModel_ComponentState_t *);
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extern bool cppIVRRenderModels_IVRRenderModels_005_RenderModelHasComponent(void *, const char *, const char *);
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extern uint32_t cppIVRRenderModels_IVRRenderModels_005_GetRenderModelThumbnailURL(void *, const char *, char *, uint32_t, EVRRenderModelError *);
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extern uint32_t cppIVRRenderModels_IVRRenderModels_005_GetRenderModelOriginalPath(void *, const char *, char *, uint32_t, EVRRenderModelError *);
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extern const char * cppIVRRenderModels_IVRRenderModels_005_GetRenderModelErrorNameFromEnum(void *, EVRRenderModelError);
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#ifdef __cplusplus
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}
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#endif
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