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cbf52aaafa
The default registry contains some fully qualified paths to fonts that are available on the build machine, but make no sense on any other system. This is useless, and also known to cause bug, because it confuses the Wine font caching code. An affected game is Lumberjack's Dynasty.
145 lines
4.6 KiB
Python
Executable File
145 lines
4.6 KiB
Python
Executable File
#!/usr/bin/env python3
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# usage: default_pfx.py path/to/default_pfx_dir path/to/dist
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"Helper module for building the default prefix"
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import os
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import subprocess
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import re
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def file_is_wine_builtin_dll(path):
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if not os.path.exists(path):
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return False
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try:
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sfile = open(path, "rb")
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sfile.seek(0x40)
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tag = sfile.read(20)
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return tag.startswith((b"Wine placeholder DLL", b"Wine builtin DLL"))
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except IOError:
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return False
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def little_endian_bytes_to_uint(b):
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result = 0
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multiplier = 1
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for i in b:
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result += i * multiplier
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multiplier <<= 8
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return result
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def dll_bitness(path):
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if not os.path.exists(path):
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return 0
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try:
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sfile = open(path, "rb")
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sfile.seek(0x3c)
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ntheader_ofs = little_endian_bytes_to_uint(sfile.read(4))
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sfile.seek(0x18 + ntheader_ofs)
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magic = sfile.read(2)
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if magic == bytes((11, 1)):
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return 32
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if magic == bytes((11, 2)):
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return 64
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return 0
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except IOError:
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return 0
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def make_relative_symlink(target, linkname):
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target = os.path.abspath(target)
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linkname = os.path.abspath(linkname)
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rel = os.path.relpath(target, os.path.dirname(linkname))
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os.symlink(rel, linkname)
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def setup_dll_symlinks(default_pfx_dir, dist_dir):
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skip_dlls = [ 'amd_ags_x64.dll' ]
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for walk_dir, dirs, files in os.walk(default_pfx_dir):
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for file_ in files:
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filename = os.path.join(walk_dir, file_)
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if file_ in skip_dlls:
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continue
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if os.path.isfile(filename) and file_is_wine_builtin_dll(filename):
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bitness = dll_bitness(filename)
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if bitness == 32:
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libdir = os.path.join(dist_dir, 'lib/wine/i386-windows')
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elif bitness == 64:
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libdir = os.path.join(dist_dir, 'lib64/wine/x86_64-windows')
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else:
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continue
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if os.path.exists(os.path.join(libdir, file_)):
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target = os.path.join(libdir, file_)
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else:
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continue
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os.unlink(filename)
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make_relative_symlink(target, filename)
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KEY_RE = re.compile(r'\[(.+)\] ([0-9]+)')
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VALUE_RE = re.compile(r'"(.*)"="(.+)"')
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def filter_registry(filename):
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"""Remove registry values that contain a fully qualified path
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inside some well-known registry keys. These paths are devised on
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the build machine and it makes no sense to distribute them. Plus,
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they are known to cause bugs."""
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FILTER_KEYS = [
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r'Software\\Microsoft\\Windows\\CurrentVersion\\Fonts',
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r'Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts',
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r'Software\\Wine\\Fonts\\External Fonts',
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]
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filtering = False
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with open(filename) as fin:
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with open(filename + '.tmp', 'w') as fout:
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for line in fin:
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line = line.strip()
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match = KEY_RE.match(line)
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if match is not None:
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fout.write(line + '\n')
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filtering = match.group(1) in FILTER_KEYS
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continue
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match = VALUE_RE.match(line)
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if match is not None:
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if not filtering or match.group(2)[1:2] != ':':
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fout.write(line + '\n')
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continue
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fout.write(line + '\n')
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os.rename(filename + '.tmp', filename)
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def make_default_pfx(default_pfx_dir, dist_dir, runtime):
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local_env = dict(os.environ)
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ld_path = dist_dir + "/lib64:" + dist_dir + "/lib"
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if runtime is None:
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local_env["LD_LIBRARY_PATH"] = ld_path
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local_env["WINEPREFIX"] = default_pfx_dir
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local_env["WINEDEBUG"] = "-all"
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runtime_args = []
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else:
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#the runtime clears the environment, so we pass it in on the CL via env
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runtime_args = runtime + ["env",
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"LD_LIBRARY_PATH=" + ld_path,
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"WINEPREFIX=" + default_pfx_dir,
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"WINEDEBUG=-all"]
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subprocess.run(runtime_args + ["/bin/bash", "-c",
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os.path.join(dist_dir, 'bin', 'wine') + " wineboot && " +
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os.path.join(dist_dir, 'bin', 'wineserver') + " -w"],
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env=local_env, check=True)
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setup_dll_symlinks(default_pfx_dir, dist_dir)
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filter_registry(os.path.join(default_pfx_dir, 'user.reg'))
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filter_registry(os.path.join(default_pfx_dir, 'system.reg'))
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if __name__ == '__main__':
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import sys
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if len(sys.argv) > 3:
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make_default_pfx(sys.argv[1], sys.argv[2], sys.argv[3:])
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else:
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make_default_pfx(sys.argv[1], sys.argv[2], None)
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