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https://github.com/ValveSoftware/Proton.git
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cd4a31f4e0
CW-Bug-Id: #22729
144 lines
5.7 KiB
C
144 lines
5.7 KiB
C
/* This file is auto-generated, do not edit. */
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#include "steamclient_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled, 4)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying, 4)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus, 4)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play, 4)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause, 4)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious, 4)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext, 4)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, 8)
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, 4)
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int8_t __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying, ¶ms );
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return params._ret;
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}
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uint32_t __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus, ¶ms );
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return params._ret;
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}
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play, ¶ms );
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}
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause, ¶ms );
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}
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious, ¶ms );
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}
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext, ¶ms );
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}
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(struct w_steam_iface *_this, float flVolume)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume_params params =
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{
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.linux_side = _this->u_iface,
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.flVolume = flVolume,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, ¶ms );
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}
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float __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(struct w_steam_iface *_this)
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{
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struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, ¶ms );
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return params._ret;
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}
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extern vtable_ptr winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtable;
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DEFINE_RTTI_DATA0(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001, 0, ".?AVISteamMusic@@")
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__ASM_BLOCK_BEGIN(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtables)
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__ASM_VTABLE(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001,
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume)
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);
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__ASM_BLOCK_END
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struct w_steam_iface *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *u_iface)
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{
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struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMMUSIC_INTERFACE_VERSION001");
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TRACE("-> %p\n", r);
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r->vtable = alloc_vtable(&winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtable, 9, "STEAMMUSIC_INTERFACE_VERSION001");
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r->u_iface = u_iface;
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return r;
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}
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void init_winISteamMusic_rtti( char *base )
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{
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#ifdef __x86_64__
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init_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_rtti( base );
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#endif /* __x86_64__ */
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}
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