Proton/lsteamclient/steamworks_sdk_116x/isteamremotestorage.h
Andrew Eikum 96fe29ba03 lsteamclient: Synthesize SDK version 1.16x
For SteamFriends010.
2019-02-14 08:32:39 -06:00

459 lines
18 KiB
C++

//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
//
// Purpose: public interface to user remote file storage in Steam
//
//=============================================================================
#ifndef ISTEAMREMOTESTORAGE_H
#define ISTEAMREMOTESTORAGE_H
#ifdef _WIN32
#pragma once
#endif
#include "isteamclient.h"
//-----------------------------------------------------------------------------
// Purpose: Structure that contains an array of const char * strings and the number of those strings
//-----------------------------------------------------------------------------
#pragma pack( push, 8 )
struct SteamParamStringArray_t
{
const char ** m_ppStrings;
int32 m_nNumStrings;
};
#pragma pack( pop )
// A handle to a piece of user generated content
typedef uint64 UGCHandle_t;
typedef uint64 PublishedFileId_t;
const UGCHandle_t k_UGCHandleInvalid = 0xffffffffffffffffull;
const uint32 k_cchPublishedDocumentTitleMax = 128 + 1;
const uint32 k_cchPublishedDocumentDescriptionMax = 256 + 1;
const uint32 k_unEnumeratePublishedFilesMaxResults = 50;
const uint32 k_cchTagListMax = 1024 + 1;
const uint32 k_cchFilenameMax = 260;
// Ways to handle a synchronization conflict
enum EResolveConflict
{
k_EResolveConflictKeepClient = 1, // The local version of each file will be used to overwrite the server version
k_EResolveConflictKeepServer = 2, // The server version of each file will be used to overwrite the local version
};
enum ERemoteStoragePlatform
{
k_ERemoteStoragePlatformNone = 0,
k_ERemoteStoragePlatformWindows = (1 << 0),
k_ERemoteStoragePlatformOSX = (1 << 1 ),
k_ERemoteStoragePlatformPS3 = (1 << 2),
k_ERemoteStoragePlatformReserved1 = (1 << 3),
k_ERemoteStoragePlatformReserved2 = (1 << 4),
k_ERemoteStoragePlatformAll = 0xffffffff
};
enum ERemoteStoragePublishedFileVisibility
{
k_ERemoteStoragePublishedFileVisibilityPublic = 0,
k_ERemoteStoragePublishedFileVisibilityFriendsOnly = 1,
k_ERemoteStoragePublishedFileVisibilityPrivate = 2,
};
//-----------------------------------------------------------------------------
// Purpose: helper structure for making updates to published files.
// make sure to update serialization/deserialization in interfacemap.cpp if new properties are added
//-----------------------------------------------------------------------------
#pragma pack( push, 8 )
struct RemoteStorageUpdatePublishedFileRequest_t
{
public:
RemoteStorageUpdatePublishedFileRequest_t()
{
Initialize( k_GIDNil );
}
RemoteStorageUpdatePublishedFileRequest_t( PublishedFileId_t unPublishedFileId )
{
Initialize( unPublishedFileId );
}
PublishedFileId_t GetPublishedFileId() { return m_unPublishedFileId; }
void SetFile( const char *pchFile )
{
m_pchFile = pchFile;
m_bUpdateFile = true;
}
const char *GetFile() { return m_pchFile; }
bool BUpdateFile() { return m_bUpdateFile; }
void SetPreviewFile( const char *pchPreviewFile )
{
m_pchPreviewFile = pchPreviewFile;
m_bUpdatePreviewFile = true;
}
const char *GetPreviewFile() { return m_pchPreviewFile; }
bool BUpdatePreviewFile() { return m_bUpdatePreviewFile; }
void SetTitle( const char *pchTitle )
{
m_pchTitle = pchTitle;
m_bUpdateTitle = true;
}
const char *GetTitle() { return m_pchTitle; }
bool BUpdateTitle() { return m_bUpdateTitle; }
void SetDescription( const char *pchDescription )
{
m_pchDescription = pchDescription;
m_bUpdateDescription = true;
}
const char *GetDescription() { return m_pchDescription; }
bool BUpdateDescription() { return m_bUpdateDescription; }
void SetVisibility( ERemoteStoragePublishedFileVisibility eVisibility )
{
m_eVisibility = eVisibility;
m_bUpdateVisibility = true;
}
const ERemoteStoragePublishedFileVisibility GetVisibility() { return m_eVisibility; }
bool BUpdateVisibility() { return m_bUpdateVisibility; }
void SetTags( SteamParamStringArray_t *pTags )
{
m_pTags = pTags;
m_bUpdateTags = true;
}
SteamParamStringArray_t *GetTags() { return m_pTags; }
bool BUpdateTags() { return m_bUpdateTags; }
SteamParamStringArray_t **GetTagsPointer() { return &m_pTags; }
void Initialize( PublishedFileId_t unPublishedFileId )
{
m_unPublishedFileId = unPublishedFileId;
m_pchFile = 0;
m_pchPreviewFile = 0;
m_pchTitle = 0;
m_pchDescription = 0;
m_pTags = 0;
m_bUpdateFile = false;
m_bUpdatePreviewFile = false;
m_bUpdateTitle = false;
m_bUpdateDescription = false;
m_bUpdateTags = false;
m_bUpdateVisibility = false;
}
private:
PublishedFileId_t m_unPublishedFileId;
const char *m_pchFile;
const char *m_pchPreviewFile;
const char *m_pchTitle;
const char *m_pchDescription;
ERemoteStoragePublishedFileVisibility m_eVisibility;
SteamParamStringArray_t *m_pTags;
bool m_bUpdateFile;
bool m_bUpdatePreviewFile;
bool m_bUpdateTitle;
bool m_bUpdateDescription;
bool m_bUpdateVisibility;
bool m_bUpdateTags;
};
#pragma pack( pop )
//-----------------------------------------------------------------------------
// Purpose: Functions for accessing, reading and writing files stored remotely
// and cached locally
//-----------------------------------------------------------------------------
class ISteamRemoteStorage
{
public:
// NOTE
//
// Filenames are case-insensitive, and will be converted to lowercase automatically.
// So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
// iterate the files, the filename returned will be "foo.bar".
//
// file operations
virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0;
virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0;
virtual bool FileForget( const char *pchFile ) = 0;
virtual bool FileDelete( const char *pchFile ) = 0;
virtual SteamAPICall_t FileShare( const char *pchFile ) = 0;
virtual bool SetSyncPlatforms( const char *pchFile, ERemoteStoragePlatform eRemoteStoragePlatform ) = 0;
// file information
virtual bool FileExists( const char *pchFile ) = 0;
virtual bool FilePersisted( const char *pchFile ) = 0;
virtual int32 GetFileSize( const char *pchFile ) = 0;
virtual int64 GetFileTimestamp( const char *pchFile ) = 0;
virtual ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile ) = 0;
// iteration
virtual int32 GetFileCount() = 0;
virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0;
// configuration management
virtual bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes ) = 0;
virtual bool IsCloudEnabledForAccount() = 0;
virtual bool IsCloudEnabledForApp() = 0;
virtual void SetCloudEnabledForApp( bool bEnabled ) = 0;
// user generated content
virtual SteamAPICall_t UGCDownload( UGCHandle_t hContent ) = 0;
virtual bool GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, char **ppchName, int32 *pnFileSizeInBytes, CSteamID *pSteamIDOwner ) = 0;
virtual int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead ) = 0;
// user generated content iteration
virtual int32 GetCachedUGCCount() = 0;
virtual UGCHandle_t GetCachedUGCHandle( int32 iCachedContent ) = 0;
// The following functions are only necessary on the Playstation 3. On PC & Mac, the Steam client will handle these operations for you
// On Playstation 3, the game controls which files are stored in the cloud, via FilePersist, FileFetch, and FileForget.
#if defined(_PS3) || defined(_SERVER)
// Connect to Steam and get a list of files in the Cloud - results in a RemoteStorageAppSyncStatusCheck_t callback
virtual void GetFileListFromServer() = 0;
// Indicate this file should be downloaded in the next sync
virtual bool FileFetch( const char *pchFile ) = 0;
// Indicate this file should be persisted in the next sync
virtual bool FilePersist( const char *pchFile ) = 0;
// Pull any requested files down from the Cloud - results in a RemoteStorageAppSyncedClient_t callback
virtual bool SynchronizeToClient() = 0;
// Upload any requested files to the Cloud - results in a RemoteStorageAppSyncedServer_t callback
virtual bool SynchronizeToServer() = 0;
// Reset any fetch/persist/etc requests
virtual bool ResetFileRequestState() = 0;
#endif
// publishing UGC
virtual SteamAPICall_t PublishFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags ) = 0;
virtual SteamAPICall_t PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, SteamParamStringArray_t *pTags ) = 0;
virtual SteamAPICall_t UpdatePublishedFile( RemoteStorageUpdatePublishedFileRequest_t updatePublishedFileRequest ) = 0;
virtual SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId ) = 0;
virtual SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
virtual SteamAPICall_t EnumerateUserPublishedFiles( uint32 unStartIndex ) = 0;
virtual SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
virtual SteamAPICall_t EnumerateUserSubscribedFiles( uint32 unStartIndex ) = 0;
virtual SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
};
#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION005"
// callbacks
#pragma pack( push, 8 )
//-----------------------------------------------------------------------------
// Purpose: sent when the local file cache is fully synced with the server for an app
// That means that an application can be started and has all latest files
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncedClient_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 1 };
AppId_t m_nAppID;
EResult m_eResult;
int m_unNumDownloads;
};
//-----------------------------------------------------------------------------
// Purpose: sent when the server is fully synced with the local file cache for an app
// That means that we can shutdown Steam and our data is stored on the server
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncedServer_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 2 };
AppId_t m_nAppID;
EResult m_eResult;
int m_unNumUploads;
};
//-----------------------------------------------------------------------------
// Purpose: Status of up and downloads during a sync session
//
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncProgress_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 3 };
char m_rgchCurrentFile[k_cchFilenameMax]; // Current file being transferred
AppId_t m_nAppID; // App this info relates to
uint32 m_uBytesTransferredThisChunk; // Bytes transferred this chunk
double m_dAppPercentComplete; // Percent complete that this app's transfers are
bool m_bUploading; // if false, downloading
};
//
// IMPORTANT! k_iClientRemoteStorageCallbacks + 4 is used, see iclientremotestorage.h
//
//-----------------------------------------------------------------------------
// Purpose: Sent after we've determined the list of files that are out of sync
// with the server.
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncStatusCheck_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 5 };
AppId_t m_nAppID;
EResult m_eResult;
};
//-----------------------------------------------------------------------------
// Purpose: Sent after a conflict resolution attempt.
//-----------------------------------------------------------------------------
struct RemoteStorageConflictResolution_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 6 };
AppId_t m_nAppID;
EResult m_eResult;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to FileShare()
//-----------------------------------------------------------------------------
struct RemoteStorageFileShareResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 7 };
EResult m_eResult; // The result of the operation
UGCHandle_t m_hFile; // The handle that can be shared with users and features
};
// k_iClientRemoteStorageCallbacks + 8 is deprecated! Do not reuse
//-----------------------------------------------------------------------------
// Purpose: The result of a call to PublishFile()
//-----------------------------------------------------------------------------
struct RemoteStoragePublishFileResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 9 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetPublishedFileDetails()
//-----------------------------------------------------------------------------
struct RemoteStorageGetPublishedFileDetailsResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 10 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID; // ID of the app that created this file.
AppId_t m_nConsumerAppID; // ID of the app that created this file.
char m_rgchTitle[k_cchPublishedDocumentTitleMax]; // title of document
char m_rgchDescription[k_cchPublishedDocumentDescriptionMax]; // description of document
UGCHandle_t m_hFile; // The handle of the primary file
UGCHandle_t m_hPreviewFile; // The handle of the preview file
uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
uint32 m_rtimeCreated; // time when the published file was created
uint32 m_rtimeUpdated; // time when the published file was last updated
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
char m_rgchTags[k_cchTagListMax]; // comma separated list of all tags associated with this file
bool m_bTagsTruncated; // whether the list of tags was too long to be returned in the provided buffer
char m_pchFileName[k_cchFilenameMax]; // The name of the primary file
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to DeletePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageDeletePublishedFileResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 11 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateUserPublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserPublishedFilesResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 12 };
EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ];
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to SubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageSubscribePublishedFileResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 13 };
EResult m_eResult; // The result of the operation.
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateSubscribePublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserSubscribedFilesResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 14 };
EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ];
uint32 m_rgRTimeSubscribed[ k_unEnumeratePublishedFilesMaxResults ];
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UnsubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageUnsubscribePublishedFileResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 15 };
EResult m_eResult; // The result of the operation.
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UpdatePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageUpdatePublishedFileResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 16 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UGCDownload()
//-----------------------------------------------------------------------------
struct RemoteStorageDownloadUGCResult_t
{
enum { k_iCallback = k_iClientRemoteStorageCallbacks + 17 };
EResult m_eResult; // The result of the operation.
UGCHandle_t m_hFile; // The handle to the file that was attempted to be downloaded.
AppId_t m_nAppID; // ID of the app that created this file.
int32 m_nSizeInBytes; // The size of the file that was downloaded, in bytes.
char m_pchFileName[k_cchFilenameMax]; // The name of the file that was downloaded.
uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
};
#pragma pack( pop )
#endif // ISTEAMREMOTESTORAGE_H