mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 23:55:52 +03:00
1071c99388
CW-Bug-Id: #22729
635 lines
18 KiB
C
635 lines
18 KiB
C
#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <limits.h>
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#include <stdint.h>
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#include <assert.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winnls.h"
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#include "winuser.h"
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#include "winternl.h"
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#include "steamclient_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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CREATE_TYPE_INFO_VTABLE;
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char g_tmppath[PATH_MAX];
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static CRITICAL_SECTION steamclient_cs = { NULL, -1, 0, 0, 0, 0 };
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static HANDLE steam_overlay_event;
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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{
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TRACE("(%p, %u, %p)\n", instance, reason, reserved);
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switch (reason)
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{
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(instance);
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steam_overlay_event = CreateEventA(NULL, TRUE, FALSE, "__wine_steamclient_GameOverlayActivated");
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#ifdef __x86_64__
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init_type_info_rtti( (char *)instance );
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init_rtti( (char *)instance );
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#endif /* __x86_64__ */
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break;
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case DLL_PROCESS_DETACH:
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CloseHandle(steam_overlay_event);
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break;
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}
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return TRUE;
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}
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/* Returns:
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* - if successful, the number of bytes written to dst, including the NULL terminator;
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* - 0 if failed;
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* - PATH_MAX if insufficient output buffer (TODO: should be actual required length including NULL terminator). */
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unsigned int steamclient_unix_path_to_dos_path( bool api_result, const char *src, char *dst, uint32_t dst_bytes, int is_url )
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{
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static const char file_prot[] = "file://";
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WCHAR *dosW;
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uint32_t r;
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if (!api_result)
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{
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if (dst && dst_bytes)
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*dst = 0;
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return 0;
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}
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if (!dst || !dst_bytes)
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return PATH_MAX;
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if (!src || !*src)
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{
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*dst = 0;
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return PATH_MAX;
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}
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if (is_url)
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{
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/* convert only file: URLs */
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if (strncmp(src, file_prot, 7))
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{
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r = strlen(src) + 1;
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if (r > dst_bytes)
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*dst = 0;
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else
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memmove(dst, src, r);
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return r;
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}
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if (dst_bytes < sizeof(file_prot))
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{
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*dst = 0;
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return PATH_MAX;
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}
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memmove(dst, src, 7);
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src += 7;
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dst += 7;
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dst_bytes -= 7;
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}
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dosW = wine_get_dos_file_name(src);
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if (!dosW)
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{
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WARN("Unable to convert unix filename to DOS: %s.\n", src);
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*dst = 0;
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return 0;
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}
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r = WideCharToMultiByte(CP_ACP, 0, dosW, -1, dst, dst_bytes,
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NULL, NULL);
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if (!r)
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{
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*dst = 0;
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if (GetLastError() == ERROR_INSUFFICIENT_BUFFER)
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r = PATH_MAX;
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}
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HeapFree(GetProcessHeap(), 0, dosW);
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return r;
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}
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#define IS_ABSOLUTE(x) (*x == '/' || *x == '\\' || (*x && *(x + 1) == ':'))
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const char *steamclient_dos_to_unix_path( const char *src, int is_url )
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{
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static const char file_prot[] = "file://";
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char buffer[4096], *dst = buffer;
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uint32_t len;
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if (!src) return NULL;
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*dst = 0;
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if (!*src) goto done;
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if(is_url){
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if(strncmp(src, file_prot, 7) != 0){
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strcpy(dst, src);
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goto done;
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}
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src += 7;
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memcpy(dst, file_prot, sizeof(file_prot));
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dst += 7;
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}
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if(IS_ABSOLUTE(src)){
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/* absolute path, use wine conversion */
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WCHAR srcW[PATH_MAX];
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char *unix_path;
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uint32_t r;
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r = MultiByteToWideChar(CP_UNIXCP, 0, src, -1, srcW, PATH_MAX);
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if(r == 0)
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return NULL;
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unix_path = wine_get_unix_file_name(srcW);
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if(!unix_path){
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WARN("Unable to convert DOS filename to unix: %s\n", src);
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return NULL;
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}
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lstrcpynA(dst, unix_path, PATH_MAX);
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HeapFree(GetProcessHeap(), 0, unix_path);
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}else{
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/* relative path, just fix up backslashes */
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const char *s;
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char *d;
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for(s = src, d = dst; *s; ++s, ++d){
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if(*s == '\\')
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*d = '/';
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else
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*d = *s;
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}
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*d = 0;
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}
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done:
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len = strlen( buffer );
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if (!(dst = HeapAlloc( GetProcessHeap(), 0, len + 1 ))) return NULL;
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memcpy( dst, buffer, len + 1 );
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return dst;
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}
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void steamclient_free_path( const char *path )
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{
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HeapFree( GetProcessHeap(), 0, (char *)path );
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}
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const char **steamclient_dos_to_unix_path_array( const char **src )
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{
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size_t len;
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const char **s;
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char **out, **o;
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WCHAR scratch[PATH_MAX];
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if(!src)
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return NULL;
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len = sizeof(char*); /* NUL */
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for(s = src; *s; ++s)
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len += sizeof(char*);
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out = HeapAlloc(GetProcessHeap(), 0, len);
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for(s = src, o = out; *s; ++s, ++o){
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if(IS_ABSOLUTE(*s)){
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MultiByteToWideChar(CP_UNIXCP, 0, *s, -1, scratch, sizeof(scratch)/sizeof(*scratch));
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*o = wine_get_unix_file_name(scratch);
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}else{
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const char *r;
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char *l;
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*o = HeapAlloc(GetProcessHeap(), 0, strlen(*s) + 1);
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for(r = *s, l = *o; *r; ++l, ++r){
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if(*r == '\\')
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*l = '/';
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else
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*l = *r;
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}
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*l = 0;
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}
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}
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*o = NULL;
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return (const char **)out;
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}
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void steamclient_free_path_array( const char **path_array )
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{
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const char **path;
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if (!path_array) return;
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for (path = path_array; *path; path++) HeapFree( GetProcessHeap(), 0, *(char **)path );
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HeapFree( GetProcessHeap(), 0, path_array );
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}
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static BYTE *alloc_start, *alloc_end;
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static bool allocated_from_steamclient_dll( void *ptr )
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{
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return (BYTE *)ptr >= alloc_start && (BYTE *)ptr < alloc_end;
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}
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static void *get_mem_from_steamclient_dll(size_t size, unsigned int version, void *vtbl)
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{
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static BYTE * const error_ptr = (BYTE *)~(ULONG_PTR)0;
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static const unsigned int magic = 0x53ba947a;
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static struct
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{
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unsigned int version;
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void *vtbl;
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size_t size;
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void *ptr;
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}
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allocated[256];
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static unsigned int allocated_count;
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static BYTE *alloc_base;
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unsigned int i;
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if (alloc_base == error_ptr)
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{
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/* Previously failed to locate the section. */
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return NULL;
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}
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if (alloc_base && (IsBadReadPtr(alloc_start, sizeof(magic)) || *(unsigned int *)alloc_start != magic))
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{
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TRACE("steamclient.dll reloaded.\n");
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alloc_base = alloc_start = alloc_end = NULL;
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allocated_count = 0;
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}
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for (i = 0; i < allocated_count; ++i)
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{
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if ((vtbl && allocated[i].vtbl == vtbl) || (!vtbl && allocated[i].version == version))
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{
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if (allocated[i].size != size)
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{
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FIXME("Size does not match.\n");
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return NULL;
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}
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return allocated[i].ptr;
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}
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}
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if (allocated_count == ARRAY_SIZE(allocated))
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{
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FIXME("Too many interface versions.\n");
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return NULL;
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}
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if (!alloc_base)
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{
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static const WCHAR steamclientW[] = {'s','t','e','a','m','c','l','i','e','n','t','.','d','l','l',0};
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const IMAGE_SECTION_HEADER *sec;
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const IMAGE_NT_HEADERS *nt;
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HMODULE mod;
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if (!(mod = GetModuleHandleW(steamclientW)))
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{
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/* That is steamclient64.dll for x64 but no known use cases on x64.*/
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WARN("Module not found, err %u.\n", GetLastError());
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alloc_base = error_ptr;
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return NULL;
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}
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if (!(nt = RtlImageNtHeader(mod)))
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{
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FIXME("Got NULL NT image headers.\n");
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alloc_base = error_ptr;
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return NULL;
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}
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sec = (const IMAGE_SECTION_HEADER *)((const BYTE *)&nt->OptionalHeader + nt->FileHeader.SizeOfOptionalHeader);
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for (i = 0; i < nt->FileHeader.NumberOfSections; i++)
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{
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if (!memcmp(sec[i].Name, ".data", 5))
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{
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alloc_start = alloc_base = (BYTE *)mod + sec[i].VirtualAddress;
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alloc_end = alloc_base + sec[i].SizeOfRawData;
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if (alloc_end - alloc_start < sizeof(magic))
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{
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ERR(".data section is too small.\n");
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alloc_base = error_ptr;
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return NULL;
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}
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TRACE("Found .data section, start %p, end %p.\n", alloc_base, alloc_end);
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*(unsigned int *)alloc_base = magic;
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alloc_base += sizeof(unsigned int);
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break;
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}
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}
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if (i == nt->FileHeader.NumberOfSections)
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{
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FIXME(".data section not found.\n");
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alloc_base = error_ptr;
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return NULL;
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}
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}
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if (alloc_end - alloc_base < size)
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{
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FIXME("Not enough section size left.\n");
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return NULL;
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}
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allocated[allocated_count].version = version;
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allocated[allocated_count].vtbl = vtbl;
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allocated[allocated_count].size = size;
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allocated[allocated_count].ptr = alloc_base;
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alloc_base += size;
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return allocated[allocated_count++].ptr;
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}
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void *alloc_mem_for_iface(size_t size, const char *iface_version)
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{
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const char steamclient_iface_name[] = "SteamClient";
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unsigned int version;
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void *ret;
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/* Mafia II depends on SteamClient interface pointer to point inside
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* native Windows steamclient.dll. */
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if (strncmp(iface_version, steamclient_iface_name, ARRAY_SIZE(steamclient_iface_name) - 1))
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goto fallback;
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version = atoi(iface_version + ARRAY_SIZE(steamclient_iface_name) - 1);
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if (!version)
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{
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FIXME("Could not get iface version from %s.\n", iface_version);
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goto fallback;
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}
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if ((ret = get_mem_from_steamclient_dll(size, version, NULL)))
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return ret;
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fallback:
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return HeapAlloc(GetProcessHeap(), 0, size);
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}
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void *alloc_vtable(void *vtable, unsigned int method_count, const char *iface_version)
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{
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static const char *iface_names[] =
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{
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"SteamUser",
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"SteamFriends",
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"SteamUtils",
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"STEAMUSERSTATS",
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"STEAMAPPS",
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"SteamNetworking",
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"SteamClient",
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};
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unsigned int i;
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char *ret;
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for (i = 0; i < ARRAY_SIZE(iface_names); ++i)
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if (!strncmp(iface_version, iface_names[i], strlen(iface_names[i]) - 1))
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break;
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if (i == ARRAY_SIZE(iface_names))
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return vtable;
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if (!(ret = get_mem_from_steamclient_dll(method_count * sizeof(void *), 0, vtable)))
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return vtable;
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TRACE("iface %s, method_count %d, allocating from module.\n", iface_version, method_count);
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memcpy(ret, vtable, method_count * sizeof(void *));
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return ret;
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}
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struct steamclient_interface
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{
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struct list entry;
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const char *name;
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void *u_iface;
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struct w_steam_iface *w_iface;
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};
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static struct list steamclient_interfaces = LIST_INIT(steamclient_interfaces);
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struct w_steam_iface *create_win_interface(const char *name, void *u_iface)
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{
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struct steamclient_interface *e;
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struct w_steam_iface *ret = NULL;
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iface_constructor constructor;
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TRACE("trying to create %s\n", name);
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if (!u_iface)
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return NULL;
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EnterCriticalSection(&steamclient_cs);
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LIST_FOR_EACH_ENTRY(e, &steamclient_interfaces, struct steamclient_interface, entry)
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{
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if (e->u_iface == u_iface && !strcmp(e->name, name))
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{
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ret = e->w_iface;
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TRACE("-> %p\n", ret);
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goto done;
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}
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}
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if ((constructor = find_iface_constructor( name )))
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{
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ret = constructor( u_iface );
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if (allocated_from_steamclient_dll( ret ) || allocated_from_steamclient_dll( ret->vtable ))
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{
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/* Don't cache interfaces allocated from steamclient.dll space.
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* steamclient may get reloaded by the app, miss the previous
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* data and potentially have different load address. */
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goto done;
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}
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e = HeapAlloc( GetProcessHeap(), 0, sizeof(*e) );
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e->name = strdup( name );
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e->u_iface = u_iface;
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e->w_iface = ret;
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list_add_tail( &steamclient_interfaces, &e->entry );
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goto done;
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}
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done:
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LeaveCriticalSection(&steamclient_cs);
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if (!ret) ERR("Don't recognize interface name: %s\n", name);
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return ret;
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}
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static int load_steamclient(void)
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{
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char steam_app_id[4096], ignore_child_processes[4096];
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struct steamclient_init_params params = {0};
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if (!GetEnvironmentVariableA("SteamAppId", steam_app_id, ARRAY_SIZE(steam_app_id)))
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params.steam_app_id_unset = GetLastError() == ERROR_ENVVAR_NOT_FOUND;
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else
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params.steam_app_id = steam_app_id;
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if (!GetEnvironmentVariableA("IgnoreChildProcesses", ignore_child_processes, ARRAY_SIZE(ignore_child_processes)))
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params.ignore_child_processes_unset = GetLastError() == ERROR_ENVVAR_NOT_FOUND;
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else
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params.ignore_child_processes = ignore_child_processes;
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if (!unix_steamclient_init( ¶ms )) return 0;
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return 1;
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}
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void *CDECL CreateInterface(const char *name, int *return_code)
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{
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TRACE("name: %s, return_code: %p\n", name, return_code);
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if (!load_steamclient()) return NULL;
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return create_win_interface( name, unix_CreateInterface( name, return_code ) );
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}
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static void execute_pending_callbacks(void)
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{
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struct callback *callback = NULL;
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uint32_t callback_size = 0;
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while (unix_steamclient_next_callback( callback, &callback_size ))
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{
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if (!callback || callback_size > callback->size)
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callback = realloc( callback, callback_size );
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else switch (callback->type)
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{
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case SOCKETS_DEBUG_OUTPUT:
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TRACE( "SOCKETS_DEBUG_OUTPUT func %p, type %u, msg %s.\n", callback->sockets_debug_output.pfnFunc,
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callback->sockets_debug_output.type, wine_dbgstr_a( callback->sockets_debug_output.msg ) );
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callback->sockets_debug_output.pfnFunc( callback->sockets_debug_output.type, callback->sockets_debug_output.msg );
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break;
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case WARNING_MESSAGE_HOOK:
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TRACE( "WARNING_MESSAGE_HOOK func %p, severity %d, msg %s.\n", callback->warning_message_hook.pFunction,
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callback->warning_message_hook.severity, wine_dbgstr_a( callback->warning_message_hook.msg ) );
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callback->warning_message_hook.pFunction( callback->warning_message_hook.severity, callback->warning_message_hook.msg );
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break;
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}
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}
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free( callback );
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}
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static void *last_callback_data;
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bool CDECL Steam_FreeLastCallback( int32_t pipe )
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{
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TRACE( "%u\n", pipe );
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if (!load_steamclient()) return 0;
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HeapFree( GetProcessHeap(), 0, last_callback_data );
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last_callback_data = NULL;
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return unix_Steam_FreeLastCallback( pipe );
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}
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bool CDECL Steam_BGetCallback( int32_t pipe, w_CallbackMsg_t *win_msg, int32_t *ignored )
|
|
{
|
|
u_CallbackMsg_t u_msg;
|
|
bool ret;
|
|
|
|
TRACE("%u, %p, %p\n", pipe, win_msg, ignored);
|
|
|
|
if (!load_steamclient()) return 0;
|
|
|
|
execute_pending_callbacks();
|
|
|
|
next_event:
|
|
if (!(ret = unix_Steam_BGetCallback( pipe, win_msg, ignored, &u_msg ))) return FALSE;
|
|
|
|
if (!(win_msg->m_pubParam = HeapAlloc( GetProcessHeap(), 0, win_msg->m_cubParam ))) return FALSE;
|
|
last_callback_data = win_msg->m_pubParam;
|
|
unix_callback_message_receive( &u_msg, win_msg );
|
|
|
|
if (win_msg->m_iCallback == 0x14b) /* GameOverlayActivated_t::k_iCallback */
|
|
{
|
|
uint8_t activated = *(uint8_t *)win_msg->m_pubParam;
|
|
FIXME( "HACK: Steam overlay %sactivated, %sabling all input events.\n",
|
|
activated ? "" : "de", activated ? "dis" : "en" );
|
|
if (activated)
|
|
{
|
|
SetEvent( steam_overlay_event );
|
|
keybd_event( VK_LSHIFT, 0x2a /* lshift scancode */, KEYEVENTF_KEYUP, 0 );
|
|
keybd_event( VK_RSHIFT, 0x36 /* rshift scancode */, KEYEVENTF_KEYUP, 0 );
|
|
keybd_event( VK_TAB, 0x0f /* tab scancode */, KEYEVENTF_KEYUP, 0 );
|
|
}
|
|
else
|
|
{
|
|
if (WaitForSingleObject( steam_overlay_event, 0 ) == WAIT_TIMEOUT)
|
|
{
|
|
FIXME( "Spurious steam overlay deactivate event, skipping.\n" );
|
|
Steam_FreeLastCallback( pipe );
|
|
goto next_event;
|
|
}
|
|
ResetEvent( steam_overlay_event );
|
|
}
|
|
}
|
|
|
|
execute_pending_callbacks();
|
|
return ret;
|
|
}
|
|
|
|
bool CDECL Steam_GetAPICallResult( int32_t pipe, uint64_t call, void *w_callback,
|
|
int w_callback_len, int id, bool *failed )
|
|
{
|
|
TRACE( "%u, x, %p, %u, %u, %p\n", pipe, w_callback, w_callback_len, id, failed );
|
|
|
|
if (!load_steamclient()) return FALSE;
|
|
return unix_Steam_GetAPICallResult( pipe, call, w_callback, w_callback_len, id, failed );
|
|
}
|
|
|
|
void CDECL Steam_ReleaseThreadLocalMemory(int bThreadExit)
|
|
{
|
|
TRACE("%d\n", bThreadExit);
|
|
|
|
if (!load_steamclient()) return;
|
|
unix_Steam_ReleaseThreadLocalMemory( bThreadExit );
|
|
}
|
|
|
|
void CDECL Breakpad_SteamMiniDumpInit( uint32_t a, const char *b, const char *c )
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
void CDECL Breakpad_SteamSetAppID( uint32_t appid )
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
int CDECL Breakpad_SteamSetSteamID( uint64_t steamid )
|
|
{
|
|
TRACE("\n");
|
|
return 1;
|
|
}
|
|
|
|
int CDECL Breakpad_SteamWriteMiniDumpSetComment(const char *comment)
|
|
{
|
|
TRACE("\n");
|
|
return 1;
|
|
}
|
|
|
|
void CDECL Breakpad_SteamWriteMiniDumpUsingExceptionInfoWithBuildId(int a, int b)
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
bool CDECL Steam_IsKnownInterface( const char *pchVersion )
|
|
{
|
|
TRACE("%s\n", pchVersion);
|
|
load_steamclient();
|
|
return unix_Steam_IsKnownInterface( pchVersion );
|
|
}
|
|
|
|
void CDECL Steam_NotifyMissingInterface( int32_t hSteamPipe, const char *pchVersion )
|
|
{
|
|
TRACE("%u %s\n", hSteamPipe, pchVersion);
|
|
load_steamclient();
|
|
unix_Steam_NotifyMissingInterface( hSteamPipe, pchVersion );
|
|
}
|