mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-01-14 23:58:17 +03:00
511 lines
17 KiB
C++
511 lines
17 KiB
C++
#include "steamclient_private.h"
|
|
#include "steam_defs.h"
|
|
#include "steamworks_sdk_125/steam_api.h"
|
|
#include "steamworks_sdk_125/isteamgameserver.h"
|
|
#include "steamworks_sdk_125/isteamgameserverstats.h"
|
|
#include "steamworks_sdk_125/isteamgamecoordinator.h"
|
|
extern "C" {
|
|
#pragma pack( push, 8 )
|
|
struct win_125 {
|
|
uint32 m_u32;
|
|
uint64 m_u64;
|
|
uint16 m_u16;
|
|
double m_d;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct__125(void *w, void *l)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
lin->m_u32 = win->m_u32;
|
|
lin->m_u64 = win->m_u64;
|
|
lin->m_u16 = win->m_u16;
|
|
lin->m_d = win->m_d;
|
|
}
|
|
|
|
void lin_to_win_struct__125(void *l, void *w)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
win->m_u32 = lin->m_u32;
|
|
win->m_u64 = lin->m_u64;
|
|
win->m_u16 = lin->m_u16;
|
|
win->m_d = lin->m_d;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winCallbackMsg_t_125 {
|
|
HSteamUser m_hSteamUser;
|
|
int m_iCallback;
|
|
uint8 * m_pubParam;
|
|
int m_cubParam;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_CallbackMsg_t_125(void *w, void *l)
|
|
{
|
|
CallbackMsg_t *lin = (CallbackMsg_t *)l;
|
|
struct winCallbackMsg_t_125 *win = (struct winCallbackMsg_t_125 *)w;
|
|
lin->m_hSteamUser = win->m_hSteamUser;
|
|
lin->m_iCallback = win->m_iCallback;
|
|
lin->m_pubParam = win->m_pubParam;
|
|
lin->m_cubParam = win->m_cubParam;
|
|
}
|
|
|
|
void lin_to_win_struct_CallbackMsg_t_125(void *l, void *w)
|
|
{
|
|
CallbackMsg_t *lin = (CallbackMsg_t *)l;
|
|
struct winCallbackMsg_t_125 *win = (struct winCallbackMsg_t_125 *)w;
|
|
win->m_hSteamUser = lin->m_hSteamUser;
|
|
win->m_iCallback = lin->m_iCallback;
|
|
win->m_pubParam = lin->m_pubParam;
|
|
win->m_cubParam = lin->m_cubParam;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winValidateAuthTicketResponse_t_12 {
|
|
CSteamID m_SteamID;
|
|
EAuthSessionResponse m_eAuthSessionResponse;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void cb_ValidateAuthTicketResponse_t_12(void *l, void *w)
|
|
{
|
|
ValidateAuthTicketResponse_t *lin = (ValidateAuthTicketResponse_t *)l;
|
|
struct winValidateAuthTicketResponse_t_12 *win = (struct winValidateAuthTicketResponse_t_12 *)w;
|
|
win->m_SteamID = lin->m_SteamID;
|
|
win->m_eAuthSessionResponse = lin->m_eAuthSessionResponse;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winFriendGameInfo_t_125 {
|
|
CGameID m_gameID;
|
|
uint32 m_unGameIP;
|
|
uint16 m_usGamePort;
|
|
uint16 m_usQueryPort;
|
|
CSteamID m_steamIDLobby;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_FriendGameInfo_t_125(void *w, void *l)
|
|
{
|
|
FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
|
|
struct winFriendGameInfo_t_125 *win = (struct winFriendGameInfo_t_125 *)w;
|
|
win_to_lin_struct_CGameID_125(&win->m_gameID, &lin->m_gameID);
|
|
lin->m_unGameIP = win->m_unGameIP;
|
|
lin->m_usGamePort = win->m_usGamePort;
|
|
lin->m_usQueryPort = win->m_usQueryPort;
|
|
lin->m_steamIDLobby = win->m_steamIDLobby;
|
|
}
|
|
|
|
void lin_to_win_struct_FriendGameInfo_t_125(void *l, void *w)
|
|
{
|
|
FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
|
|
struct winFriendGameInfo_t_125 *win = (struct winFriendGameInfo_t_125 *)w;
|
|
lin_to_win_struct_CGameID_125(&lin->m_gameID, &win->m_gameID);
|
|
win->m_unGameIP = lin->m_unGameIP;
|
|
win->m_usGamePort = lin->m_usGamePort;
|
|
win->m_usQueryPort = lin->m_usQueryPort;
|
|
win->m_steamIDLobby = lin->m_steamIDLobby;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winFriendSessionStateInfo_t_125 {
|
|
uint32 m_uiOnlineSessionInstances;
|
|
uint8 m_uiPublishedToFriendsSessionInstance;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_FriendSessionStateInfo_t_125(void *w, void *l)
|
|
{
|
|
FriendSessionStateInfo_t *lin = (FriendSessionStateInfo_t *)l;
|
|
struct winFriendSessionStateInfo_t_125 *win = (struct winFriendSessionStateInfo_t_125 *)w;
|
|
lin->m_uiOnlineSessionInstances = win->m_uiOnlineSessionInstances;
|
|
lin->m_uiPublishedToFriendsSessionInstance = win->m_uiPublishedToFriendsSessionInstance;
|
|
}
|
|
|
|
void lin_to_win_struct_FriendSessionStateInfo_t_125(void *l, void *w)
|
|
{
|
|
FriendSessionStateInfo_t *lin = (FriendSessionStateInfo_t *)l;
|
|
struct winFriendSessionStateInfo_t_125 *win = (struct winFriendSessionStateInfo_t_125 *)w;
|
|
win->m_uiOnlineSessionInstances = lin->m_uiOnlineSessionInstances;
|
|
win->m_uiPublishedToFriendsSessionInstance = lin->m_uiPublishedToFriendsSessionInstance;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winMatchMakingKeyValuePair_t_125 {
|
|
char m_szKey[256];
|
|
char m_szValue[256];
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_MatchMakingKeyValuePair_t_125(void *w, void *l)
|
|
{
|
|
MatchMakingKeyValuePair_t *lin = (MatchMakingKeyValuePair_t *)l;
|
|
struct winMatchMakingKeyValuePair_t_125 *win = (struct winMatchMakingKeyValuePair_t_125 *)w;
|
|
memcpy(lin->m_szKey, win->m_szKey, sizeof(lin->m_szKey));
|
|
memcpy(lin->m_szValue, win->m_szValue, sizeof(lin->m_szValue));
|
|
}
|
|
|
|
void lin_to_win_struct_MatchMakingKeyValuePair_t_125(void *l, void *w)
|
|
{
|
|
MatchMakingKeyValuePair_t *lin = (MatchMakingKeyValuePair_t *)l;
|
|
struct winMatchMakingKeyValuePair_t_125 *win = (struct winMatchMakingKeyValuePair_t_125 *)w;
|
|
memcpy(win->m_szKey, lin->m_szKey, sizeof(win->m_szKey));
|
|
memcpy(win->m_szValue, lin->m_szValue, sizeof(win->m_szValue));
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winservernetadr_t_125 {
|
|
uint16 m_usConnectionPort;
|
|
uint16 m_usQueryPort;
|
|
uint32 m_unIP;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_servernetadr_t_125(void *w, void *l)
|
|
{
|
|
servernetadr_t *lin = (servernetadr_t *)l;
|
|
struct winservernetadr_t_125 *win = (struct winservernetadr_t_125 *)w;
|
|
lin->m_usConnectionPort = win->m_usConnectionPort;
|
|
lin->m_usQueryPort = win->m_usQueryPort;
|
|
lin->m_unIP = win->m_unIP;
|
|
}
|
|
|
|
void lin_to_win_struct_servernetadr_t_125(void *l, void *w)
|
|
{
|
|
servernetadr_t *lin = (servernetadr_t *)l;
|
|
struct winservernetadr_t_125 *win = (struct winservernetadr_t_125 *)w;
|
|
win->m_usConnectionPort = lin->m_usConnectionPort;
|
|
win->m_usQueryPort = lin->m_usQueryPort;
|
|
win->m_unIP = lin->m_unIP;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct wingameserveritem_t_125 {
|
|
servernetadr_t m_NetAdr;
|
|
int m_nPing;
|
|
bool m_bHadSuccessfulResponse;
|
|
bool m_bDoNotRefresh;
|
|
char m_szGameDir[32];
|
|
char m_szMap[32];
|
|
char m_szGameDescription[64];
|
|
uint32 m_nAppID;
|
|
int m_nPlayers;
|
|
int m_nMaxPlayers;
|
|
int m_nBotPlayers;
|
|
bool m_bPassword;
|
|
bool m_bSecure;
|
|
uint32 m_ulTimeLastPlayed;
|
|
int m_nServerVersion;
|
|
char m_szServerName[64];
|
|
char m_szGameTags[128];
|
|
CSteamID m_steamID;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_gameserveritem_t_125(void *w, void *l)
|
|
{
|
|
gameserveritem_t *lin = (gameserveritem_t *)l;
|
|
struct wingameserveritem_t_125 *win = (struct wingameserveritem_t_125 *)w;
|
|
win_to_lin_struct_servernetadr_t_125(&win->m_NetAdr, &lin->m_NetAdr);
|
|
lin->m_nPing = win->m_nPing;
|
|
lin->m_bHadSuccessfulResponse = win->m_bHadSuccessfulResponse;
|
|
lin->m_bDoNotRefresh = win->m_bDoNotRefresh;
|
|
memcpy(lin->m_szGameDir, win->m_szGameDir, sizeof(lin->m_szGameDir));
|
|
memcpy(lin->m_szMap, win->m_szMap, sizeof(lin->m_szMap));
|
|
memcpy(lin->m_szGameDescription, win->m_szGameDescription, sizeof(lin->m_szGameDescription));
|
|
lin->m_nAppID = win->m_nAppID;
|
|
lin->m_nPlayers = win->m_nPlayers;
|
|
lin->m_nMaxPlayers = win->m_nMaxPlayers;
|
|
lin->m_nBotPlayers = win->m_nBotPlayers;
|
|
lin->m_bPassword = win->m_bPassword;
|
|
lin->m_bSecure = win->m_bSecure;
|
|
lin->m_ulTimeLastPlayed = win->m_ulTimeLastPlayed;
|
|
lin->m_nServerVersion = win->m_nServerVersion;
|
|
memcpy(lin->m_szServerName, win->m_szServerName, sizeof(lin->m_szServerName));
|
|
memcpy(lin->m_szGameTags, win->m_szGameTags, sizeof(lin->m_szGameTags));
|
|
lin->m_steamID = win->m_steamID;
|
|
}
|
|
|
|
void lin_to_win_struct_gameserveritem_t_125(void *l, void *w)
|
|
{
|
|
gameserveritem_t *lin = (gameserveritem_t *)l;
|
|
struct wingameserveritem_t_125 *win = (struct wingameserveritem_t_125 *)w;
|
|
lin_to_win_struct_servernetadr_t_125(&lin->m_NetAdr, &win->m_NetAdr);
|
|
win->m_nPing = lin->m_nPing;
|
|
win->m_bHadSuccessfulResponse = lin->m_bHadSuccessfulResponse;
|
|
win->m_bDoNotRefresh = lin->m_bDoNotRefresh;
|
|
memcpy(win->m_szGameDir, lin->m_szGameDir, sizeof(win->m_szGameDir));
|
|
memcpy(win->m_szMap, lin->m_szMap, sizeof(win->m_szMap));
|
|
memcpy(win->m_szGameDescription, lin->m_szGameDescription, sizeof(win->m_szGameDescription));
|
|
win->m_nAppID = lin->m_nAppID;
|
|
win->m_nPlayers = lin->m_nPlayers;
|
|
win->m_nMaxPlayers = lin->m_nMaxPlayers;
|
|
win->m_nBotPlayers = lin->m_nBotPlayers;
|
|
win->m_bPassword = lin->m_bPassword;
|
|
win->m_bSecure = lin->m_bSecure;
|
|
win->m_ulTimeLastPlayed = lin->m_ulTimeLastPlayed;
|
|
win->m_nServerVersion = lin->m_nServerVersion;
|
|
memcpy(win->m_szServerName, lin->m_szServerName, sizeof(win->m_szServerName));
|
|
memcpy(win->m_szGameTags, lin->m_szGameTags, sizeof(win->m_szGameTags));
|
|
win->m_steamID = lin->m_steamID;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winSteamParamStringArray_t_125 {
|
|
const char ** m_ppStrings;
|
|
int32 m_nNumStrings;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_SteamParamStringArray_t_125(void *w, void *l)
|
|
{
|
|
SteamParamStringArray_t *lin = (SteamParamStringArray_t *)l;
|
|
struct winSteamParamStringArray_t_125 *win = (struct winSteamParamStringArray_t_125 *)w;
|
|
lin->m_ppStrings = win->m_ppStrings;
|
|
lin->m_nNumStrings = win->m_nNumStrings;
|
|
}
|
|
|
|
void lin_to_win_struct_SteamParamStringArray_t_125(void *l, void *w)
|
|
{
|
|
SteamParamStringArray_t *lin = (SteamParamStringArray_t *)l;
|
|
struct winSteamParamStringArray_t_125 *win = (struct winSteamParamStringArray_t_125 *)w;
|
|
win->m_ppStrings = lin->m_ppStrings;
|
|
win->m_nNumStrings = lin->m_nNumStrings;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 {
|
|
EResult m_eResult;
|
|
PublishedFileId_t m_nPublishedFileId;
|
|
AppId_t m_nCreatorAppID;
|
|
AppId_t m_nConsumerAppID;
|
|
char m_rgchTitle[129];
|
|
char m_rgchDescription[8000];
|
|
UGCHandle_t m_hFile;
|
|
UGCHandle_t m_hPreviewFile;
|
|
uint64 m_ulSteamIDOwner;
|
|
uint32 m_rtimeCreated;
|
|
uint32 m_rtimeUpdated;
|
|
ERemoteStoragePublishedFileVisibility m_eVisibility;
|
|
bool m_bBanned;
|
|
char m_rgchTags[1025];
|
|
bool m_bTagsTruncated;
|
|
char m_pchFileName[260];
|
|
int32 m_nFileSize;
|
|
int32 m_nPreviewFileSize;
|
|
char m_rgchURL[256];
|
|
EWorkshopFileType m_eFileType;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9744(void *l, void *w)
|
|
{
|
|
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
|
|
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 *)w;
|
|
win->m_eResult = lin->m_eResult;
|
|
win->m_nPublishedFileId = lin->m_nPublishedFileId;
|
|
win->m_nCreatorAppID = lin->m_nCreatorAppID;
|
|
win->m_nConsumerAppID = lin->m_nConsumerAppID;
|
|
memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle));
|
|
memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription));
|
|
win->m_hFile = lin->m_hFile;
|
|
win->m_hPreviewFile = lin->m_hPreviewFile;
|
|
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
|
|
win->m_rtimeCreated = lin->m_rtimeCreated;
|
|
win->m_rtimeUpdated = lin->m_rtimeUpdated;
|
|
win->m_eVisibility = lin->m_eVisibility;
|
|
win->m_bBanned = lin->m_bBanned;
|
|
memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags));
|
|
win->m_bTagsTruncated = lin->m_bTagsTruncated;
|
|
memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
|
|
win->m_nFileSize = lin->m_nFileSize;
|
|
win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
|
|
memcpy(win->m_rgchURL, lin->m_rgchURL, sizeof(win->m_rgchURL));
|
|
win->m_eFileType = lin->m_eFileType;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winLeaderboardEntry_t_125 {
|
|
CSteamID m_steamIDUser;
|
|
int32 m_nGlobalRank;
|
|
int32 m_nScore;
|
|
int32 m_cDetails;
|
|
UGCHandle_t m_hUGC;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_LeaderboardEntry_t_125(void *w, void *l)
|
|
{
|
|
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
|
|
struct winLeaderboardEntry_t_125 *win = (struct winLeaderboardEntry_t_125 *)w;
|
|
lin->m_steamIDUser = win->m_steamIDUser;
|
|
lin->m_nGlobalRank = win->m_nGlobalRank;
|
|
lin->m_nScore = win->m_nScore;
|
|
lin->m_cDetails = win->m_cDetails;
|
|
lin->m_hUGC = win->m_hUGC;
|
|
}
|
|
|
|
void lin_to_win_struct_LeaderboardEntry_t_125(void *l, void *w)
|
|
{
|
|
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
|
|
struct winLeaderboardEntry_t_125 *win = (struct winLeaderboardEntry_t_125 *)w;
|
|
win->m_steamIDUser = lin->m_steamIDUser;
|
|
win->m_nGlobalRank = lin->m_nGlobalRank;
|
|
win->m_nScore = lin->m_nScore;
|
|
win->m_cDetails = lin->m_cDetails;
|
|
win->m_hUGC = lin->m_hUGC;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winP2PSessionState_t_125 {
|
|
uint8 m_bConnectionActive;
|
|
uint8 m_bConnecting;
|
|
uint8 m_eP2PSessionError;
|
|
uint8 m_bUsingRelay;
|
|
int32 m_nBytesQueuedForSend;
|
|
int32 m_nPacketsQueuedForSend;
|
|
uint32 m_nRemoteIP;
|
|
uint16 m_nRemotePort;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_P2PSessionState_t_125(void *w, void *l)
|
|
{
|
|
P2PSessionState_t *lin = (P2PSessionState_t *)l;
|
|
struct winP2PSessionState_t_125 *win = (struct winP2PSessionState_t_125 *)w;
|
|
lin->m_bConnectionActive = win->m_bConnectionActive;
|
|
lin->m_bConnecting = win->m_bConnecting;
|
|
lin->m_eP2PSessionError = win->m_eP2PSessionError;
|
|
lin->m_bUsingRelay = win->m_bUsingRelay;
|
|
lin->m_nBytesQueuedForSend = win->m_nBytesQueuedForSend;
|
|
lin->m_nPacketsQueuedForSend = win->m_nPacketsQueuedForSend;
|
|
lin->m_nRemoteIP = win->m_nRemoteIP;
|
|
lin->m_nRemotePort = win->m_nRemotePort;
|
|
}
|
|
|
|
void lin_to_win_struct_P2PSessionState_t_125(void *l, void *w)
|
|
{
|
|
P2PSessionState_t *lin = (P2PSessionState_t *)l;
|
|
struct winP2PSessionState_t_125 *win = (struct winP2PSessionState_t_125 *)w;
|
|
win->m_bConnectionActive = lin->m_bConnectionActive;
|
|
win->m_bConnecting = lin->m_bConnecting;
|
|
win->m_eP2PSessionError = lin->m_eP2PSessionError;
|
|
win->m_bUsingRelay = lin->m_bUsingRelay;
|
|
win->m_nBytesQueuedForSend = lin->m_nBytesQueuedForSend;
|
|
win->m_nPacketsQueuedForSend = lin->m_nPacketsQueuedForSend;
|
|
win->m_nRemoteIP = lin->m_nRemoteIP;
|
|
win->m_nRemotePort = lin->m_nRemotePort;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winCCallbackBase_125 {
|
|
uint8 m_nCallbackFlags;
|
|
int m_iCallback;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct_CCallbackBase_125(void *w, void *l)
|
|
{
|
|
CCallbackBase *lin = (CCallbackBase *)l;
|
|
struct winCCallbackBase_125 *win = (struct winCCallbackBase_125 *)w;
|
|
lin->m_nCallbackFlags = win->m_nCallbackFlags;
|
|
lin->m_iCallback = win->m_iCallback;
|
|
}
|
|
|
|
void lin_to_win_struct_CCallbackBase_125(void *l, void *w)
|
|
{
|
|
CCallbackBase *lin = (CCallbackBase *)l;
|
|
struct winCCallbackBase_125 *win = (struct winCCallbackBase_125 *)w;
|
|
win->m_nCallbackFlags = lin->m_nCallbackFlags;
|
|
win->m_iCallback = lin->m_iCallback;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct win_125 {
|
|
uint32 m_u32;
|
|
uint64 m_u64;
|
|
uint16 m_u16;
|
|
double m_d;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct__125(void *w, void *l)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
lin->m_u32 = win->m_u32;
|
|
lin->m_u64 = win->m_u64;
|
|
lin->m_u16 = win->m_u16;
|
|
lin->m_d = win->m_d;
|
|
}
|
|
|
|
void lin_to_win_struct__125(void *l, void *w)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
win->m_u32 = lin->m_u32;
|
|
win->m_u64 = lin->m_u64;
|
|
win->m_u16 = lin->m_u16;
|
|
win->m_d = lin->m_d;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winGSClientApprove_t_8 {
|
|
CSteamID m_SteamID;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void cb_GSClientApprove_t_8(void *l, void *w)
|
|
{
|
|
GSClientApprove_t *lin = (GSClientApprove_t *)l;
|
|
struct winGSClientApprove_t_8 *win = (struct winGSClientApprove_t_8 *)w;
|
|
win->m_SteamID = lin->m_SteamID;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct win_125 {
|
|
uint32 m_u32;
|
|
uint64 m_u64;
|
|
uint16 m_u16;
|
|
double m_d;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct__125(void *w, void *l)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
lin->m_u32 = win->m_u32;
|
|
lin->m_u64 = win->m_u64;
|
|
lin->m_u16 = win->m_u16;
|
|
lin->m_d = win->m_d;
|
|
}
|
|
|
|
void lin_to_win_struct__125(void *l, void *w)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
win->m_u32 = lin->m_u32;
|
|
win->m_u64 = lin->m_u64;
|
|
win->m_u16 = lin->m_u16;
|
|
win->m_d = lin->m_d;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct win_125 {
|
|
uint32 m_u32;
|
|
uint64 m_u64;
|
|
uint16 m_u16;
|
|
double m_d;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void win_to_lin_struct__125(void *w, void *l)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
lin->m_u32 = win->m_u32;
|
|
lin->m_u64 = win->m_u64;
|
|
lin->m_u16 = win->m_u16;
|
|
lin->m_d = win->m_d;
|
|
}
|
|
|
|
void lin_to_win_struct__125(void *l, void *w)
|
|
{
|
|
*lin = ( *)l;
|
|
struct win_125 *win = (struct win_125 *)w;
|
|
win->m_u32 = lin->m_u32;
|
|
win->m_u64 = lin->m_u64;
|
|
win->m_u16 = lin->m_u16;
|
|
win->m_d = lin->m_d;
|
|
}
|
|
|
|
|
|
}
|