mirror of
https://github.com/ValveSoftware/Proton.git
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fd574a64ca
CW-Bug-Id: #22729
134 lines
3.7 KiB
C++
134 lines
3.7 KiB
C++
#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <windef.h>
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#include <winbase.h>
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#ifdef __cplusplus
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#include <array>
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extern "C"
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{
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#endif /* __cplusplus */
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#ifdef __cplusplus
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#define U64_ARRAY( type, count, name ) std::array<type, count> name
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#define U32_ARRAY( type, count, name ) std::array<type, count> name
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#define W64_ARRAY( type, count, name ) std::array<type, count> name
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#define W32_ARRAY( type, count, name ) std::array<type, count> name
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#else
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#define U64_ARRAY( type, count, name ) type name[count]
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#define U32_ARRAY( type, count, name ) type name[count]
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#define W64_ARRAY( type, count, name ) type name[count]
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#define W32_ARRAY( type, count, name ) type name[count]
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#endif
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#define W_CDECL __cdecl
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#define W_STDCALL __stdcall
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#define U_CDECL __attribute__((sysv_abi))
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#define U_STDCALL __attribute__((sysv_abi))
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#ifdef __i386__
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#define U64_PTR( decl, name ) uint64_t name
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#define U32_PTR( decl, name ) decl
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#define W64_PTR( decl, name ) uint64_t name
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#define W32_PTR( decl, name ) decl
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#define U_PTR U32_PTR
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#define W_PTR W32_PTR
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#endif
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#ifdef __x86_64__
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#define U64_PTR( decl, name ) decl
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#define U32_PTR( decl, name ) uint32_t name
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#define W64_PTR( decl, name ) decl
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#define W32_PTR( decl, name ) uint32_t name
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#define U_PTR U64_PTR
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#define W_PTR W64_PTR
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#endif
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typedef struct HmdColor_t HmdColor_t;
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typedef struct HmdMatrix33_t HmdMatrix33_t;
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typedef struct HmdMatrix34_t HmdMatrix34_t;
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typedef struct HmdMatrix44_t HmdMatrix44_t;
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typedef struct HmdQuad_t HmdQuad_t;
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typedef struct HmdQuaternion_t HmdQuaternion_t;
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typedef struct HmdQuaternionf_t HmdQuaternionf_t;
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typedef struct HmdVector2_t HmdVector2_t;
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typedef struct HmdVector3_t HmdVector3_t;
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typedef struct HmdVector3d_t HmdVector3d_t;
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typedef struct HmdVector4_t HmdVector4_t;
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struct HmdColor_t { float r, g, b, a; };
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struct HmdMatrix33_t { float m[3][4]; };
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struct HmdMatrix34_t { float m[3][4]; };
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struct HmdMatrix44_t { float m[4][4]; };
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struct HmdQuaternion_t { double w, x, y, z; };
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struct HmdQuaternionf_t { float w, x, y, z; };
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struct HmdVector2_t { float v[2]; };
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struct HmdVector3_t { float v[3]; };
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struct HmdVector3d_t { double v[3]; };
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struct HmdVector4_t { float v[4]; };
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struct HmdQuad_t { HmdVector3_t vCorners[4]; };
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typedef struct IntersectionMaskRectangle_t IntersectionMaskRectangle_t;
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struct IntersectionMaskRectangle_t
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{
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float m_flTopLeftX;
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float m_flTopLeftY;
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float m_flWidth;
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float m_flHeight;
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};
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typedef struct IntersectionMaskCircle_t IntersectionMaskCircle_t;
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struct IntersectionMaskCircle_t
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{
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float m_flCenterX;
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float m_flCenterY;
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float m_flRadius;
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};
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typedef struct VkDevice_T VkDevice_T;
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typedef struct VkInstance_T VkInstance_T;
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typedef struct VkPhysicalDevice_T VkPhysicalDevice_T;
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typedef struct VkQueue_T VkQueue_T;
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#include "vrclient_structs_generated.h"
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#define VROverlayError_InvalidHandle 11
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#define VRRenderModelError_None 0
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#define VRRenderModelError_Loading 100
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#define VRRenderModelError_NotSupported 200
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#define VRRenderModelError_InvalidArg 300
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#define VRRenderModelError_InvalidTexture 400
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#define VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff 2
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enum EVRSubmitFlags
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{
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Submit_Default = 0x00,
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Submit_LensDistortionAlreadyApplied = 0x01,
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Submit_GlRenderBuffer = 0x02,
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Submit_Reserved = 0x04,
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Submit_TextureWithPose = 0x08,
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Submit_TextureWithDepth = 0x10,
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Submit_FrameDiscontinuty = 0x20,
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Submit_VulkanTextureWithArrayData = 0x40,
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Submit_GlArrayTexture = 0x80,
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Submit_Reserved2 = 0x08000,
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Submit_Reserved3 = 0x10000,
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};
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enum ETextureType
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{
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TextureType_DirectX = 0,
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TextureType_OpenGL = 1,
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TextureType_Vulkan = 2,
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TextureType_IOSurface = 3,
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TextureType_DirectX12 = 4,
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TextureType_DXGISharedHandle = 5,
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};
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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