mirror of
https://github.com/ValveSoftware/Proton.git
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f6871a6b73
CW-Bug-Id: #22729
206 lines
7.4 KiB
C++
206 lines
7.4 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_142/steam_api.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_142
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#include "struct_converters.h"
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#include "cppISteamUser_SteamUser019.h"
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HSteamUser cppISteamUser_SteamUser019_GetHSteamUser(void *linux_side)
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{
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HSteamUser _ret;
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_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
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return (_ret);
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}
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bool cppISteamUser_SteamUser019_BLoggedOn(void *linux_side)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->BLoggedOn();
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return (_ret);
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}
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CSteamID cppISteamUser_SteamUser019_GetSteamID(void *linux_side)
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{
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CSteamID _ret;
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_ret = ((ISteamUser*)linux_side)->GetSteamID();
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return (_ret);
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}
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int cppISteamUser_SteamUser019_InitiateGameConnection(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
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{
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int _ret;
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_ret = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
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return (_ret);
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}
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void cppISteamUser_SteamUser019_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
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{
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((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
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}
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void cppISteamUser_SteamUser019_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo)
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{
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((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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}
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bool cppISteamUser_SteamUser019_GetUserDataFolder(void *linux_side, char *pchBuffer, int cubBuffer)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
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return (_ret);
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}
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void cppISteamUser_SteamUser019_StartVoiceRecording(void *linux_side)
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{
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((ISteamUser*)linux_side)->StartVoiceRecording();
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}
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void cppISteamUser_SteamUser019_StopVoiceRecording(void *linux_side)
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{
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((ISteamUser*)linux_side)->StopVoiceRecording();
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}
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EVoiceResult cppISteamUser_SteamUser019_GetAvailableVoice(void *linux_side, uint32 *pcbCompressed, uint32 *pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
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{
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EVoiceResult _ret;
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_ret = ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
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return (_ret);
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}
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EVoiceResult cppISteamUser_SteamUser019_GetVoice(void *linux_side, bool bWantCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, bool bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 *nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
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{
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EVoiceResult _ret;
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_ret = ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
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return (_ret);
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}
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EVoiceResult cppISteamUser_SteamUser019_DecompressVoice(void *linux_side, const void *pCompressed, uint32 cbCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, uint32 nDesiredSampleRate)
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{
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EVoiceResult _ret;
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_ret = ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
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return (_ret);
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}
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uint32 cppISteamUser_SteamUser019_GetVoiceOptimalSampleRate(void *linux_side)
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{
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uint32 _ret;
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_ret = ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
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return (_ret);
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}
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HAuthTicket cppISteamUser_SteamUser019_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
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{
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HAuthTicket _ret;
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_ret = ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
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return (_ret);
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}
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EBeginAuthSessionResult cppISteamUser_SteamUser019_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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{
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EBeginAuthSessionResult _ret;
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_ret = ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
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return (_ret);
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}
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void cppISteamUser_SteamUser019_EndAuthSession(void *linux_side, CSteamID steamID)
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{
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((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
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}
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void cppISteamUser_SteamUser019_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
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{
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((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
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}
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EUserHasLicenseForAppResult cppISteamUser_SteamUser019_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
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{
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EUserHasLicenseForAppResult _ret;
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_ret = ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
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return (_ret);
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}
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bool cppISteamUser_SteamUser019_BIsBehindNAT(void *linux_side)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->BIsBehindNAT();
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return (_ret);
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}
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void cppISteamUser_SteamUser019_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
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{
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((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
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}
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SteamAPICall_t cppISteamUser_SteamUser019_RequestEncryptedAppTicket(void *linux_side, void *pDataToInclude, int cbDataToInclude)
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{
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SteamAPICall_t _ret;
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_ret = ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
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return (_ret);
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}
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bool cppISteamUser_SteamUser019_GetEncryptedAppTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
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return (_ret);
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}
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int cppISteamUser_SteamUser019_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
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{
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int _ret;
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_ret = ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
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return (_ret);
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}
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int cppISteamUser_SteamUser019_GetPlayerSteamLevel(void *linux_side)
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{
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int _ret;
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_ret = ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
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return (_ret);
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}
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SteamAPICall_t cppISteamUser_SteamUser019_RequestStoreAuthURL(void *linux_side, const char *pchRedirectURL)
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{
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SteamAPICall_t _ret;
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_ret = ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
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return (_ret);
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}
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bool cppISteamUser_SteamUser019_BIsPhoneVerified(void *linux_side)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->BIsPhoneVerified();
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return (_ret);
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}
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bool cppISteamUser_SteamUser019_BIsTwoFactorEnabled(void *linux_side)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
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return (_ret);
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}
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bool cppISteamUser_SteamUser019_BIsPhoneIdentifying(void *linux_side)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
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return (_ret);
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}
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bool cppISteamUser_SteamUser019_BIsPhoneRequiringVerification(void *linux_side)
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{
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bool _ret;
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_ret = ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
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return (_ret);
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}
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#ifdef __cplusplus
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}
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#endif
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