mirror of
https://github.com/ValveSoftware/Proton.git
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54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_116/steam_api.h"
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#include "steamworks_sdk_116/isteamgameserver.h"
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#include "steamworks_sdk_116/isteamgameserverstats.h"
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#include "steamworks_sdk_116/isteamgamecoordinator.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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extern "C" {
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#define SDKVER_116
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#include "struct_converters.h"
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#pragma pack( push, 8 )
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struct winRemoteStorageDownloadUGCResult_t_40 {
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EResult m_eResult;
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UGCHandle_t m_hFile;
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AppId_t m_nAppID;
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int32 m_nSizeInBytes;
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char * m_pchFileName;
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uint64 m_ulSteamIDOwner;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_RemoteStorageDownloadUGCResult_t_40(const struct RemoteStorageDownloadUGCResult_t *lin, struct winRemoteStorageDownloadUGCResult_t_40 *win)
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{
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win->m_eResult = lin->m_eResult;
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win->m_hFile = lin->m_hFile;
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win->m_nAppID = lin->m_nAppID;
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win->m_nSizeInBytes = lin->m_nSizeInBytes;
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win->m_pchFileName = lin->m_pchFileName;
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win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
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}
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void win_to_lin_struct_LeaderboardEntry_t_116(const struct winLeaderboardEntry_t_116 *win, struct LeaderboardEntry_t *lin)
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{
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lin->m_steamIDUser = win->m_steamIDUser;
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lin->m_nGlobalRank = win->m_nGlobalRank;
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lin->m_nScore = win->m_nScore;
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lin->m_cDetails = win->m_cDetails;
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lin->m_hUGC = win->m_hUGC;
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}
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void lin_to_win_struct_LeaderboardEntry_t_116(const struct LeaderboardEntry_t *lin, struct winLeaderboardEntry_t_116 *win)
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{
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win->m_steamIDUser = lin->m_steamIDUser;
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win->m_nGlobalRank = lin->m_nGlobalRank;
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win->m_nScore = lin->m_nScore;
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win->m_cDetails = lin->m_cDetails;
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win->m_hUGC = lin->m_hUGC;
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}
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}
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