mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-26 14:45:48 +03:00
97 lines
5.4 KiB
C++
97 lines
5.4 KiB
C++
#include "steam_defs.h"
|
|
#pragma push_macro("__cdecl")
|
|
#undef __cdecl
|
|
#define __cdecl
|
|
#include "steamworks_sdk_105/steam_api.h"
|
|
#pragma pop_macro("__cdecl")
|
|
#include "steamclient_private.h"
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
#define SDKVER_105
|
|
#include "struct_converters.h"
|
|
#include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h"
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(void *linux_side, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
gameserveritem_t * cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(void *linux_side, EMatchMakingType eType, int iServer)
|
|
{
|
|
return ((ISteamMatchmakingServers*)linux_side)->GetServerDetails((EMatchMakingType)eType, (int)iServer);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(void *linux_side, EMatchMakingType eType)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->CancelQuery((EMatchMakingType)eType);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(void *linux_side, EMatchMakingType eType)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RefreshQuery((EMatchMakingType)eType);
|
|
}
|
|
|
|
bool cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(void *linux_side, EMatchMakingType eType)
|
|
{
|
|
return ((ISteamMatchmakingServers*)linux_side)->IsRefreshing((EMatchMakingType)eType);
|
|
}
|
|
|
|
int cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(void *linux_side, EMatchMakingType eType)
|
|
{
|
|
return ((ISteamMatchmakingServers*)linux_side)->GetServerCount((EMatchMakingType)eType);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(void *linux_side, EMatchMakingType eType, int iServer)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->RefreshServer((EMatchMakingType)eType, (int)iServer);
|
|
}
|
|
|
|
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
|
|
{
|
|
return ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
|
|
{
|
|
return ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
|
|
{
|
|
return ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
|
|
}
|
|
|
|
void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(void *linux_side, HServerQuery hServerQuery)
|
|
{
|
|
((ISteamMatchmakingServers*)linux_side)->CancelServerQuery((HServerQuery)hServerQuery);
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|