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https://github.com/ValveSoftware/Proton.git
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8d78cb5107
CW-Bug-Id: #22729
42 lines
4.7 KiB
C
42 lines
4.7 KiB
C
extern HSteamPipe cppISteamClient_SteamClient019_CreateSteamPipe(void *);
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extern bool cppISteamClient_SteamClient019_BReleaseSteamPipe(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient019_ConnectToGlobalUser(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient019_CreateLocalUser(void *, HSteamPipe *, EAccountType);
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extern void cppISteamClient_SteamClient019_ReleaseUser(void *, HSteamPipe, HSteamUser);
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extern void /*ISteamUser*/ * cppISteamClient_SteamClient019_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient019_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient019_SetLocalIPBinding(void *, uint32, uint16);
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extern void /*ISteamFriends*/ * cppISteamClient_SteamClient019_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamUtils*/ * cppISteamClient_SteamClient019_GetISteamUtils(void *, HSteamPipe, const char *);
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extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient019_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient019_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
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extern void * cppISteamClient_SteamClient019_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient019_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient019_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamApps*/ * cppISteamClient_SteamClient019_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient019_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient019_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient019_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamGameSearch*/ * cppISteamClient_SteamClient019_GetISteamGameSearch(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient019_RunFrame(void *);
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extern uint32 cppISteamClient_SteamClient019_GetIPCCallCount(void *);
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extern void cppISteamClient_SteamClient019_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
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extern bool cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed(void *);
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extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient019_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
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extern void * cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamController*/ * cppISteamClient_SteamClient019_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamUGC*/ * cppISteamClient_SteamClient019_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamAppList*/ * cppISteamClient_SteamClient019_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamMusic*/ * cppISteamClient_SteamClient019_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient019_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient019_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *);
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extern void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *);
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extern void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
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extern void /*ISteamInventory*/ * cppISteamClient_SteamClient019_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamVideo*/ * cppISteamClient_SteamClient019_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient019_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamInput*/ * cppISteamClient_SteamClient019_GetISteamInput(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamParties*/ * cppISteamClient_SteamClient019_GetISteamParties(void *, HSteamUser, HSteamPipe, const char *);
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extern void /*ISteamRemotePlay*/ * cppISteamClient_SteamClient019_GetISteamRemotePlay(void *, HSteamUser, HSteamPipe, const char *);
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