mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-31 00:55:37 +03:00
7e5eed6c71
CW-Bug-Id: #22729
139 lines
6.2 KiB
C
139 lines
6.2 KiB
C
/* This file is auto-generated, do not edit. */
|
|
#include <stdarg.h>
|
|
|
|
#include "windef.h"
|
|
#include "winbase.h"
|
|
#include "wine/debug.h"
|
|
|
|
#include "steam_defs.h"
|
|
|
|
#include "steamclient_private.h"
|
|
|
|
#include "struct_converters.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
|
|
|
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_RequestUserStats, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserStat, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_StoreUserStats, 12)
|
|
|
|
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser)
|
|
{
|
|
SteamAPICall_t _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(_this->u_iface, steamIDUser);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32 *pData)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(_this->u_iface, steamIDUser, pchName, pData);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(_this->u_iface, steamIDUser, pchName, pData);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(_this->u_iface, steamIDUser, pchName, pbAchieved);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32 nData)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(_this->u_iface, steamIDUser, pchName, nData);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float fData)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(_this->u_iface, steamIDUser, pchName, fData);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float flCountThisSession, double dSessionLength)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(_this->u_iface, steamIDUser, pchName, flCountThisSession, dSessionLength);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(_this->u_iface, steamIDUser, pchName);
|
|
return _ret;
|
|
}
|
|
|
|
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
|
|
{
|
|
bool _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(_this->u_iface, steamIDUser, pchName);
|
|
return _ret;
|
|
}
|
|
|
|
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_StoreUserStats(struct w_steam_iface *_this, CSteamID steamIDUser)
|
|
{
|
|
SteamAPICall_t _ret;
|
|
TRACE("%p\n", _this);
|
|
_ret = cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(_this->u_iface, steamIDUser);
|
|
return _ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamGameServerStats_SteamGameServerStats001_vtable;
|
|
|
|
#ifndef __GNUC__
|
|
void __asm_dummy_vtables(void) {
|
|
#endif
|
|
__ASM_VTABLE(winISteamGameServerStats_SteamGameServerStats001,
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_RequestUserStats)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_GetUserStat)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_SetUserStat)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement)
|
|
VTABLE_ADD_FUNC(winISteamGameServerStats_SteamGameServerStats001_StoreUserStats)
|
|
);
|
|
#ifndef __GNUC__
|
|
}
|
|
#endif
|
|
|
|
struct w_steam_iface *create_winISteamGameServerStats_SteamGameServerStats001(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamGameServerStats001");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamGameServerStats_SteamGameServerStats001_vtable, 10, "SteamGameServerStats001");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|