mirror of
https://github.com/ValveSoftware/Proton.git
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7e5eed6c71
CW-Bug-Id: #22729
210 lines
10 KiB
C
210 lines
10 KiB
C
/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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#include "steam_defs.h"
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#include "steamclient_private.h"
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#include "struct_converters.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount, 4)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID, 8)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID, 12)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName, 8)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor, 8)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution, 16)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite, 12)
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uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(struct w_steam_iface *_this)
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{
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uint32 _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(_this->u_iface);
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return _ret;
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}
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RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(struct w_steam_iface *_this, int iSessionIndex)
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{
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RemotePlaySessionID_t _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(_this->u_iface, iSessionIndex);
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return _ret;
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}
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CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
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{
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TRACE("%p\n", _this);
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*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(_this->u_iface, unSessionID);
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return _ret;
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}
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const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
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{
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const char * _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(_this->u_iface, unSessionID);
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return _ret;
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}
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ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
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{
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ESteamDeviceFormFactor _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(_this->u_iface, unSessionID);
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return _ret;
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}
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bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
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{
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bool _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(_this->u_iface, unSessionID, pnResolutionX, pnResolutionY);
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return _ret;
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}
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bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
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{
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bool _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(_this->u_iface, steamIDFriend);
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return _ret;
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}
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extern vtable_ptr winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable;
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#ifndef __GNUC__
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void __asm_dummy_vtables(void) {
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#endif
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__ASM_VTABLE(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001,
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite)
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);
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#ifndef __GNUC__
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}
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#endif
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struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *u_iface)
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{
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struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION001");
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TRACE("-> %p\n", r);
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r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable, 7, "STEAMREMOTEPLAY_INTERFACE_VERSION001");
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r->u_iface = u_iface;
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return r;
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}
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#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h"
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount, 4)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID, 8)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID, 12)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName, 8)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor, 8)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution, 16)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether, 8)
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite, 12)
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uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(struct w_steam_iface *_this)
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{
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uint32 _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(_this->u_iface);
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return _ret;
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}
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RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(struct w_steam_iface *_this, int iSessionIndex)
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{
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RemotePlaySessionID_t _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(_this->u_iface, iSessionIndex);
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return _ret;
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}
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CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
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{
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TRACE("%p\n", _this);
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*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(_this->u_iface, unSessionID);
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return _ret;
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}
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const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
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{
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const char * _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(_this->u_iface, unSessionID);
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return _ret;
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}
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ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
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{
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ESteamDeviceFormFactor _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(_this->u_iface, unSessionID);
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return _ret;
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}
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bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
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{
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bool _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(_this->u_iface, unSessionID, pnResolutionX, pnResolutionY);
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return _ret;
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}
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bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(struct w_steam_iface *_this, bool bShowOverlay)
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{
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bool _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(_this->u_iface, bShowOverlay);
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return _ret;
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}
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bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
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{
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bool _ret;
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TRACE("%p\n", _this);
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_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(_this->u_iface, steamIDFriend);
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return _ret;
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}
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extern vtable_ptr winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable;
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#ifndef __GNUC__
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void __asm_dummy_vtables(void) {
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#endif
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__ASM_VTABLE(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002,
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether)
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VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite)
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);
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#ifndef __GNUC__
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}
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#endif
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struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *u_iface)
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{
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struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION002");
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TRACE("-> %p\n", r);
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r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable, 8, "STEAMREMOTEPLAY_INTERFACE_VERSION002");
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r->u_iface = u_iface;
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return r;
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}
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