mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-30 16:45:36 +03:00
6b21c32d2a
CW-Bug-Id: #22729
218 lines
7.3 KiB
C
218 lines
7.3 KiB
C
struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params
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{
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void *linux_side;
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int _ret;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params
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{
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void *linux_side;
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bool _ret;
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int iGame;
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uint32 *pnAppID;
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uint32 *pnIP;
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uint16 *pnConnPort;
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uint32 *punFlags;
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uint32 *pRTime32LastPlayedOnServer;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params
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{
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void *linux_side;
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int _ret;
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uint32 nAppID;
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uint32 nIP;
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uint16 nConnPort;
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uint32 unFlags;
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uint32 rTime32LastPlayedOnServer;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params
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{
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void *linux_side;
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bool _ret;
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uint32 nAppID;
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uint32 nIP;
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uint16 nConnPort;
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uint32 unFlags;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params
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{
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void *linux_side;
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bool _ret;
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int iGame;
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uint32 *pnAppID;
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uint32 *pnIP;
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uint16 *pnConnPort;
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uint16 *pnQueryPort;
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uint32 *punFlags;
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uint32 *pRTime32LastPlayedOnServer;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params
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{
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void *linux_side;
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int _ret;
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uint32 nAppID;
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uint32 nIP;
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uint16 nConnPort;
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uint16 nQueryPort;
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uint32 unFlags;
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uint32 rTime32LastPlayedOnServer;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params
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{
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void *linux_side;
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bool _ret;
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uint32 nAppID;
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uint32 nIP;
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uint16 nConnPort;
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uint16 nQueryPort;
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uint32 unFlags;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params
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{
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void *linux_side;
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uint64 ulGameID;
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MatchMakingKeyValuePair_t *pFilters;
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uint32 nFilters;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params
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{
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void *linux_side;
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CSteamID *_ret;
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int iLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params
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{
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void *linux_side;
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uint64 ulGameID;
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bool bPrivate;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params
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{
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void *linux_side;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params
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{
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void *linux_side;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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CSteamID steamIDInvitee;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params
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{
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void *linux_side;
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int _ret;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params
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{
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void *linux_side;
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CSteamID *_ret;
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CSteamID steamIDLobby;
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int iMember;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params
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{
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void *linux_side;
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const char *_ret;
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CSteamID SteamIDLobby;
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const char *pchKey;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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const char *pchKey;
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const char *pchValue;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params
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{
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void *linux_side;
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const char *_ret;
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CSteamID steamIDLobby;
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CSteamID steamIDUser;
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const char *pchKey;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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const char *pchKey;
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const char *pchValue;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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const void *pvMsgBody;
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int cubMsgBody;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params
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{
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void *linux_side;
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int _ret;
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CSteamID steamIDLobby;
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int iChatID;
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CSteamID *pSteamIDUser;
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void *pvData;
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int cubData;
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EChatEntryType *peChatEntryType;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params *params );
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struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDLobby;
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};
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extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params *params );
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