Proton/lsteamclient/cppISteamMatchmaking_SteamMatchMaking002.h
2024-02-15 15:53:25 +02:00

187 lines
6.4 KiB
C

struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int iGame;
AppId_t *pnAppID;
uint32 *pnIP;
uint16 *pnConnPort;
uint16 *pnQueryPort;
uint32 *punFlags;
uint32 *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame_params
{
void *linux_side;
int _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
uint32 rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame_params
{
void *linux_side;
bool _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList_params
{
void *linux_side;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_CreateLobby_params
{
void *linux_side;
bool bPrivate;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking002_CreateLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_JoinLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking002_JoinLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDInvitee;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
CSteamID steamIDUser;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData_params
{
void *linux_side;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
int iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer_params
{
void *linux_side;
CSteamID steamIDLobby;
uint32 unGameServerIP;
uint16 unGameServerPort;
CSteamID steamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer_params *params );